Player Matchup

Fenrir
Fenrir
Gold II
DreamHaunter
Fenrir
Gold II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,848 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,500 SR
1,848 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,991 SR
1,803 MMR
Danzaburou
Danzaburou
Gold III
misterobobo
Danzaburou
Gold III
Level 125
God Stats
11W - 11L
1,991 SR
Queue Stats
34W - 36L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
2 / 4 / 0
11,429
762
8,693
19,324
19,843
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BellonaBastetChronosSkadiSol

VS

Bans
SetOlorunAh Muzen CabUllrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
misterobobo
Danzaburou
20
4 / 2 / 0
14,019
935
13,555
12,424
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
0
0.5
W
Danzaburou
misterobobo
Danzaburou
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,693
Damage
13,555
19,324
Taken
12,424
19,843
Mitigated
7,129
2,928
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,693
1,178
0
2,928
19,324
19,843
0
418
18,906
0
61,546
W
Danzaburou
misterobobo
Danzaburou
13,555
7,374
0
6,397
12,424
7,129
2,058
295
12,129
0
89,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,429
Gold Earned
14,019
106
Minions Killed
163
5
Camps Cleared
7
282,285
Distance Traveled
275,771
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,429
762
106
7
5
282,285
1
W
Danzaburou
14,019
935
163
11
7
275,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role