Player Matchup

Kumbhakarna
Kumbhakarna
Caviar80
Kumbhakarna
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Bastet
Bastet
RevensYaX
Bastet
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 91L
1,500 Elo+
Party 1
Apollo
Apollo
Spartiate80
Apollo
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 31L
1,500 Elo+
Party 1
Hercules
Hercules
Story80
Hercules
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 1
Agni
Agni
chibreu80
Agni
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,500 Elo+

VS

Team Averages
Level 67
1,533 SR
1,542 Elo+
Ymir
Ymir
Loristikab3
Ymir
Level 49
God Stats
1W - 1L
1,335 SR
Queue Stats
13W - 13L
1,537 Elo+
Party 2
Merlin
Merlin
RionixXx
Merlin
Level 47
God Stats
3W - 4L
1,676 SR
Queue Stats
28W - 31L
1,480 Elo+
Solo
Neith
Neith
SCKYLLEM
Neith
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 69L
1,537 Elo+
Party 2
Loki
Loki
Toximaus10
Loki
Level 43
God Stats
3W - 1L
1,495 SR
Queue Stats
22W - 15L
1,582 Elo+
Party 2
Mulan
Mulan
人心1998
Mulan
Level 89
God Stats
27W - 18L
1,658 SR
Queue Stats
326W - 318L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Caviar80
Kumbhakarna
6
0 / 4 / 2
4,623
462
885
8,009
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
RevensYaX
Bastet
10
4 / 4 / 2
5,956
596
3,602
8,078
2,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
8
0 / 4 / 0
4,662
466
2,441
6,194
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Story80
Hercules
7
1 / 4 / 0
5,132
513
3,025
7,289
3,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
8
2 / 6 / 3
5,435
544
4,517
5,649
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
6,430
643
3,093
6,030
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
RionixXx
Merlin
10
4 / 3 / 4
6,085
609
3,902
4,701
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SCKYLLEM
Neith
11
7 / 1 / 3
7,071
707
6,677
4,420
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 2 / 4
6,774
677
6,546
7,111
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
12
2 / 0 / 5
6,770
677
4,173
4,438
1,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
22
22
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Caviar80
Kumbhakarna
0
4
2
0.25
W
4
1
3
5.5
L
Bastet
RevensYaX
Bastet
4
4
2
1.25
W
Merlin
RionixXx
Merlin
4
3
4
2
W
Neith
SCKYLLEM
Neith
7
1
3
8.5
L
Apollo
0
4
0
0
L
Hercules
Story80
Hercules
1
4
0
0.25
W
5
2
4
3.5
L
Agni
2
6
3
0.58
W
Mulan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,470
Damage
24,391
35,219
Taken
26,700
11,844
Mitigated
9,766
5,582
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Caviar80
Kumbhakarna
885
198
5
1,158
8,009
3,252
91
1,744
6,265
8,642
0
W
3,093
1,059
336
2,072
6,030
2,692
240
2,352
3,557
16,256
0
L
Bastet
RevensYaX
Bastet
3,602
955
0
1,332
8,078
2,236
0
1,368
6,710
0
25,548
W
Merlin
RionixXx
Merlin
3,902
482
0
410
4,701
1,298
0
1,368
3,265
22,319
0
W
Neith
SCKYLLEM
Neith
6,677
2,879
0
1,763
4,420
1,730
2,425
729
3,680
0
36,389
L
Apollo
2,441
1,545
0
1,586
6,194
1,098
0
472
5,722
0
25,337
L
Hercules
Story80
Hercules
3,025
1,375
0
1,361
7,289
3,692
0
489
6,800
0
13,672
W
6,546
1,603
0
2,257
7,111
2,181
0
305
6,757
0
36,537
L
Agni
4,517
478
0
140
5,649
1,566
0
2,922
2,727
14,602
0
W
Mulan
4,173
274
0
2,431
4,438
1,865
0
379
4,039
0
30,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,808
Gold Earned
33,130
182
Minions Killed
308
0
Camps Cleared
0
903,856
Distance Traveled
945,218
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,623
462
14
1
0
163,547
1
W
Ymir
6,430
643
23
2
0
192,500
4
L
Bastet
5,956
596
56
6
0
201,858
2
W
Merlin
6,085
609
40
4
0
177,232
4
W
Neith
7,071
707
74
7
0
149,784
1
L
Apollo
4,662
466
50
5
0
172,696
1
L
Hercules
5,132
513
28
3
0
187,532
0
W
Loki
6,774
677
86
9
0
220,072
2
L
Agni
5,435
544
34
3
0
178,223
0
W
Mulan
6,770
677
85
9
0
205,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role