Player Matchup

Charybdis
Charybdis
Platinum IV
 
Charybdis
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum V
Frèy
Cliodhna
Platinum V
Level 104
God Stats
11W - 7L
1,840 SR
Queue Stats
253W - 242L
1,812 MMR
Solo
Ganesha
Ganesha
Gold I
HeadshotShaman
Ganesha
Gold I
Level 105
God Stats
17W - 20L
1,677 SR
Queue Stats
633W - 650L
1,703 MMR
Solo
Hades
Hades
Platinum IV
Θmni
Hades
Platinum IV
Level 160
God Stats
4W - 2L
1,838 SR
Queue Stats
24W - 14L
1,797 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,671 SR
1,662 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 159
1,565 SR
1,733 MMR
Odin
Odin
Gold I
 
Odin
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold III
KittyMC
Hel
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,782 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Moshatarts
Hou Yi
Platinum V
Level 158
God Stats
5W - 8L
1,700 SR
Queue Stats
529W - 515L
1,722 MMR
Solo
Jormungandr
Jormungandr
Platinum I
TheToastyToast
Jormungandr
Platinum I
Level 160
God Stats
228W - 185L
1,765 SR
Queue Stats
379W - 357L
2,022 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Wuxis
Erlang Shen
Gold IV
Level 159
God Stats
2W - 5L
1,358 SR
Queue Stats
76W - 55L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
8 / 1 / 5
10,887
680
13,090
10,478
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
 
Hera
14
2 / 1 / 11
9,205
575
9,112
5,631
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Frèy
Cliodhna
18
12 / 2 / 4
10,847
678
11,770
11,763
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 5 / 13
7,634
477
2,112
13,331
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Θmni
Hades
16
3 / 0 / 3
9,855
616
8,585
10,808
8,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaBastetGeb

VS

Bans
ThothAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 2 / 0
8,118
507
1,632
10,565
6,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hel
11
0 / 9 / 2
6,799
425
2,986
10,493
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
Moshatarts
Hou Yi
14
2 / 5 / 1
8,424
527
6,418
12,326
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TheToastyToast
Jormungandr
13
2 / 5 / 5
8,254
516
10,136
12,294
7,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Wuxis
Erlang Shen
14
3 / 4 / 1
8,414
526
8,840
12,981
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
25
Kills
7
9
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
1
5
10.5
W
Hera
 
Hera
2
1
11
7.5
L
Odin
 
Odin
0
2
0
0
W
Cliodhna
Frèy
Cliodhna
12
2
4
7
W
0
5
13
1.3
L
Hel
0
9
2
0.11
L
Hou Yi
Moshatarts
Hou Yi
2
5
1
0.5
L
Jormungandr
TheToastyToast
Jormungandr
2
5
5
0.9
L
Erlang Shen
Wuxis
Erlang Shen
3
4
1
0.88
W
Hades
Θmni
Hades
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,669
Damage
30,012
52,011
Taken
58,659
28,592
Mitigated
24,867
20,983
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,090
6,115
0
5,839
10,478
3,294
323
1,583
8,895
0
83,963
W
Hera
 
Hera
9,112
2,840
0
676
5,631
1,946
201
2,292
3,339
61,253
0
L
Odin
 
Odin
1,632
568
0
2,941
10,565
6,564
0
5,354
5,211
8,130
46,022
W
Cliodhna
Frèy
Cliodhna
11,770
2,494
0
4,323
11,763
4,035
0
2,748
9,015
0
79,434
W
2,112
182
0
2,048
13,331
10,743
0
5,418
7,140
14,125
0
L
Hel
2,986
164
98
1,722
10,493
2,237
0
3,826
6,667
40,238
0
L
Hou Yi
Moshatarts
Hou Yi
6,418
2,381
0
3,039
12,326
2,459
690
77
12,249
0
56,917
L
Jormungandr
TheToastyToast
Jormungandr
10,136
3,825
301
1,147
12,294
7,663
0
4,774
7,520
41,718
0
L
Erlang Shen
Wuxis
Erlang Shen
8,840
4,022
0
1,766
12,981
5,944
0
5,778
7,203
0
57,692
W
Hades
Θmni
Hades
8,585
1,575
411
7,686
10,808
8,574
378
1,575
9,233
62,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
40,009
547
Minions Killed
478
0
Camps Cleared
0
1,658,341
Distance Traveled
1,530,782
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,887
680
151
9
0
326,312
8
W
Hera
9,205
575
132
8
0
327,100
13
L
Odin
8,118
507
132
8
0
298,471
4
W
Cliodhna
10,847
678
131
8
0
384,316
0
W
Ganesha
7,634
477
7
0
0
300,851
4
L
Hel
6,799
425
79
5
0
287,664
8
L
Hou Yi
8,424
527
106
7
0
290,761
2
L
Jormungandr
8,254
516
68
4
0
298,721
9
L
Erlang Shen
8,414
526
93
6
0
355,165
6
W
Hades
9,855
616
126
8
0
319,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role