Player Matchup

Heimdallr
Heimdallr
Grumpe3
Heimdallr
Level 137
God Stats
23W - 13L
1,889 SR
Queue Stats
415W - 376L
1,567 Elo+
Solo
Ah Puch
Ah Puch
I3oston28
Ah Puch
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 97L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Légendaires1
Morgan Le Fay
Level 118
God Stats
5W - 3L
1,652 SR
Queue Stats
13W - 13L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
NemesisMischief
Sun Wukong
Level 57
God Stats
3W - 3L
1,331 SR
Queue Stats
66W - 63L
1,547 Elo+
Solo
Serqet
Serqet
jo4795
Serqet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,588 Elo+
Party 1
Team Averages
Level 111
1,574 SR
1,567 Elo+

VS

Team Averages
Level 91
1,542 SR
1,537 Elo+
Izanami
Izanami
DumpiiJr
Izanami
Level 89
God Stats
10W - 13L
1,449 SR
Queue Stats
305W - 314L
1,536 Elo+
Party 2
Nox
Nox
KoleTrain07
Nox
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 211L
1,561 Elo+
Party 2
Arachne
Arachne
X2 Turtlez
Arachne
Level 112
God Stats
19W - 14L
1,621 SR
Queue Stats
249W - 261L
1,536 Elo+
Party 2
Ymir
Ymir
mikeyrickard
Ymir
Level 88
God Stats
14W - 15L
1,388 SR
Queue Stats
212W - 209L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
stop2341
Gilgamesh
Level 69
God Stats
12W - 6L
1,750 SR
Queue Stats
440W - 450L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grumpe3
Heimdallr
19
3 / 4 / 8
12,709
508
16,417
19,600
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
I3oston28
Ah Puch
20
9 / 4 / 12
13,906
556
23,570
17,526
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Légendaires1
Morgan Le Fay
20
9 / 1 / 9
14,491
580
24,421
14,114
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NemesisMischief
Sun Wukong
20
7 / 3 / 8
13,738
550
16,053
25,229
26,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
jo4795
Serqet
19
3 / 2 / 16
12,870
515
9,358
20,658
21,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DumpiiJr
Izanami
20
2 / 5 / 2
12,716
509
14,465
19,654
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 6 / 5
12,474
499
14,383
15,891
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
X2 Turtlez
Arachne
20
7 / 7 / 2
13,002
520
14,010
23,717
11,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 5 / 7
11,556
462
9,123
31,815
34,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
stop2341
Gilgamesh
16
1 / 8 / 2
11,156
446
11,534
22,079
17,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
31
Kills
14
14
Deaths
31
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
DumpiiJr
Izanami
2
5
2
0.6
W
Heimdallr
Grumpe3
Heimdallr
3
4
8
1.75
W
Ah Puch
I3oston28
Ah Puch
9
4
12
3.75
L
3
6
5
0.92
W
Morgan Le Fay
Légendaires1
Morgan Le Fay
9
1
9
13.5
W
Sun Wukong
NemesisMischief
Sun Wukong
7
3
8
3.67
L
Arachne
X2 Turtlez
Arachne
7
7
2
1.14
W
Serqet
jo4795
Serqet
3
2
16
5.5
L
1
5
7
0.9
L
Gilgamesh
stop2341
Gilgamesh
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,819
Damage
63,515
97,127
Taken
113,156
70,682
Mitigated
76,534
22,414
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DumpiiJr
Izanami
14,465
9,978
0
6,690
19,654
6,210
993
7,904
11,349
0
111,180
W
Heimdallr
Grumpe3
Heimdallr
16,417
8,837
0
7,805
19,600
8,229
3,708
4,740
14,860
0
112,058
W
Ah Puch
I3oston28
Ah Puch
23,570
1,719
0
5,311
17,526
7,416
725
4,008
13,518
98,080
5,012
L
14,383
372
0
1,200
15,891
6,480
0
9,057
6,329
80,664
0
W
Morgan Le Fay
Légendaires1
Morgan Le Fay
24,421
1,180
0
1,746
14,114
6,406
2,365
4,098
10,016
106,353
0
W
Sun Wukong
NemesisMischief
Sun Wukong
16,053
4,274
0
3,334
25,229
26,830
1,503
4,472
20,757
10,069
72,093
L
Arachne
X2 Turtlez
Arachne
14,010
10,395
0
6,688
23,717
11,509
0
8,602
14,606
0
107,895
W
Serqet
jo4795
Serqet
9,358
1,335
1,326
2,892
20,658
21,801
246
5,167
15,491
580
35,576
L
9,123
1,153
450
3,611
31,815
34,605
93
15,933
15,164
36,465
2,284
L
Gilgamesh
stop2341
Gilgamesh
11,534
2,587
0
4,477
22,079
17,730
441
7,520
13,617
0
64,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,714
Gold Earned
60,904
700
Minions Killed
635
0
Camps Cleared
0
2,466,593
Distance Traveled
2,238,125
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,716
509
196
8
0
426,904
6
W
Heimdallr
12,709
508
170
7
0
443,248
2
W
Ah Puch
13,906
556
135
5
0
495,226
4
L
Nox
12,474
499
152
6
0
451,526
9
W
Morgan Le Fay
14,491
580
192
8
0
490,241
3
W
Sun Wukong
13,738
550
171
7
0
491,979
4
L
Arachne
13,002
520
135
5
0
497,652
1
W
Serqet
12,870
515
32
1
0
545,899
6
L
Ymir
11,556
462
51
2
0
465,255
11
L
Gilgamesh
11,156
446
101
4
0
396,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role