Player Matchup

Hel
Hel
Jamzzito
Hel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 290L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheMagnusDJ
Ah Muzen Cab
Level 114
God Stats
14W - 20L
1,439 SR
Queue Stats
78W - 70L
1,566 Elo+
Solo
Chaac
Chaac
VAMASUKA
Chaac
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 83L
1,613 Elo+
Party 1
Team Averages
Level 105
1,480 SR
1,577 Elo+

VS

Team Averages
Level 97
1,517 SR
1,516 Elo+
Nox
Nox
Storeguffe
Nox
Level 100
God Stats
13W - 13L
1,539 SR
Queue Stats
192W - 148L
1,652 Elo+
Solo
Ares
Ares
abdaabda
Ares
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
radyckal
Medusa
Level 147
God Stats
11W - 8L
1,511 SR
Queue Stats
203W - 168L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
8,792
628
3,597
10,317
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheMagnusDJ
Ah Muzen Cab
14
2 / 5 / 3
8,971
641
13,304
16,685
4,903
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
VAMASUKA
Chaac
14
4 / 4 / 2
9,755
697
10,896
16,389
13,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 6
11,601
829
13,575
7,998
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
2 / 2 / 12
11,276
805
6,641
12,509
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
radyckal
Medusa
15
4 / 4 / 7
10,012
715
15,079
9,425
4,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
14
14
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
8
0
6
11
L
Ah Muzen Cab
TheMagnusDJ
Ah Muzen Cab
2
5
3
0.7
L
Chaac
VAMASUKA
Chaac
4
4
2
1.25
W
Ares
2
2
12
4
W
Medusa
radyckal
Medusa
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
35,295
43,391
Taken
29,932
22,163
Mitigated
20,271
15,176
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,597
257
4,227
3,527
10,317
3,867
0
4,065
6,168
28,437
0
W
13,575
1,048
0
2,010
7,998
3,703
1,315
1,254
6,744
52,831
0
L
Ah Muzen Cab
TheMagnusDJ
Ah Muzen Cab
13,304
5,103
0
2,748
16,685
4,903
449
8,475
7,956
0
45,552
L
Chaac
VAMASUKA
Chaac
10,896
2,141
0
4,674
16,389
13,393
0
7,168
8,927
0
32,599
W
Ares
6,641
1,062
318
2,283
12,509
12,488
561
1,005
11,504
8,397
0
W
Medusa
radyckal
Medusa
15,079
6,132
0
1,158
9,425
4,080
717
1,605
7,820
0
43,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
32,889
158
Minions Killed
181
7
Camps Cleared
8
765,032
Distance Traveled
805,835
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,792
628
49
4
4
245,705
5
W
Nox
11,601
829
118
8
5
283,703
2
L
Ah Muzen Cab
8,971
641
72
5
3
252,942
1
L
Chaac
9,755
697
37
3
0
266,385
5
W
Ares
11,276
805
6
0
0
253,192
1
W
Medusa
10,012
715
57
4
3
268,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role