Player Matchup

Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
KhepriKun420
Xing Tian
Level 97
God Stats
10W - 2L
1,838 SR
Queue Stats
65W - 22L
1,777 Elo+
Party 3
Cthulhu
Cthulhu
Personalised
Cthulhu
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
228W - 84L
1,886 Elo+
Party 3
Loki
Loki
grinbig
Loki
Level 147
God Stats
15W - 3L
1,660 SR
Queue Stats
321W - 192L
1,780 Elo+
Party 3
Chaac
Chaac
reddo07
Chaac
Level 25
God Stats
7W - 3L
1,669 SR
Queue Stats
90W - 16L
1,963 Elo+
Party 3
Team Averages
Level 106
1,633 SR
1,781 Elo+

VS

Team Averages
Level 36
1,508 SR
1,381 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Adrásteia
Zeus
Level 28
God Stats
2W - 2L
1,417 SR
Queue Stats
12W - 25L
1,303 Elo+
Party 1
Cabrakan
Cabrakan
AlkaPlasmor
Cabrakan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,426 Elo+
Party 2
Olorun
Olorun
V1DJER
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,418 Elo+
Party 2
Anubis
Anubis
damik234
Anubis
Level 42
God Stats
0W - 3L
1,621 SR
Queue Stats
14W - 29L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
17 / 2 / 12
13,457
1,346
36,018
6,028
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
KhepriKun420
Xing Tian
18
2 / 0 / 29
11,912
1,191
6,964
11,324
9,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Personalised
Cthulhu
18
6 / 0 / 23
11,995
1,200
14,275
8,742
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
grinbig
Loki
18
11 / 1 / 15
12,783
1,278
17,886
7,498
2,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
reddo07
Chaac
18
2 / 1 / 23
11,496
1,150
8,685
12,129
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

343

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 4 / 3
9,489
949
4,966
11,516
4,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 11 / 4
9,802
980
11,183
16,721
5,801
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
AlkaPlasmor
Cabrakan
15
1 / 5 / 3
10,025
1,003
8,040
22,347
22,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
V1DJER
Olorun
15
1 / 6 / 3
9,915
992
7,317
16,977
6,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
damik234
Anubis
15
2 / 12 / 1
10,552
1,055
6,896
19,490
7,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
18
38
Kills
4
4
Deaths
38
102
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
17
2
12
11.5
L
Izanami
 
Izanami
0
4
3
0.38
L
0
11
4
0.18
L
Cabrakan
AlkaPlasmor
Cabrakan
1
5
3
0.5
W
Xing Tian
KhepriKun420
Xing Tian
2
0
29
16.5
W
Cthulhu
Personalised
Cthulhu
6
0
23
17.5
L
Olorun
V1DJER
Olorun
1
6
3
0.42
L
Anubis
damik234
Anubis
2
12
1
0.21
W
Loki
grinbig
Loki
11
1
15
18.5
W
Chaac
reddo07
Chaac
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,828
Damage
38,402
45,721
Taken
87,051
31,967
Mitigated
47,267
14,455
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
36,018
1,605
0
1,911
6,028
1,598
0
4,377
1,651
40,804
0
L
Izanami
 
Izanami
4,966
2,113
0
79
11,516
4,350
0
8,140
3,017
0
21,437
L
11,183
332
0
485
16,721
5,801
0
11,979
4,152
26,053
0
L
Cabrakan
AlkaPlasmor
Cabrakan
8,040
593
0
3,489
22,347
22,906
0
11,944
9,383
11,735
0
W
Xing Tian
KhepriKun420
Xing Tian
6,964
619
2,154
3,664
11,324
9,086
0
8,987
2,337
13,289
0
W
Cthulhu
Personalised
Cthulhu
14,275
322
569
798
8,742
11,380
0
5,189
3,553
28,412
0
L
Olorun
V1DJER
Olorun
7,317
3,132
628
1,778
16,977
6,310
0
11,814
4,729
14,912
0
L
Anubis
damik234
Anubis
6,896
166
0
2,037
19,490
7,900
0
10,957
8,035
23,556
0
W
Loki
grinbig
Loki
17,886
5,617
0
165
7,498
2,525
0
5,668
1,830
0
38,460
W
Chaac
reddo07
Chaac
8,685
1,542
0
5,194
12,129
7,378
0
9,215
2,914
0
26,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,643
Gold Earned
49,783
128
Minions Killed
131
6
Camps Cleared
2
1,025,011
Distance Traveled
783,158
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,457
1,346
19
2
0
170,829
0
L
Izanami
9,489
949
33
3
1
150,702
0
L
Zeus
9,802
980
29
3
1
169,055
1
L
Cabrakan
10,025
1,003
5
1
0
161,770
1
W
Xing Tian
11,912
1,191
10
1
2
187,018
0
W
Cthulhu
11,995
1,200
19
2
0
214,659
2
L
Olorun
9,915
992
17
2
0
146,651
0
L
Anubis
10,552
1,055
47
5
0
154,980
0
W
Loki
12,783
1,278
36
4
4
230,314
3
W
Chaac
11,496
1,150
44
4
0
222,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role