Player Matchup

Izanami
Izanami
Oins
Izanami
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
n00bek11
Kumbhakarna
Level 52
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 2L
1,454 Elo+
Solo
Sol
Sol
РосТок
Sol
Level 68
God Stats
4W - 8L
1,525 SR
Queue Stats
108W - 142L
1,461 Elo+
Solo
Team Averages
Level 84
1,573 SR
1,480 Elo+

VS

Team Averages
Level 82
1,581 SR
1,373 Elo+
Sol
Sol
Kaiwuri
Sol
Level 39
God Stats
3W - 2L
1,584 SR
Queue Stats
18W - 20L
1,444 Elo+
Solo
Awilix
Awilix
TheBootyPirate
Awilix
Level 116
God Stats
9W - 5L
1,659 SR
Queue Stats
116W - 149L
1,399 Elo+
Solo
Sylvanus
Sylvanus
Trilora60
Sylvanus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Oins
Izanami
10
0 / 6 / 1
6,115
612
5,278
7,807
2,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
n00bek11
Kumbhakarna
10
0 / 4 / 2
6,047
605
2,878
12,171
8,371
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 2 / 0
6,376
638
8,139
5,156
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
5 / 0 / 5
7,712
771
8,062
5,170
1,943
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 1 / 5
7,731
773
7,827
7,248
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Trilora60
Sylvanus
12
2 / 1 / 9
7,887
789
4,939
9,873
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
5
0
5
7.5
L
Izanami
Oins
Izanami
0
6
1
0.08
W
5
1
5
7.5
W
Sylvanus
Trilora60
Sylvanus
2
1
9
6.5
L
Kumbhakarna
n00bek11
Kumbhakarna
0
4
2
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,295
Damage
20,828
25,134
Taken
22,291
12,436
Mitigated
13,124
2,581
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,062
2,301
629
1,281
5,170
1,943
91
2,182
2,988
27,752
0
L
Izanami
Oins
Izanami
5,278
2,784
0
540
7,807
2,409
0
4,752
3,055
0
21,119
W
7,827
2,986
0
825
7,248
3,027
0
4,056
3,192
0
23,700
W
Sylvanus
Trilora60
Sylvanus
4,939
1,917
1,795
3,654
9,873
8,154
466
4,195
5,678
12,139
0
L
Kumbhakarna
n00bek11
Kumbhakarna
2,878
198
60
532
12,171
8,371
0
5,289
6,882
10,975
0
L
8,139
2,597
0
1,449
5,156
1,656
0
3,277
1,879
21,034
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,538
Gold Earned
23,330
97
Minions Killed
110
4
Camps Cleared
5
462,918
Distance Traveled
549,519
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,712
771
50
5
0
187,455
4
L
Izanami
6,115
612
39
4
0
136,037
1
W
Awilix
7,731
773
48
5
4
202,791
2
W
Sylvanus
7,887
789
12
1
1
159,273
2
L
Kumbhakarna
6,047
605
17
2
0
172,065
2
L
Sol
6,376
638
41
4
4
154,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role