Player Matchup

Bellona
Bellona
Karmiiil
Bellona
Level 17
God Stats
5W - 13L
1,055 SR
Queue Stats
5W - 15L
1,113 Elo+
Solo
Nu Wa
Nu Wa
QueenGuillotine
Nu Wa
Level 129
God Stats
2W - 5L
1,294 SR
Queue Stats
14W - 29L
1,500 Elo+
Party 2
Olorun
Olorun
Sraka100
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,267 Elo+
Solo
Mercury
Mercury
keith19694
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,503 Elo+
Solo
Neith
Neith
kingsppon
Neith
Level 18
God Stats
1W - 2L
1,116 SR
Queue Stats
4W - 4L
1,466 Elo+
Party 2
Team Averages
Level 56
1,293 SR
1,370 Elo+

VS

Team Averages
Level 44
1,502 SR
1,439 Elo+
Ares
Ares
DeepNekro
Ares
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 55L
1,362 Elo+
Solo
Freya
Freya
Dragotheras
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
XxTGD FIVAZIOxX
Neith
Level 126
God Stats
4W - 5L
1,632 SR
Queue Stats
69W - 63L
1,643 Elo+
Solo
Nu Wa
Nu Wa
lokiman132
Nu Wa
Level 59
God Stats
1W - 2L
1,442 SR
Queue Stats
10W - 10L
1,293 Elo+
Party 1
Hades
Hades
onepachhh
Hades
Level 16
God Stats
11W - 17L
1,437 SR
Queue Stats
62W - 73L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Karmiiil
Bellona
20
4 / 8 / 13
14,369
718
13,557
25,779
24,938
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 2 / 13
15,586
779
24,395
14,968
4,857
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Sraka100
Olorun
20
5 / 8 / 7
15,557
778
11,006
18,737
8,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
keith19694
Mercury
20
7 / 8 / 9
16,388
819
20,248
20,554
8,947
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
kingsppon
Neith
20
11 / 2 / 15
17,362
868
33,479
18,984
7,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 8 / 8
13,985
699
12,772
37,431
46,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 4 / 1
10,598
530
146
7,368
1,893
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
10 / 4 / 4
16,854
843
17,823
21,168
9,042
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
20
6 / 8 / 15
14,590
730
24,562
20,489
7,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
onepachhh
Hades
20
7 / 8 / 7
14,520
726
21,891
31,669
20,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
32
Kills
28
28
Deaths
32
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ares
5
8
8
1.13
L
0
4
1
0.13
W
Bellona
Karmiiil
Bellona
4
8
13
1.31
W
5
2
13
5.75
W
Olorun
Sraka100
Olorun
5
8
7
1.06
L
10
4
4
3
W
Mercury
keith19694
Mercury
7
8
9
1.44
W
Neith
kingsppon
Neith
11
2
15
9.25
L
Nu Wa
6
8
15
1.69
L
Hades
onepachhh
Hades
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,685
Damage
77,194
99,022
Taken
118,125
54,662
Mitigated
85,722
23,024
Healing
22,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,772
822
212
6,477
37,431
46,439
124
7,699
28,866
21,929
0
L
146
76
0
175
7,368
1,893
0
4,220
3,120
1,656
0
W
Bellona
Karmiiil
Bellona
13,557
4,082
0
4,104
25,779
24,938
1,042
16,392
8,821
0
37,217
W
24,395
5,112
0
1,430
14,968
4,857
2,453
10,330
4,404
75,138
0
W
Olorun
Sraka100
Olorun
11,006
7,225
238
4,916
18,737
8,192
6,233
10,448
8,075
48,939
0
L
17,823
9,045
0
3,870
21,168
9,042
0
7,482
13,444
0
110,856
W
Mercury
keith19694
Mercury
20,248
15,238
136
5,883
20,554
8,947
201
10,568
9,768
0
80,958
W
Neith
kingsppon
Neith
33,479
6,851
0
6,317
18,984
7,728
3,764
10,247
8,583
0
101,678
L
Nu Wa
24,562
4,873
742
2,358
20,489
7,872
1,518
3,499
16,855
69,304
0
L
Hades
onepachhh
Hades
21,891
1,748
486
7,836
31,669
20,476
564
12,149
19,167
59,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,262
Gold Earned
70,547
423
Minions Killed
356
0
Camps Cleared
0
2,101,953
Distance Traveled
1,484,147
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,985
699
20
1
0
340,207
1
L
Freya
10,598
530
1
0
0
56,295
0
W
Bellona
14,369
718
56
3
0
428,414
0
W
Nu Wa
15,586
779
86
4
0
441,053
4
W
Olorun
15,557
778
79
4
0
336,532
0
L
Neith
16,854
843
186
9
0
369,622
1
W
Mercury
16,388
819
77
4
0
471,112
5
W
Neith
17,362
868
125
6
0
424,842
2
L
Nu Wa
14,590
730
83
4
0
336,131
0
L
Hades
14,520
726
66
3
0
381,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role