Player Matchup

He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Bowacha
King Arthur
Level 145
God Stats
0W - 1L
1,216 SR
Queue Stats
63W - 52L
1,238 Elo+
Party 2
Anhur
Anhur
JoyfulWelshy
Anhur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,470 Elo+
Party 2
Serqet
Serqet
Sir Roganimn
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SwejD
Cu Chulainn
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 107L
1,470 Elo+
Party 2
Team Averages
Level 113
1,443 SR
1,422 Elo+

VS

Team Averages
Level 102
1,432 SR
1,461 Elo+
Chiron
Chiron
 
Chiron
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
A-F-L--159
Ares
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 237L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
AsSaSsInEuKnow
Xbalanque
Level 104
God Stats
3W - 4L
1,172 SR
Queue Stats
337W - 366L
1,425 Elo+
Party 1
Janus
Janus
JuanChance
Janus
Level 105
God Stats
3W - 3L
1,486 SR
Queue Stats
159W - 147L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 4 / 2
7,864
786
14,094
9,228
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Bowacha
King Arthur
12
0 / 7 / 5
6,942
694
6,186
15,687
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 4
8,138
814
6,422
9,648
3,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
12
0 / 9 / 4
7,374
737
1,370
11,213
5,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
SwejD
Cu Chulainn
17
6 / 4 / 4
9,375
938
14,912
16,095
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
8 / 2 / 11
9,419
942
11,322
8,340
4,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
 
Zhong Kui
13
3 / 3 / 13
8,053
805
7,400
13,980
15,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
4 / 1 / 20
9,845
985
5,506
17,350
13,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
AsSaSsInEuKnow
Xbalanque
16
9 / 4 / 14
9,774
977
14,862
9,897
4,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
17
5 / 2 / 15
10,240
1,024
12,219
8,889
3,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
12
Kills
29
29
Deaths
12
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
2
1.25
W
Chiron
 
Chiron
8
2
11
6.75
W
Zhong Kui
 
Zhong Kui
3
3
13
3.17
W
4
1
20
14
W
Xbalanque
AsSaSsInEuKnow
Xbalanque
9
4
14
4
L
King Arthur
Bowacha
King Arthur
0
7
5
0.36
L
2
5
4
0.8
W
Janus
5
2
15
6.25
L
Serqet
0
9
4
0.22
L
Cu Chulainn
SwejD
Cu Chulainn
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,984
Damage
51,309
61,871
Taken
58,456
38,317
Mitigated
41,994
14,682
Healing
20,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,094
494
1,154
1,917
9,228
3,196
135
4,346
4,757
20,485
0
W
Chiron
 
Chiron
11,322
3,823
2,622
1,700
8,340
4,236
1,974
2,367
5,718
0
24,169
W
Zhong Kui
 
Zhong Kui
7,400
374
565
2,378
13,980
15,393
255
4,923
8,583
13,345
0
W
5,506
348
799
7,484
17,350
13,485
359
3,908
12,703
8,481
0
W
Xbalanque
AsSaSsInEuKnow
Xbalanque
14,862
4,826
1,108
953
9,897
4,995
253
2,428
7,068
0
25,071
L
King Arthur
Bowacha
King Arthur
6,186
554
1,452
1,537
15,687
15,528
69
5,132
10,230
0
15,008
L
6,422
2,772
737
1,155
9,648
3,506
386
3,039
6,534
0
11,422
W
Janus
12,219
1,828
1,130
1,372
8,889
3,885
1,314
1,489
6,997
32,597
0
L
Serqet
1,370
265
0
0
11,213
5,983
1,167
4,337
6,722
0
4,386
L
Cu Chulainn
SwejD
Cu Chulainn
14,912
2,207
1,035
5,695
16,095
10,104
103
7,307
8,503
2,208
22,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
47,331
68
Minions Killed
108
0
Camps Cleared
0
931,569
Distance Traveled
999,524
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,864
786
10
1
0
193,884
0
W
Chiron
9,419
942
28
3
0
184,299
1
W
Zhong Kui
8,053
805
14
1
0
187,727
4
W
Ares
9,845
985
2
0
0
227,612
1
W
Xbalanque
9,774
977
23
2
0
186,590
0
L
King Arthur
6,942
694
11
1
0
189,225
2
L
Anhur
8,138
814
13
1
0
192,492
1
W
Janus
10,240
1,024
41
4
0
213,296
4
L
Serqet
7,374
737
11
1
0
142,828
0
L
Cu Chulainn
9,375
938
23
2
0
213,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role