Player Matchup

Chernobog
Chernobog
NockJos
Chernobog
Level 122
God Stats
16W - 7L
1,868 SR
Queue Stats
83W - 84L
1,536 Elo+
Solo
Thoth
Thoth
Skrizzz
Thoth
Level 152
God Stats
1W - 5L
1,500 SR
Queue Stats
455W - 487L
1,417 Elo+
Solo
Tyr
Tyr
XIIIXI
Tyr
Level 103
God Stats
15W - 16L
1,430 SR
Queue Stats
231W - 213L
1,549 Elo+
Solo
Ganesha
Ganesha
Zyonyde
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,181 Elo+
Solo
Tsukuyomi
Tsukuyomi
yYett
Tsukuyomi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,457 Elo+
Solo
Team Averages
Level 130
1,559 SR
1,428 Elo+

VS

Team Averages
Level 121
1,522 SR
1,548 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Amelin1
Kukulkan
Level 84
God Stats
19W - 13L
1,505 SR
Queue Stats
246W - 237L
1,557 Elo+
Party 1
Awilix
Awilix
Ek1nSec
Awilix
Level 159
God Stats
13W - 8L
1,610 SR
Queue Stats
27W - 27L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
the12hunter21
Guan Yu
Level 102
God Stats
4W - 4L
1,494 SR
Queue Stats
328W - 302L
1,507 Elo+
Solo
Hou Yi
Hou Yi
toptheshaddow99
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 164L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NockJos
Chernobog
11
1 / 2 / 1
6,010
501
4,876
7,393
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Skrizzz
Thoth
11
2 / 2 / 1
6,361
530
3,105
5,412
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
XIIIXI
Tyr
11
0 / 1 / 0
6,141
512
2,860
7,727
6,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Zyonyde
Ganesha
10
0 / 2 / 2
6,205
517
2,929
7,916
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
yYett
Tsukuyomi
4
1 / 2 / 1
4,430
369
624
2,296
516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 2
5,547
462
1,765
7,009
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Amelin1
Kukulkan
13
4 / 1 / 2
7,308
609
4,447
4,310
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Ek1nSec
Awilix
10
1 / 1 / 5
6,200
517
4,440
7,355
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
12
1 / 0 / 3
6,988
582
3,915
6,035
5,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 2 / 1
6,766
564
2,795
6,003
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
9
9
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
2
1
W
Kukulkan
Amelin1
Kukulkan
4
1
2
5
W
Awilix
Ek1nSec
Awilix
1
1
5
3.5
L
Chernobog
NockJos
Chernobog
1
2
1
0.75
L
Thoth
Skrizzz
Thoth
2
2
1
1.25
L
Tyr
XIIIXI
Tyr
0
1
0
0
L
Ganesha
Zyonyde
Ganesha
0
2
2
0.5
W
Guan Yu
1
0
3
2.5
W
3
2
1
1.75
L
Tsukuyomi
yYett
Tsukuyomi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,394
Damage
17,362
30,744
Taken
30,712
18,666
Mitigated
14,575
9,914
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,765
641
497
3,202
7,009
4,232
0
2,382
4,576
24,841
0
W
Kukulkan
Amelin1
Kukulkan
4,447
249
0
1,615
4,310
1,296
308
1,224
3,010
42,588
0
W
Awilix
Ek1nSec
Awilix
4,440
2,002
0
1,558
7,355
2,068
0
760
6,545
0
34,726
L
Chernobog
NockJos
Chernobog
4,876
2,481
0
2,402
7,393
2,286
0
1,257
6,136
0
42,100
L
Thoth
Skrizzz
Thoth
3,105
265
0
750
5,412
1,816
0
1,786
3,626
39,726
0
L
Tyr
XIIIXI
Tyr
2,860
451
0
4,093
7,727
6,684
0
0
7,727
0
35,923
L
Ganesha
Zyonyde
Ganesha
2,929
670
0
2,036
7,916
7,364
0
2,863
5,053
15,665
0
W
Guan Yu
3,915
756
292
3,352
6,035
5,036
0
23
5,965
0
38,400
W
2,795
1,445
0
1,116
6,003
1,943
724
1,398
4,535
0
36,868
L
Tsukuyomi
yYett
Tsukuyomi
624
390
0
633
2,296
516
0
306
1,990
0
5,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,147
Gold Earned
32,809
309
Minions Killed
343
0
Camps Cleared
0
1,018,286
Distance Traveled
1,118,191
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,547
462
46
4
0
168,980
2
W
Kukulkan
7,308
609
90
8
0
236,264
1
W
Awilix
6,200
517
56
5
0
256,034
3
L
Chernobog
6,010
501
106
9
0
220,715
2
L
Thoth
6,361
530
94
8
0
232,489
2
L
Tyr
6,141
512
85
7
0
237,565
1
L
Ganesha
6,205
517
7
1
0
246,981
3
W
Guan Yu
6,988
582
77
6
0
259,970
3
W
Hou Yi
6,766
564
74
6
0
196,943
1
L
Tsukuyomi
4,430
369
17
1
0
80,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role