Player Matchup

Bastet
Bastet
AceSociopath
Bastet
Level 34
God Stats
20W - 19L
1,795 SR
Queue Stats
403W - 437L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Entelligent
Gilgamesh
Level 28
God Stats
7W - 4L
1,561 SR
Queue Stats
72W - 36L
1,704 Elo+
Solo
Raijin
Raijin
Fluffersten
Raijin
Level 32
God Stats
9W - 9L
1,706 SR
Queue Stats
97W - 100L
1,412 Elo+
Solo
Merlin
Merlin
Manacakes
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,169 Elo+
Solo
Xbalanque
Xbalanque
dankxx6
Xbalanque
Level 24
God Stats
34W - 36L
1,487 SR
Queue Stats
37W - 43L
1,465 Elo+
Solo
Team Averages
Level 29
1,610 SR
1,440 Elo+

VS

Team Averages
Level 75
1,418 SR
1,477 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Hanniiee
Nox
Level 26
God Stats
0W - 6L
1,193 SR
Queue Stats
1W - 8L
1,478 Elo+
Party 1
Hel
Hel
Johan19
Hel
Level 128
God Stats
2W - 2L
1,662 SR
Queue Stats
32W - 30L
1,669 Elo+
Party 1
Kali
Kali
LrdCheesterBear
Kali
Level 69
God Stats
0W - 3L
1,235 SR
Queue Stats
24W - 31L
1,301 Elo+
Solo
Kumbhakarna
Kumbhakarna
SrKrazul
Kumbhakarna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
7 / 2 / 12
15,079
754
13,525
13,070
4,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Entelligent
Gilgamesh
20
8 / 2 / 19
16,058
803
26,982
31,408
34,084
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
20
11 / 1 / 12
15,929
796
22,839
12,754
5,867
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Manacakes
Merlin
20
2 / 8 / 7
13,568
678
11,250
17,917
5,581
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
dankxx6
Xbalanque
20
6 / 3 / 17
15,556
778
18,732
16,496
4,983
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
0 / 9 / 4
11,696
585
11,212
17,937
8,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 5
12,524
626
8,103
14,488
6,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
20
10 / 9 / 1
16,085
804
20,742
25,954
12,035
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 10 / 2
13,035
652
14,120
20,430
8,490
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
SrKrazul
Kumbhakarna
19
0 / 3 / 11
13,356
668
10,074
34,027
41,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
34
Kills
16
16
Deaths
35
67
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
9
4
0.22
W
Bastet
7
2
12
6.5
W
Gilgamesh
Entelligent
Gilgamesh
8
2
19
8.75
W
Raijin
11
1
12
17
L
4
4
5
1.63
L
Hel
10
9
1
1.17
L
2
10
2
0.3
W
Merlin
Manacakes
Merlin
2
8
7
0.69
L
Kumbhakarna
SrKrazul
Kumbhakarna
0
3
11
1.83
W
Xbalanque
dankxx6
Xbalanque
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,328
Damage
64,251
91,645
Taken
112,836
55,200
Mitigated
76,723
25,661
Healing
29,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,212
4,088
77
448
17,937
8,108
261
4,109
13,747
0
42,021
W
Bastet
13,525
2,071
0
2,429
13,070
4,685
557
5,621
7,324
0
39,135
W
Gilgamesh
Entelligent
Gilgamesh
26,982
6,473
363
8,834
31,408
34,084
1,462
11,759
19,337
6,609
68,410
W
Raijin
22,839
1,522
68
4,966
12,754
5,867
392
6,695
5,925
60,996
0
L
8,103
296
0
1,125
14,488
6,652
0
3,750
10,622
30,661
0
L
Hel
20,742
1,683
7,585
10,777
25,954
12,035
0
9,004
16,616
84,273
0
L
14,120
7,390
0
2,214
20,430
8,490
0
6,389
13,967
0
44,273
W
Merlin
Manacakes
Merlin
11,250
760
0
1,139
17,917
5,581
840
11,358
6,349
54,780
0
L
Kumbhakarna
SrKrazul
Kumbhakarna
10,074
1,023
0
6,906
34,027
41,438
0
11,497
21,073
31,517
0
W
Xbalanque
dankxx6
Xbalanque
18,732
7,842
426
7,436
16,496
4,983
4,551
2,665
12,591
0
71,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,190
Gold Earned
66,696
348
Minions Killed
323
0
Camps Cleared
0
2,088,251
Distance Traveled
1,718,753
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,696
585
73
4
0
252,066
3
W
Bastet
15,079
754
40
2
0
418,745
3
W
Gilgamesh
16,058
803
60
3
0
472,086
0
W
Raijin
15,929
796
81
4
0
419,628
0
L
Nox
12,524
626
38
2
0
384,286
0
L
Hel
16,085
804
133
7
0
371,468
1
L
Kali
13,035
652
42
2
0
312,584
0
W
Merlin
13,568
678
69
3
0
325,296
0
L
Kumbhakarna
13,356
668
37
2
0
398,349
0
W
Xbalanque
15,556
778
98
5
0
452,496
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role