Player Matchup

Artemis
Artemis
Kifferpommes
Artemis
Level 125
God Stats
3W - 0L
1,849 SR
Queue Stats
41W - 34L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
PurX
Gilgamesh
Level 101
God Stats
9W - 3L
1,548 SR
Queue Stats
83W - 87L
1,561 Elo+
Party 1
Poseidon
Poseidon
S3paulma15
Poseidon
Level 105
God Stats
6W - 5L
1,655 SR
Queue Stats
163W - 174L
1,527 Elo+
Solo
Team Averages
Level 110
1,684 SR
1,567 Elo+

VS

Team Averages
Level 61
1,441 SR
1,665 Elo+
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Dαηιєℓ
Ra
Level 12
God Stats
9W - 8L
1,322 SR
Queue Stats
85W - 34L
1,747 Elo+
Party 2
Khepri
Khepri
Watermelon07
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 7L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kifferpommes
Artemis
16
2 / 4 / 9
10,481
806
8,265
10,859
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
PurX
Gilgamesh
16
8 / 7 / 4
12,047
927
10,982
15,399
11,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
S3paulma15
Poseidon
13
3 / 6 / 7
9,547
734
6,955
10,134
2,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 5 / 11
10,984
845
10,716
13,650
3,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 7 / 4
11,794
907
15,106
13,987
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
5
1 / 1 / 0
7,025
540
378
1,270
592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
13
Kills
17
17
Deaths
13
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
5
11
2.1
L
11
7
4
1.86
W
Artemis
Kifferpommes
Artemis
2
4
9
1.63
W
Gilgamesh
PurX
Gilgamesh
8
7
4
1.43
W
Poseidon
S3paulma15
Poseidon
3
6
7
1.08
L
Khepri
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,202
Damage
26,200
36,392
Taken
28,907
17,841
Mitigated
9,072
5,219
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,716
2,923
0
597
13,650
3,925
0
2,752
10,898
0
35,208
L
15,106
1,037
873
4,932
13,987
4,555
310
3,970
10,017
50,826
0
W
Artemis
Kifferpommes
Artemis
8,265
2,518
0
1,844
10,859
3,882
1,845
4,182
6,325
0
46,801
W
Gilgamesh
PurX
Gilgamesh
10,982
3,918
0
1,479
15,399
11,194
748
7,257
7,842
0
31,950
W
Poseidon
S3paulma15
Poseidon
6,955
997
0
1,896
10,134
2,765
0
3,763
6,177
25,983
0
L
Khepri
378
62
0
20
1,270
592
0
421
849
2,189
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
29,803
155
Minions Killed
144
6
Camps Cleared
7
619,200
Distance Traveled
495,863
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,984
845
56
4
2
232,180
3
L
Ra
11,794
907
83
6
5
222,471
1
W
Artemis
10,481
806
74
6
0
201,032
0
W
Gilgamesh
12,047
927
36
3
5
218,542
3
W
Poseidon
9,547
734
45
3
1
199,626
2
L
Khepri
7,025
540
5
0
0
41,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role