Player Matchup

Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DustyTheOrc2078
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,498 Elo+
Party 2
Ullr
Ullr
JustDILLIGAF
Ullr
Level 106
God Stats
2W - 7L
1,164 SR
Queue Stats
336W - 367L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
Ragnartjie
Jormungandr
Level 106
God Stats
8W - 12L
1,477 SR
Queue Stats
411W - 444L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
Rikkerson
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,843 Elo+
Solo
Team Averages
Level 86
1,428 SR
1,569 Elo+

VS

Team Averages
Level 122
1,500 SR
1,532 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Corian1234
Artio
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 123L
1,622 Elo+
Solo
Nu Wa
Nu Wa
Rtrdo
Nu Wa
Level 107
God Stats
15W - 6L
1,500 SR
Queue Stats
703W - 723L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 7 / 6
9,813
755
12,007
15,252
7,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 5
8,006
616
4,075
13,174
9,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 7 / 3
8,966
690
6,575
13,589
5,517
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Ragnartjie
Jormungandr
17
4 / 5 / 9
9,941
765
13,846
15,922
18,212
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Rikkerson
Kuzenbo
16
1 / 5 / 9
9,489
730
6,215
17,395
29,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
13 / 3 / 13
11,810
908
26,767
11,690
5,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
 
He Bo
17
11 / 3 / 6
10,851
835
14,369
10,387
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
 
Baba Yaga
17
3 / 3 / 18
10,266
790
12,506
13,573
6,212
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
15
0 / 2 / 22
9,300
715
2,400
14,969
13,530
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Rtrdo
Nu Wa
17
5 / 3 / 20
10,449
804
12,628
9,657
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
14
Kills
32
32
Deaths
14
32
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
7
6
1.14
W
Ah Muzen Cab
 
Ah Muzen Cab
13
3
13
6.5
W
He Bo
 
He Bo
11
3
6
4.67
W
Baba Yaga
 
Baba Yaga
3
3
18
4
W
Artio
0
2
22
5.5
L
1
8
5
0.44
L
3
7
3
0.64
L
Jormungandr
Ragnartjie
Jormungandr
4
5
9
1.7
L
Kuzenbo
Rikkerson
Kuzenbo
1
5
9
1.1
W
Nu Wa
Rtrdo
Nu Wa
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,718
Damage
68,670
75,332
Taken
60,276
70,492
Mitigated
33,336
12,165
Healing
26,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
12,007
2,933
1,305
2,183
15,252
7,510
0
9,731
5,521
0
24,371
W
Ah Muzen Cab
 
Ah Muzen Cab
26,767
12,820
545
4,183
11,690
5,808
1,705
3,521
8,060
0
43,495
W
He Bo
 
He Bo
14,369
372
1,134
3,274
10,387
3,934
435
5,063
5,257
29,778
0
W
Baba Yaga
 
Baba Yaga
12,506
548
2,303
5,912
13,573
6,212
858
5,117
8,332
28,284
0
W
Artio
2,400
347
2,031
4,414
14,969
13,530
102
3,421
11,405
6,844
0
L
4,075
871
0
814
13,174
9,899
0
8,697
4,477
0
12,880
L
6,575
3,274
1,208
1,154
13,589
5,517
0
10,213
3,376
0
15,581
L
Jormungandr
Ragnartjie
Jormungandr
13,846
874
1,010
1,992
15,922
18,212
0
5,969
9,953
39,597
0
L
Kuzenbo
Rikkerson
Kuzenbo
6,215
1,872
532
1,967
17,395
29,354
0
7,293
10,102
15,767
0
W
Nu Wa
Rtrdo
Nu Wa
12,628
4,832
1,091
1,306
9,657
3,852
1,926
2,939
6,678
25,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
52,676
118
Minions Killed
135
0
Camps Cleared
0
1,102,578
Distance Traveled
1,290,725
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,813
755
31
2
0
225,099
1
W
Ah Muzen Cab
11,810
908
33
3
0
243,383
0
W
He Bo
10,851
835
31
2
0
242,153
0
W
Baba Yaga
10,266
790
34
3
0
271,654
0
W
Artio
9,300
715
4
0
0
293,700
2
L
Ravana
8,006
616
13
1
0
217,824
0
L
Ullr
8,966
690
26
2
0
210,198
1
L
Jormungandr
9,941
765
34
3
0
222,151
0
L
Kuzenbo
9,489
730
14
1
0
227,306
0
W
Nu Wa
10,449
804
33
3
0
239,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role