Player Matchup

Kumbhakarna
Kumbhakarna
G3YNS
Kumbhakarna
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 134L
1,695 Elo+
Party 1
Yemoja
Yemoja
Jbkeen
Yemoja
Level 106
God Stats
2W - 2L
1,285 SR
Queue Stats
221W - 182L
1,784 Elo+
Party 1
Izanami
Izanami
LucasWillem
Izanami
Level 123
God Stats
1W - 1L
1,269 SR
Queue Stats
179W - 180L
1,496 Elo+
Solo
Atlas
Atlas
Tekn0
Atlas
Level 131
God Stats
2W - 1L
1,623 SR
Queue Stats
28W - 27L
1,403 Elo+
Solo
Nu Wa
Nu Wa
evangelion0501
Nu Wa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,614 Elo+
Solo
Team Averages
Level 100
1,435 SR
1,598 Elo+

VS

Team Averages
Level 122
1,536 SR
1,514 Elo+
Chronos
Chronos
BioTechAngelX
Chronos
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 137L
1,521 Elo+
Solo
Charybdis
Charybdis
Crowboy10
Charybdis
Level 126
God Stats
14W - 15L
1,481 SR
Queue Stats
701W - 738L
1,540 Elo+
Solo
Aphrodite
Aphrodite
Dav3 P
Aphrodite
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 197L
1,626 Elo+
Solo
Erlang Shen
Erlang Shen
Nakki SenPai
Erlang Shen
Level 129
God Stats
1W - 1L
1,700 SR
Queue Stats
97W - 81L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
Namekliator
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 158L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
G3YNS
Kumbhakarna
16
2 / 3 / 20
9,816
818
7,253
20,716
21,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
Jbkeen
Yemoja
17
3 / 2 / 20
9,912
826
6,273
15,320
16,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
LucasWillem
Izanami
18
10 / 2 / 11
11,059
922
24,595
18,738
10,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Tekn0
Atlas
20
9 / 2 / 16
12,139
1,012
18,671
25,546
20,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 3 / 15
10,098
842
13,212
11,602
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
3 / 5 / 5
9,205
767
17,174
16,811
4,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Crowboy10
Charybdis
18
4 / 4 / 6
10,292
858
25,510
12,922
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Dav3 P
Aphrodite
14
0 / 6 / 7
8,327
694
12,330
14,785
10,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Nakki SenPai
Erlang Shen
15
0 / 6 / 8
8,482
707
6,637
15,427
11,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Namekliator
Cu Chulainn
15
4 / 7 / 4
9,000
750
10,671
19,258
20,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
41
28
Kills
11
12
Deaths
28
82
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chronos
3
5
5
1.1
L
Charybdis
Crowboy10
Charybdis
4
4
6
1.75
L
Aphrodite
Dav3 P
Aphrodite
0
6
7
0.58
W
Kumbhakarna
G3YNS
Kumbhakarna
2
3
20
4
W
Yemoja
Jbkeen
Yemoja
3
2
20
6.5
W
Izanami
LucasWillem
Izanami
10
2
11
7.75
L
Erlang Shen
Nakki SenPai
Erlang Shen
0
6
8
0.67
L
Cu Chulainn
Namekliator
Cu Chulainn
4
7
4
0.86
W
Atlas
Tekn0
Atlas
9
2
16
8.5
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,004
Damage
72,322
91,922
Taken
79,203
75,174
Mitigated
52,465
40,631
Healing
26,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
17,174
6,237
1,519
3,457
16,811
4,796
845
11,585
5,226
28,253
0
L
Charybdis
Crowboy10
Charybdis
25,510
8,509
1,009
1,384
12,922
5,357
852
7,242
5,680
0
54,573
L
Aphrodite
Dav3 P
Aphrodite
12,330
1,927
7,102
6,027
14,785
10,206
0
10,738
4,047
24,953
0
W
Kumbhakarna
G3YNS
Kumbhakarna
7,253
407
1,513
1,177
20,716
21,904
631
6,892
13,824
13,806
0
W
Yemoja
Jbkeen
Yemoja
6,273
1,649
13,619
4,352
15,320
16,562
1,267
4,831
10,489
11,321
0
W
Izanami
LucasWillem
Izanami
24,595
18,786
958
5,751
18,738
10,489
2,356
5,027
13,711
0
58,446
L
Erlang Shen
Nakki SenPai
Erlang Shen
6,637
2,116
828
3,063
15,427
11,973
111
6,029
9,398
0
12,002
L
Cu Chulainn
Namekliator
Cu Chulainn
10,671
1,660
736
1,393
19,258
20,133
19
9,815
9,443
0
23,420
W
Atlas
Tekn0
Atlas
18,671
6,650
1,341
9,594
25,546
20,397
282
9,801
15,745
30,037
0
W
13,212
2,321
1,118
1,208
11,602
5,822
1,790
2,953
8,649
23,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,024
Gold Earned
45,306
127
Minions Killed
142
0
Camps Cleared
0
1,150,929
Distance Traveled
1,011,729
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,205
767
16
1
0
219,465
2
L
Charybdis
10,292
858
79
7
0
194,139
3
L
Aphrodite
8,327
694
19
2
0
198,824
0
W
Kumbhakarna
9,816
818
12
1
0
242,850
5
W
Yemoja
9,912
826
11
1
0
240,260
3
W
Izanami
11,059
922
62
5
0
220,421
0
L
Erlang Shen
8,482
707
12
1
0
180,840
1
L
Cu Chulainn
9,000
750
16
1
0
218,461
0
W
Atlas
12,139
1,012
26
2
0
236,008
0
W
Nu Wa
10,098
842
16
1
0
211,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role