Player Matchup

Danzaburou
Danzaburou
Baderlionheart
Danzaburou
Level 159
God Stats
22W - 44L
1,414 SR
Queue Stats
80W - 121L
1,323 Elo+
Solo
Tiamat
Tiamat
Reddahlia9921
Tiamat
Level 17
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 9L
1,220 Elo+
Party 1
Khepri
Khepri
shippy994
Khepri
Level 83
God Stats
0W - 1L
1,758 SR
Queue Stats
3W - 14L
1,151 Elo+
Party 1
Team Averages
Level 86
1,630 SR
1,232 Elo+

VS

Team Averages
Level 51
1,601 SR
1,377 Elo+
Bacchus
Bacchus
Sage of Royalty
Bacchus
Level 96
God Stats
105W - 93L
1,758 SR
Queue Stats
299W - 325L
1,372 Elo+
Party 2
Osiris
Osiris
XD_Royalty_XD
Osiris
Level 29
God Stats
5W - 7L
1,505 SR
Queue Stats
268W - 266L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
YoungLegend7963
Danzaburou
Level 27
God Stats
25W - 26L
1,541 SR
Queue Stats
203W - 191L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baderlionheart
Danzaburou
9
0 / 3 / 1
6,128
613
4,343
6,139
2,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 1
5,635
564
2,302
8,787
3,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
shippy994
Khepri
10
1 / 7 / 0
6,117
612
2,949
12,149
9,641
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 6
7,782
778
3,679
8,129
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 12
7,925
793
5,804
8,604
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
YoungLegend7963
Danzaburou
13
8 / 0 / 7
9,016
902
12,357
6,066
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
16
16
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Baderlionheart
Danzaburou
0
3
1
0.17
L
0
6
1
0.08
W
4
1
6
7
W
4
0
12
10
W
Danzaburou
YoungLegend7963
Danzaburou
8
0
7
11.5
L
Khepri
shippy994
Khepri
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,594
Damage
21,840
27,075
Taken
22,799
16,233
Mitigated
17,057
3,017
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Baderlionheart
Danzaburou
4,343
979
246
1,680
6,139
2,877
210
1,510
4,528
0
16,114
L
2,302
535
42
628
8,787
3,715
108
1,753
6,709
11,284
0
W
3,679
496
111
1,935
8,129
6,797
288
2,150
5,979
12,025
0
W
5,804
1,754
100
2,697
8,604
7,523
821
2,242
6,362
0
8,942
W
Danzaburou
YoungLegend7963
Danzaburou
12,357
5,664
550
3,207
6,066
2,737
1,334
1,162
4,904
0
40,132
L
Khepri
shippy994
Khepri
2,949
369
127
294
12,149
9,641
70
1,045
10,834
11,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,880
Gold Earned
24,723
67
Minions Killed
102
2
Camps Cleared
4
405,529
Distance Traveled
532,022
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,128
613
32
3
0
129,409
1
L
Tiamat
5,635
564
17
2
2
132,872
0
W
Bacchus
7,782
778
14
1
2
175,425
0
W
Osiris
7,925
793
16
2
1
187,200
0
W
Danzaburou
9,016
902
72
7
1
169,397
0
L
Khepri
6,117
612
18
2
0
143,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role