Player Matchup

Bellona
Bellona
CrashRaihnin
Bellona
Level 95
God Stats
2W - 4L
1,715 SR
Queue Stats
240W - 240L
1,436 Elo+
Solo
Ah Puch
Ah Puch
Dankahontas
Ah Puch
Level 125
God Stats
4W - 4L
1,697 SR
Queue Stats
313W - 310L
1,451 Elo+
Solo
Chang'e
Chang'e
GoD_Call_911
Chang'e
Level 148
God Stats
2W - 0L
1,702 SR
Queue Stats
802W - 833L
1,442 Elo+
Solo
Neith
Neith
noophh
Neith
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 76L
1,336 Elo+
Solo
Merlin
Merlin
wknd101
Merlin
Level 120
God Stats
12W - 5L
1,899 SR
Queue Stats
392W - 418L
1,320 Elo+
Solo
Team Averages
Level 105
1,703 SR
1,397 Elo+

VS

Team Averages
Level 89
1,631 SR
1,434 Elo+
Mercury
Mercury
Kalas 27
Mercury
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
451W - 484L
1,499 Elo+
Solo
Zeus
Zeus
Macmarcus6
Zeus
Level 150
God Stats
3W - 1L
1,688 SR
Queue Stats
210W - 222L
1,429 Elo+
Solo
Vulcan
Vulcan
NaahNikkah
Vulcan
Level 67
God Stats
5W - 1L
1,966 SR
Queue Stats
46W - 52L
1,408 Elo+
Solo
Skadi
Skadi
dsimp4
Skadi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,626 Elo+
Solo
Chang'e
Chang'e
slick_904
Chang'e
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 160L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrashRaihnin
Bellona
20
5 / 10 / 14
14,032
780
17,399
31,972
33,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Dankahontas
Ah Puch
16
2 / 4 / 9
11,009
612
12,183
11,305
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
GoD_Call_911
Chang'e
18
5 / 12 / 8
12,571
698
13,685
23,966
8,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
noophh
Neith
20
7 / 5 / 17
14,722
818
21,980
20,228
7,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
wknd101
Merlin
20
18 / 6 / 11
17,512
973
30,061
21,252
9,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kalas 27
Mercury
20
10 / 10 / 12
14,547
808
13,099
19,561
6,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
14 / 6 / 19
15,480
860
32,907
23,522
8,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
NaahNikkah
Vulcan
20
6 / 7 / 20
13,950
775
20,522
19,716
7,560
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
dsimp4
Skadi
17
2 / 8 / 21
11,604
645
14,370
19,780
6,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
slick_904
Chang'e
20
5 / 6 / 22
13,078
727
15,795
24,012
11,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
131
37
Kills
37
37
Deaths
37
59
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bellona
CrashRaihnin
Bellona
5
10
14
1.2
W
Ah Puch
Dankahontas
Ah Puch
2
4
9
1.63
W
Chang'e
GoD_Call_911
Chang'e
5
12
8
0.75
L
Mercury
Kalas 27
Mercury
10
10
12
1.6
L
14
6
19
3.92
L
Vulcan
NaahNikkah
Vulcan
6
7
20
2.29
L
Skadi
dsimp4
Skadi
2
8
21
1.56
W
Neith
noophh
Neith
7
5
17
3.1
L
Chang'e
slick_904
Chang'e
5
6
22
2.67
W
Merlin
wknd101
Merlin
18
6
11
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,308
Damage
96,693
108,723
Taken
106,591
63,190
Mitigated
40,849
35,936
Healing
42,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CrashRaihnin
Bellona
17,399
2,985
3,634
6,301
31,972
33,642
1,063
17,505
14,402
0
26,914
W
Ah Puch
Dankahontas
Ah Puch
12,183
756
465
2,874
11,305
4,296
1,253
7,562
3,743
23,157
0
W
Chang'e
GoD_Call_911
Chang'e
13,685
551
2,503
4,738
23,966
8,224
102
16,812
7,154
27,653
0
L
Mercury
Kalas 27
Mercury
13,099
4,550
2,811
1,376
19,561
6,947
189
7,903
11,416
0
22,122
L
32,907
4,185
2,059
5,971
23,522
8,495
2,131
11,686
11,662
61,917
0
L
Vulcan
NaahNikkah
Vulcan
20,522
3,690
3,436
2,366
19,716
7,560
771
10,408
8,964
34,737
0
L
Skadi
dsimp4
Skadi
14,370
2,412
1,122
954
19,780
6,010
1,303
10,851
8,793
0
28,568
W
Neith
noophh
Neith
21,980
4,726
2,642
5,892
20,228
7,878
3,247
14,379
5,849
0
49,822
L
Chang'e
slick_904
Chang'e
15,795
1,370
13,480
8,859
24,012
11,837
945
14,057
9,827
36,834
0
W
Merlin
wknd101
Merlin
30,061
1,709
1,610
5,277
21,252
9,150
1,351
12,966
8,286
69,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,846
Gold Earned
68,659
199
Minions Killed
206
0
Camps Cleared
0
1,310,952
Distance Traveled
1,585,208
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,032
780
10
1
0
297,663
0
W
Ah Puch
11,009
612
25
1
0
155,990
0
W
Chang'e
12,571
698
36
2
0
273,491
0
L
Mercury
14,547
808
32
2
0
339,209
0
L
Zeus
15,480
860
64
4
0
271,774
0
L
Vulcan
13,950
775
39
2
0
343,231
1
L
Skadi
11,604
645
31
2
0
308,659
0
W
Neith
14,722
818
47
3
0
303,047
0
L
Chang'e
13,078
727
40
2
0
322,335
0
W
Merlin
17,512
973
81
5
0
280,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role