Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GLT7
Sylvanus
Level 127
God Stats
0W - 3L
1,298 SR
Queue Stats
125W - 100L
1,567 Elo+
Solo
Serqet
Serqet
HorusPai
Serqet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,709 Elo+
Solo
Artemis
Artemis
Juicter14
Artemis
Level 88
God Stats
19W - 16L
1,737 SR
Queue Stats
243W - 229L
1,749 Elo+
Solo
Cerberus
Cerberus
NonvulYoKriid
Cerberus
Level 91
God Stats
6W - 5L
1,565 SR
Queue Stats
43W - 46L
1,496 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,604 Elo+

VS

Team Averages
Level 83
1,646 SR
1,530 Elo+
Loki
Loki
Foaler
Loki
Level 86
God Stats
15W - 8L
1,537 SR
Queue Stats
58W - 36L
1,584 Elo+
Solo
Chernobog
Chernobog
K1ngButch
Chernobog
Level 84
God Stats
3W - 1L
1,694 SR
Queue Stats
54W - 60L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
VPressBobinski
Gilgamesh
Level 106
God Stats
3W - 1L
1,746 SR
Queue Stats
213W - 228L
1,444 Elo+
Party 1
Atlas
Atlas
Wale88
Atlas
Level 70
God Stats
21W - 9L
1,619 SR
Queue Stats
157W - 161L
1,611 Elo+
Solo
Nu Wa
Nu Wa
cyberchase621
Nu Wa
Level 68
God Stats
9W - 4L
1,634 SR
Queue Stats
88W - 90L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 5 / 0
4,760
595
2,966
7,774
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
GLT7
Sylvanus
9
0 / 2 / 0
4,992
624
1,282
4,607
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
HorusPai
Serqet
5
1 / 3 / 0
3,806
476
1,202
4,037
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Juicter14
Artemis
8
1 / 1 / 0
4,814
602
3,462
3,724
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
NonvulYoKriid
Cerberus
6
0 / 3 / 1
3,938
492
1,108
4,929
3,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Foaler
Loki
9
7 / 0 / 4
6,188
774
4,738
4,070
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
K1ngButch
Chernobog
8
1 / 0 / 5
4,907
613
4,246
2,837
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
VPressBobinski
Gilgamesh
10
4 / 2 / 0
5,658
707
3,534
5,008
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Atlas
Wale88
Atlas
6
1 / 2 / 4
4,539
567
1,674
6,607
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 0 / 2
4,995
624
2,334
1,171
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
14
14
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
W
Loki
Foaler
Loki
7
0
4
9
L
Sylvanus
GLT7
Sylvanus
0
2
0
0
L
Serqet
HorusPai
Serqet
1
3
0
0.33
L
Artemis
Juicter14
Artemis
1
1
0
1
W
Chernobog
K1ngButch
Chernobog
1
0
5
3.5
L
Cerberus
NonvulYoKriid
Cerberus
0
3
1
0.17
W
Gilgamesh
VPressBobinski
Gilgamesh
4
2
0
2
W
Atlas
Wale88
Atlas
1
2
4
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,020
Damage
16,526
25,071
Taken
19,693
10,689
Mitigated
7,082
7,388
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,966
540
0
1,018
7,774
4,107
0
181
7,563
0
18,898
W
Loki
Foaler
Loki
4,738
1,968
0
1,424
4,070
1,386
490
767
3,279
0
24,161
L
Sylvanus
GLT7
Sylvanus
1,282
536
203
1,768
4,607
1,948
0
951
3,536
20,931
7,921
L
Serqet
HorusPai
Serqet
1,202
596
0
692
4,037
792
0
729
3,222
0
5,717
L
Artemis
Juicter14
Artemis
3,462
1,960
0
1,645
3,724
817
0
491
3,203
0
25,754
W
Chernobog
K1ngButch
Chernobog
4,246
1,962
0
1,779
2,837
633
450
187
2,650
0
27,295
L
Cerberus
NonvulYoKriid
Cerberus
1,108
190
192
1,870
4,929
3,025
0
1,360
3,539
11,450
0
W
Gilgamesh
VPressBobinski
Gilgamesh
3,534
1,174
0
1,668
5,008
2,299
0
0
4,731
0
24,354
W
Atlas
Wale88
Atlas
1,674
1,011
0
1,020
6,607
2,480
168
863
5,744
4,856
0
W
2,334
175
0
40
1,171
284
188
338
833
19,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,310
Gold Earned
26,287
202
Minions Killed
224
0
Camps Cleared
0
737,670
Distance Traveled
798,601
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,760
595
45
6
0
155,705
2
W
Loki
6,188
774
47
6
0
198,421
0
L
Sylvanus
4,992
624
64
8
0
149,410
4
L
Serqet
3,806
476
12
2
0
132,643
1
L
Artemis
4,814
602
60
8
0
153,421
1
W
Chernobog
4,907
613
64
8
0
156,265
4
L
Cerberus
3,938
492
21
3
0
146,491
1
W
Gilgamesh
5,658
707
58
7
0
135,403
2
W
Atlas
4,539
567
6
1
0
154,321
3
W
Nu Wa
4,995
624
49
6
0
154,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role