Player Matchup

Bacchus
Bacchus
BadBacon Bits
Bacchus
Level 100
God Stats
30W - 23L
1,747 SR
Queue Stats
180W - 162L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
JorisBohnson377
Amaterasu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 35L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
PastelBug4
Hou Yi
Level 66
God Stats
2W - 3L
1,333 SR
Queue Stats
57W - 70L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RAGINGxCODER
Tsukuyomi
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 137L
1,498 Elo+
Solo
Hades
Hades
greensmoke44120
Hades
Level 46
God Stats
28W - 19L
1,615 SR
Queue Stats
390W - 422L
1,450 Elo+
Solo
Team Averages
Level 52
1,539 SR
1,494 Elo+

VS

Team Averages
Level 56
1,477 SR
1,370 Elo+
Odin
Odin
Jurtenchiller
Odin
Level 82
God Stats
3W - 2L
1,736 SR
Queue Stats
393W - 353L
1,761 Elo+
Party 3
Ra
Ra
M-A-davrados
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,118 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr_Mando_-
Tsukuyomi
Level 14
God Stats
1W - 3L
1,157 SR
Queue Stats
1W - 5L
1,118 Elo+
Party 1
Kuzenbo
Kuzenbo
Rektalgurke123
Kuzenbo
Level 43
God Stats
13W - 16L
1,500 SR
Queue Stats
184W - 180L
1,536 Elo+
Party 3
Neith
Neith
haze_buster1992
Neith
Level 106
God Stats
28W - 27L
1,493 SR
Queue Stats
314W - 365L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
7 / 1 / 0
10,086
531
8,925
12,536
17,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
JorisBohnson377
Amaterasu
18
4 / 2 / 3
11,987
631
11,430
19,802
22,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
PastelBug4
Hou Yi
17
0 / 0 / 6
10,063
530
6,406
6,798
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
RAGINGxCODER
Tsukuyomi
18
4 / 3 / 5
11,024
580
10,633
16,826
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 1 / 3
11,297
595
16,643
16,356
10,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,748
460
12,770
15,762
15,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 9 / 3
7,477
394
6,431
13,829
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Mr_Mando_-
Tsukuyomi
14
3 / 5 / 2
8,847
466
9,490
15,585
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 1
7,855
413
6,241
12,525
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 0
8,313
438
3,652
12,361
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
6
7
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
7
1
0
7
W
Amaterasu
JorisBohnson377
Amaterasu
4
2
3
2.75
L
2
3
1
0.83
L
0
9
3
0.17
L
Tsukuyomi
Mr_Mando_-
Tsukuyomi
3
5
2
0.8
W
Hou Yi
PastelBug4
Hou Yi
0
0
6
3
W
Tsukuyomi
RAGINGxCODER
Tsukuyomi
4
3
5
2.17
L
0
0
1
0.5
W
7
1
3
8.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,037
Damage
38,584
72,318
Taken
70,062
59,905
Mitigated
45,056
29,099
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,925
575
219
2,482
12,536
17,547
222
1,778
10,530
26,779
0
W
Amaterasu
JorisBohnson377
Amaterasu
11,430
6,830
0
10,169
19,802
22,138
3,148
667
19,110
0
79,977
L
12,770
3,476
0
4,572
15,762
15,423
0
930
14,832
0
52,435
L
6,431
670
147
2,137
13,829
4,609
0
8,736
5,093
34,185
0
L
Tsukuyomi
Mr_Mando_-
Tsukuyomi
9,490
2,368
0
4,199
15,585
5,350
0
5,039
10,546
0
48,705
W
Hou Yi
PastelBug4
Hou Yi
6,406
2,002
0
2,734
6,798
3,088
2,751
1,788
4,694
0
78,229
W
Tsukuyomi
RAGINGxCODER
Tsukuyomi
10,633
2,873
0
4,397
16,826
6,932
0
2,166
14,372
585
88,335
L
6,241
2,036
0
1,817
12,525
14,606
0
6,989
5,536
35,177
0
W
16,643
2,981
12
9,086
16,356
10,200
838
5,587
10,433
72,333
0
L
3,652
737
86
5,351
12,361
5,068
663
3,874
8,487
0
46,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
41,240
608
Minions Killed
403
0
Camps Cleared
0
1,930,582
Distance Traveled
1,762,210
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,086
531
29
2
0
411,072
3
W
Amaterasu
11,987
631
160
8
0
355,665
1
L
Odin
8,748
460
102
5
0
370,352
2
L
Ra
7,477
394
77
4
0
331,582
3
L
Tsukuyomi
8,847
466
82
4
0
395,644
3
W
Hou Yi
10,063
530
146
8
0
381,152
1
W
Tsukuyomi
11,024
580
148
8
0
435,364
7
L
Kuzenbo
7,855
413
53
3
0
366,537
3
W
Hades
11,297
595
125
7
0
347,329
4
L
Neith
8,313
438
89
5
0
298,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role