Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Gold II
GeorgeyMort7
Hou Yi
Gold II
Level 120
God Stats
15W - 6L
1,776 SR
Queue Stats
144W - 136L
1,824 MMR
Party 2
Tyr
Tyr
Platinum II
I-GASCOIGNE-I
Tyr
Platinum II
Level 160
God Stats
17W - 12L
1,525 SR
Queue Stats
354W - 331L
1,766 MMR
Solo
Yemoja
Yemoja
Gold IV
mo_barbieri
Yemoja
Gold IV
Level 158
God Stats
6W - 5L
1,935 SR
Queue Stats
54W - 50L
1,780 MMR
Party 2
Thanatos
Thanatos
Gold II
vProxy
Thanatos
Gold II
Level 155
God Stats
6W - 2L
1,753 SR
Queue Stats
83W - 59L
1,730 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,698 SR
1,720 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,531 SR
1,769 MMR
Chiron
Chiron
Gold I
GR_Posidon
Chiron
Gold I
Level 119
God Stats
3W - 5L
1,574 SR
Queue Stats
84W - 90L
1,714 MMR
Solo
Thor
Thor
Gold IV
JustAPO-
Thor
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,731 MMR
Solo
Fenrir
Fenrir
Gold III
Not_MaxM
Fenrir
Gold III
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 157L
1,769 MMR
Party 1
Odin
Odin
Gold III
Shymtryh
Odin
Gold III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 148L
1,822 MMR
Party 1
Zeus
Zeus
Platinum V
ll_TheGodAmG_ll
Zeus
Platinum V
Level 122
God Stats
1W - 2L
1,579 SR
Queue Stats
119W - 125L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 2 / 10
14,718
613
18,729
13,502
5,279
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
20
8 / 0 / 7
16,333
681
18,211
16,298
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
7 / 0 / 4
14,910
621
9,005
20,902
34,398
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
17
0 / 2 / 19
13,213
551
4,809
19,942
17,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
vProxy
Thanatos
20
7 / 7 / 10
14,738
614
15,686
20,402
10,158
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliAthenaThoth

VS

Bans
LokiAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GR_Posidon
Chiron
17
0 / 5 / 2
10,414
434
5,864
12,274
3,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
18
1 / 7 / 6
10,974
457
4,371
16,856
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Not_MaxM
Fenrir
18
3 / 4 / 6
11,665
486
8,685
24,598
25,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
20
3 / 3 / 2
12,665
528
7,637
18,964
23,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 10 / 5
11,702
488
23,565
16,326
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
29
Kills
11
11
Deaths
29
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
10
6
L
Chiron
GR_Posidon
Chiron
0
5
2
0.2
W
Hou Yi
8
0
7
11.5
W
7
0
4
9
L
Thor
1
7
6
0.57
L
Fenrir
Not_MaxM
Fenrir
3
4
6
1.5
L
Odin
3
3
2
1.33
L
4
10
5
0.65
W
Yemoja
0
2
19
4.75
W
Thanatos
vProxy
Thanatos
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,440
Damage
50,122
91,046
Taken
89,018
74,037
Mitigated
65,538
62,076
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,729
1,733
427
5,357
13,502
5,279
2,342
4,550
8,674
128,067
0
L
Chiron
GR_Posidon
Chiron
5,864
970
381
3,189
12,274
3,371
0
1,283
10,987
0
67,533
W
Hou Yi
18,211
11,418
5
9,724
16,298
7,089
4,285
2,753
12,666
0
159,537
W
9,005
501
0
9,520
20,902
34,398
1,374
3,733
16,504
0
79,215
L
Thor
4,371
619
0
5,070
16,856
9,251
0
3,927
12,929
0
89,007
L
Fenrir
Not_MaxM
Fenrir
8,685
2,571
244
6,389
24,598
25,551
273
9,497
15,101
54
50,964
L
Odin
7,637
831
0
3,788
18,964
23,234
0
3,139
15,825
16,923
72,768
L
23,565
1,944
0
680
16,326
4,131
0
5,217
11,109
95,877
0
W
Yemoja
4,809
956
11,461
8,609
19,942
17,113
881
7,028
11,196
22,482
1,844
W
Thanatos
vProxy
Thanatos
15,686
5,040
0
16,973
20,402
10,158
2,424
7,516
12,603
0
127,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,912
Gold Earned
57,420
768
Minions Killed
740
0
Camps Cleared
0
2,313,716
Distance Traveled
2,051,951
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,718
613
195
8
0
475,785
2
L
Chiron
10,414
434
147
6
0
389,241
9
W
Hou Yi
16,333
681
231
10
0
454,043
4
W
Tyr
14,910
621
155
6
0
474,560
3
L
Thor
10,974
457
144
6
0
453,974
5
L
Fenrir
11,665
486
75
3
0
450,140
2
L
Odin
12,665
528
198
8
0
391,252
1
L
Zeus
11,702
488
176
7
0
367,344
9
W
Yemoja
13,213
551
26
1
0
451,587
9
W
Thanatos
14,738
614
161
7
0
457,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role