Player Matchup

Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold V
Brainburster
Geb
Gold V
Level 126
God Stats
0W - 2L
1,268 SR
Queue Stats
39W - 40L
1,472 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
L8M5
Sun Wukong
Gold III
Level 153
God Stats
20W - 7L
1,751 SR
Queue Stats
57W - 50L
1,787 MMR
Party 1
Apollo
Apollo
Gold II
Sukyura
Apollo
Gold II
Level 160
God Stats
0W - 2L
1,304 SR
Queue Stats
45W - 42L
1,619 MMR
Party 2
The Morrigan
The Morrigan
Gold III
TheMightyBadger
The Morrigan
Gold III
Level 124
God Stats
2W - 4L
1,665 SR
Queue Stats
117W - 128L
1,622 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,498 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 89
1,521 SR
1,561 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Thanatos
Thanatos
Platinum II
NoNuu
Thanatos
Platinum II
Level 69
God Stats
65W - 53L
1,605 SR
Queue Stats
117W - 106L
1,709 MMR
Party 4
Hou Yi
Hou Yi
Silver I
Sentö
Hou Yi
Silver I
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,595 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 3 / 2
7,528
538
4,063
12,845
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 6 / 2
7,019
501
5,663
13,934
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
L8M5
Sun Wukong
15
1 / 2 / 0
8,793
628
4,687
12,561
6,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Sukyura
Apollo
12
0 / 4 / 2
7,097
507
4,579
10,937
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
TheMightyBadger
The Morrigan
11
2 / 4 / 1
7,133
510
3,098
7,633
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AwilixThothAtlas

VS

Bans
BastetLokiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 1 / 2
9,650
689
8,344
7,906
4,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
12
5 / 2 / 10
8,253
590
8,771
8,491
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
 
Vulcan
12
1 / 2 / 7
7,646
546
8,763
6,316
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NoNuu
Thanatos
15
9 / 1 / 3
9,222
659
8,077
9,945
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Sentö
Hou Yi
14
2 / 1 / 4
8,396
600
7,168
8,857
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
19
19
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
3
2
1.33
W
Thor
 
Thor
2
1
2
3
W
Bacchus
 
Bacchus
5
2
10
5
W
Vulcan
 
Vulcan
1
2
7
2.25
L
1
6
2
0.33
L
Sun Wukong
L8M5
Sun Wukong
1
2
0
0.5
W
Thanatos
NoNuu
Thanatos
9
1
3
10.5
W
Hou Yi
Sentö
Hou Yi
2
1
4
4
L
Apollo
Sukyura
Apollo
0
4
2
0.25
L
The Morrigan
TheMightyBadger
The Morrigan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
41,123
57,910
Taken
41,515
21,696
Mitigated
22,771
15,554
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,063
729
0
2,730
12,845
3,950
0
4,023
8,560
0
36,424
W
Thor
 
Thor
8,344
1,092
0
4,010
7,906
4,403
0
352
7,554
0
71,741
W
Bacchus
 
Bacchus
8,771
1,367
0
1,522
8,491
9,179
0
1,747
6,717
26,234
0
W
Vulcan
 
Vulcan
8,763
1,033
0
683
6,316
1,684
86
2,319
3,683
47,841
0
L
5,663
466
59
1,595
13,934
7,337
0
6,583
7,157
21,339
0
L
Sun Wukong
L8M5
Sun Wukong
4,687
1,195
0
5,259
12,561
6,075
0
0
12,561
0
67,904
W
Thanatos
NoNuu
Thanatos
8,077
1,130
0
12,538
9,945
4,599
0
1,689
8,168
0
58,102
W
Hou Yi
Sentö
Hou Yi
7,168
3,441
0
4,065
8,857
2,906
220
1,877
6,812
0
58,110
L
Apollo
Sukyura
Apollo
4,579
2,338
0
5,161
10,937
2,457
0
2,935
7,986
0
48,406
L
The Morrigan
TheMightyBadger
The Morrigan
3,098
760
0
750
7,633
1,877
0
3,371
3,721
37,065
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,570
Gold Earned
43,167
422
Minions Killed
504
0
Camps Cleared
0
1,413,646
Distance Traveled
1,487,134
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,528
538
68
5
0
343,272
3
W
Thor
9,650
689
169
12
0
297,677
5
W
Bacchus
8,253
590
39
3
0
287,802
8
W
Vulcan
7,646
546
86
6
0
313,123
4
L
Geb
7,019
501
27
2
0
274,651
4
L
Sun Wukong
8,793
628
148
11
0
274,868
2
W
Thanatos
9,222
659
106
8
0
331,399
2
W
Hou Yi
8,396
600
104
7
0
257,133
5
L
Apollo
7,097
507
96
7
0
260,829
5
L
The Morrigan
7,133
510
83
6
0
260,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role