Player Matchup

Ratatoskr
Ratatoskr
BrockTheGuanMain
Ratatoskr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,577 Elo+
Party 1
Hercules
Hercules
KarniSensei
Hercules
Level 157
God Stats
13W - 8L
1,500 SR
Queue Stats
395W - 334L
1,582 Elo+
Party 3
Zeus
Zeus
OrdinaryLettuce
Zeus
Level 116
God Stats
4W - 1L
1,771 SR
Queue Stats
182W - 166L
1,535 Elo+
Solo
Heimdallr
Heimdallr
iiGenshin
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,536 Elo+
Party 1
Ymir
Ymir
xBwin
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 125L
1,705 Elo+
Party 3
Team Averages
Level 98
1,554 SR
1,587 Elo+

VS

Team Averages
Level 87
1,608 SR
1,534 Elo+
Sol
Sol
BikramDogra
Sol
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
198W - 237L
1,419 Elo+
Solo
Da Ji
Da Ji
DeadBreezy
Da Ji
Level 112
God Stats
5W - 3L
1,768 SR
Queue Stats
144W - 102L
1,572 Elo+
Party 2
Rama
Rama
TortureBabies
Rama
Level 40
God Stats
0W - 1L
1,715 SR
Queue Stats
57W - 33L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
fanoftheworld
Gilgamesh
Level 107
God Stats
6W - 1L
1,678 SR
Queue Stats
225W - 184L
1,569 Elo+
Party 2
Ravana
Ravana
speedrunninglife
Ravana
Level 147
God Stats
8W - 10L
1,381 SR
Queue Stats
139W - 96L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
7 / 0 / 3
6,604
660
4,698
7,260
1,917
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
KarniSensei
Hercules
10
0 / 1 / 0
5,723
572
3,520
7,612
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 0 / 5
7,275
728
8,298
5,510
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
iiGenshin
Heimdallr
11
6 / 1 / 0
6,614
661
5,147
5,585
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
xBwin
Ymir
8
1 / 0 / 9
5,776
578
3,952
4,170
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,294
529
4,934
5,852
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
7
0 / 8 / 0
4,501
450
4,383
8,598
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 0
4,639
464
1,532
7,953
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
fanoftheworld
Gilgamesh
6
0 / 5 / 1
4,259
426
2,593
7,713
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 0
5,740
574
4,715
4,982
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
21
Kills
2
2
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ratatoskr
7
0
3
8.5
L
Da Ji
0
8
0
0
W
Hercules
KarniSensei
Hercules
0
1
0
0
W
7
0
5
9.5
L
0
5
0
0
L
Gilgamesh
fanoftheworld
Gilgamesh
0
5
1
0.1
W
Heimdallr
iiGenshin
Heimdallr
6
1
0
6
L
1
0
0
1
W
Ymir
xBwin
Ymir
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
18,157
30,137
Taken
35,098
12,109
Mitigated
9,635
11,313
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,934
2,277
0
1,812
5,852
712
164
428
5,424
26,548
0
W
Ratatoskr
4,698
1,801
0
2,861
7,260
1,917
0
0
7,260
0
30,868
L
Da Ji
4,383
1,030
0
1,440
8,598
2,189
0
2,452
6,094
0
20,011
W
Hercules
KarniSensei
Hercules
3,520
1,606
0
3,604
7,612
4,407
0
0
7,612
0
29,317
W
8,298
2,195
0
1,230
5,510
1,533
0
0
5,510
40,133
0
L
1,532
1,262
0
2,194
7,953
1,832
0
4,703
3,058
0
18,027
L
Gilgamesh
fanoftheworld
Gilgamesh
2,593
912
165
1,656
7,713
2,217
0
4,150
3,515
0
14,983
W
Heimdallr
iiGenshin
Heimdallr
5,147
1,490
0
2,094
5,585
1,930
1,174
2,941
2,644
0
35,482
L
4,715
2,646
0
3,199
4,982
2,685
0
183
4,445
0
30,506
W
Ymir
xBwin
Ymir
3,952
1,302
0
1,524
4,170
2,322
0
1,993
2,177
13,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
24,433
304
Minions Killed
227
0
Camps Cleared
0
962,519
Distance Traveled
952,043
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,294
529
45
5
0
194,333
0
W
Ratatoskr
6,604
660
62
6
0
230,929
1
L
Da Ji
4,501
450
39
4
0
183,394
2
W
Hercules
5,723
572
64
6
0
174,642
3
W
Zeus
7,275
728
82
8
0
195,846
4
L
Rama
4,639
464
41
4
0
180,827
3
L
Gilgamesh
4,259
426
26
3
0
189,819
1
W
Heimdallr
6,614
661
77
8
0
167,262
2
L
Ravana
5,740
574
76
8
0
203,670
2
W
Ymir
5,776
578
19
2
0
193,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role