Player Matchup

Merlin
Merlin
DarkMaditon
Merlin
Level 28
God Stats
13W - 10L
1,594 SR
Queue Stats
66W - 65L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
Fluff Boy2828
Danzaburou
Level 29
God Stats
2W - 4L
1,471 SR
Queue Stats
8W - 11L
1,364 Elo+
Solo
Hades
Hades
Ryzerz01
Hades
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,238 Elo+
Solo
Cliodhna
Cliodhna
YungLoudest
Cliodhna
Level 28
God Stats
3W - 0L
1,806 SR
Queue Stats
20W - 13L
1,599 Elo+
Party 1
Ymir
Ymir
tiburon-mayor9
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,453 Elo+

VS

Team Averages
Level 33
1,538 SR
1,568 Elo+
Sol
Sol
Barrotlashu
Sol
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 55L
1,443 Elo+
Solo
Yemoja
Yemoja
JimsDemise
Yemoja
Level 42
God Stats
2W - 2L
1,691 SR
Queue Stats
31W - 31L
1,698 Elo+
Solo
Bellona
Bellona
Mindgames420
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
Unipro267
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
xNakedxMadnessx
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
9 / 0 / 7
10,029
912
17,632
6,159
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Fluff Boy2828
Danzaburou
15
4 / 1 / 7
9,221
838
10,303
9,351
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Ryzerz01
Hades
16
7 / 1 / 8
9,637
876
7,006
8,762
4,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
YungLoudest
Cliodhna
17
8 / 1 / 7
9,590
872
14,647
8,448
3,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 9
8,643
786
2,171
8,285
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,029
639
6,651
11,658
2,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
JimsDemise
Yemoja
14
0 / 4 / 2
7,848
713
4,209
11,847
8,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Mindgames420
Bellona
14
3 / 9 / 1
8,341
758
7,525
16,991
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
11
0 / 6 / 0
6,600
600
1,160
7,220
2,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 2
7,558
687
6,825
12,678
5,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
29
Kills
4
4
Deaths
29
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Merlin
9
0
7
12.5
W
Danzaburou
Fluff Boy2828
Danzaburou
4
1
7
7.5
L
Yemoja
JimsDemise
Yemoja
0
4
2
0.25
L
Bellona
Mindgames420
Bellona
3
9
1
0.39
W
Hades
Ryzerz01
Hades
7
1
8
11
L
Thor
0
6
0
0
W
Cliodhna
YungLoudest
Cliodhna
8
1
7
11.5
W
1
1
9
5.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,759
Damage
26,370
41,005
Taken
60,394
22,407
Mitigated
29,974
11,031
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,651
1,211
0
2,153
11,658
2,644
138
2,191
9,413
25,379
0
W
Merlin
17,632
1,112
0
329
6,159
2,315
2,227
2,854
3,186
46,500
0
W
Danzaburou
Fluff Boy2828
Danzaburou
10,303
5,028
120
2,909
9,351
3,939
4,675
5,009
4,277
0
30,718
L
Yemoja
JimsDemise
Yemoja
4,209
787
2,732
2,053
11,847
8,035
0
4,238
7,431
15,958
0
L
Bellona
Mindgames420
Bellona
7,525
1,383
0
1,501
16,991
11,747
0
10,807
5,639
0
14,690
W
Hades
Ryzerz01
Hades
7,006
978
92
4,545
8,762
4,244
1,299
3,442
5,129
23,224
0
L
Thor
1,160
517
0
652
7,220
2,042
0
1,982
5,168
0
8,229
W
Cliodhna
YungLoudest
Cliodhna
14,647
997
542
2,050
8,448
3,553
2,364
3,504
4,841
0
33,825
W
2,171
195
0
444
8,285
8,356
192
2,876
5,276
14,077
0
L
6,825
544
0
1,216
12,678
5,506
372
6,545
5,934
18,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,120
Gold Earned
37,376
221
Minions Killed
127
0
Camps Cleared
0
1,046,425
Distance Traveled
875,668
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,029
639
42
4
0
208,292
2
W
Merlin
10,029
912
75
7
0
211,119
1
W
Danzaburou
9,221
838
44
4
0
217,980
1
L
Yemoja
7,848
713
22
2
0
201,922
0
L
Bellona
8,341
758
23
2
0
167,396
1
W
Hades
9,637
876
39
4
0
207,488
5
L
Thor
6,600
600
15
1
0
126,266
2
W
Cliodhna
9,590
872
40
4
0
252,529
3
W
Ymir
8,643
786
23
2
0
157,309
1
L
Tiamat
7,558
687
25
2
0
171,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role