Player Matchup

Freya
Freya
 
Freya
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Camz eVo
Cu Chulainn
Level 160
God Stats
3W - 3L
1,697 SR
Queue Stats
245W - 258L
1,407 Elo+
Party 2
The Morrigan
The Morrigan
Geck0w0
The Morrigan
Level 140
God Stats
2W - 1L
1,750 SR
Queue Stats
27W - 17L
1,740 Elo+
Solo
Mercury
Mercury
OfficerMcNastey
Mercury
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 2
Serqet
Serqet
xModifys
Serqet
Level 123
God Stats
15W - 8L
1,633 SR
Queue Stats
74W - 67L
1,627 Elo+
Solo
Team Averages
Level 137
1,616 SR
1,540 Elo+

VS

Team Averages
Level 113
1,551 SR
1,638 Elo+
Ganesha
Ganesha
DevilPandaGames
Ganesha
Level 95
God Stats
8W - 6L
1,733 SR
Queue Stats
334W - 314L
1,568 Elo+
Solo
Izanami
Izanami
MeanyPants01
Izanami
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 106L
1,741 Elo+
Solo
Ao Kuang
Ao Kuang
NertMaGert
Ao Kuang
Level 153
God Stats
3W - 10L
1,290 SR
Queue Stats
250W - 248L
1,561 Elo+
Solo
Thanatos
Thanatos
OhNoStepBro
Thanatos
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 123L
1,707 Elo+
Party 1
Sobek
Sobek
Yuμta
Sobek
Level 124
God Stats
5W - 4L
1,730 SR
Queue Stats
162W - 128L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 0 / 2
5,792
527
5,006
6,558
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Camz eVo
Cu Chulainn
9
1 / 4 / 2
5,832
530
5,418
10,936
4,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Geck0w0
The Morrigan
11
1 / 2 / 4
6,253
568
4,182
3,438
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 3
6,049
550
5,311
6,823
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
xModifys
Serqet
10
6 / 0 / 5
6,423
584
4,258
5,490
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,741
431
1,522
8,548
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MeanyPants01
Izanami
10
0 / 5 / 0
5,873
534
3,885
6,612
1,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
NertMaGert
Ao Kuang
11
1 / 0 / 0
6,125
557
3,035
6,928
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
OhNoStepBro
Thanatos
12
6 / 3 / 0
7,041
640
10,759
10,968
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Yuμta
Sobek
10
0 / 2 / 1
5,897
536
2,827
6,819
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
7
7
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
2
3
W
Cu Chulainn
Camz eVo
Cu Chulainn
1
4
2
0.5
L
0
4
1
0.13
W
The Morrigan
Geck0w0
The Morrigan
1
2
4
1.5
L
Izanami
MeanyPants01
Izanami
0
5
0
0
L
Ao Kuang
NertMaGert
Ao Kuang
1
0
0
1
W
3
1
3
4.5
L
Thanatos
OhNoStepBro
Thanatos
6
3
0
2
L
Sobek
Yuμta
Sobek
0
2
1
0.25
W
Serqet
xModifys
Serqet
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
22,028
33,245
Taken
39,875
12,710
Mitigated
17,730
9,033
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,006
2,227
0
3,443
6,558
1,831
0
1,731
4,827
30,596
0
W
Cu Chulainn
Camz eVo
Cu Chulainn
5,418
2,247
0
2,986
10,936
4,991
0
718
10,218
0
21,873
L
1,522
380
13
1,231
8,548
3,444
0
2,876
5,672
6,697
0
W
The Morrigan
Geck0w0
The Morrigan
4,182
2,056
0
530
3,438
1,083
0
1,387
2,051
32,021
457
L
Izanami
MeanyPants01
Izanami
3,885
2,855
0
1,380
6,612
1,751
300
1,634
4,978
0
39,059
L
Ao Kuang
NertMaGert
Ao Kuang
3,035
777
0
2,300
6,928
2,194
0
756
6,032
40,214
902
W
5,311
2,660
0
407
6,823
1,985
0
1,390
5,433
0
34,384
L
Thanatos
OhNoStepBro
Thanatos
10,759
3,948
0
9,601
10,968
7,259
0
399
10,442
0
40,092
L
Sobek
Yuμta
Sobek
2,827
318
0
2,934
6,819
3,082
0
3,176
3,410
29,928
0
W
Serqet
xModifys
Serqet
4,258
1,032
0
1,667
5,490
2,820
0
1,918
3,572
0
9,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
29,677
259
Minions Killed
325
0
Camps Cleared
0
1,117,838
Distance Traveled
1,033,492
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,792
527
58
5
0
210,972
5
W
Cu Chulainn
5,832
530
43
4
0
208,567
4
L
Ganesha
4,741
431
7
1
0
171,619
2
W
The Morrigan
6,253
568
83
8
0
198,076
1
L
Izanami
5,873
534
93
8
0
194,174
3
L
Ao Kuang
6,125
557
79
7
0
232,591
3
W
Mercury
6,049
550
67
6
0
254,135
1
L
Thanatos
7,041
640
82
7
0
198,121
1
L
Sobek
5,897
536
64
6
0
236,987
0
W
Serqet
6,423
584
8
1
0
246,088
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role