Player Matchup

Set
Set
Itachi2ooo
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 30L
1,652 Elo+
Party 1
Geb
Geb
Phoenix102
Geb
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
434W - 338L
1,646 Elo+
Party 1
Hera
Hera
StacyIam
Hera
Level 119
God Stats
1W - 0L
1,287 SR
Queue Stats
31W - 15L
1,706 Elo+
Party 1
Team Averages
Level 101
1,429 SR
1,668 Elo+

VS

Team Averages
Level 77
1,544 SR
1,542 Elo+
Bakasura
Bakasura
 
Bakasura
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gemmroi1
Scylla
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,533 Elo+
Party 2
Ullr
Ullr
ЖгучийГребешок
Ullr
Level 18
God Stats
14W - 13L
1,633 SR
Queue Stats
63W - 46L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
8,002
800
6,103
6,680
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 9
7,820
782
3,244
8,710
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
12
3 / 0 / 6
7,637
764
6,395
2,761
1,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 5 / 3
6,444
644
1,149
8,204
3,191
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Gemmroi1
Scylla
10
1 / 3 / 2
6,535
654
2,863
6,542
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
6,823
682
2,601
4,712
3,340
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
3
0.3
L
Scylla
Gemmroi1
Scylla
1
3
2
0.67
W
6
2
2
3.5
W
1
1
9
5.5
W
Hera
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,742
Damage
6,613
18,151
Taken
19,458
13,573
Mitigated
8,482
4,428
Healing
2,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,149
1,111
0
2,075
8,204
3,191
0
4,687
3,517
0
12,344
L
Scylla
Gemmroi1
Scylla
2,863
391
0
278
6,542
1,951
0
3,052
3,490
21,414
0
W
6,103
2,164
0
2,084
6,680
3,721
255
1,512
5,054
0
20,884
W
3,244
389
0
1,936
8,710
8,577
19
708
7,936
10,045
0
W
Hera
6,395
874
0
408
2,761
1,275
916
487
2,202
33,419
0
L
2,601
1,007
0
232
4,712
3,340
0
2,774
1,938
0
7,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
19,802
109
Minions Killed
92
4
Camps Cleared
6
592,284
Distance Traveled
500,684
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,444
644
39
4
4
162,065
0
L
Scylla
6,535
654
44
4
2
183,279
4
W
Set
8,002
800
35
4
2
181,425
1
W
Geb
7,820
782
18
2
1
217,902
2
W
Hera
7,637
764
56
6
1
192,957
1
L
Ullr
6,823
682
9
1
0
155,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role