Player Matchup

Tiamat
Tiamat
Silver II
C4ctusPie2
Tiamat
Silver II
Level 86
God Stats
3W - 4L
1,497 SR
Queue Stats
476W - 494L
1,020 MMR
Solo
Nemesis
Nemesis
Silver IV
Gevhart
Nemesis
Silver IV
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 62L
862 MMR
Solo
Neith
Neith
Silver II
amirhpg
Neith
Silver II
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 183L
954 MMR
Solo
Olorun
Olorun
Silver III
glina11rus
Olorun
Silver III
Level 107
God Stats
15W - 17L
1,677 SR
Queue Stats
309W - 351L
945 MMR
Solo
Loki
Loki
Silver IV
oKSAo
Loki
Silver IV
Level 149
God Stats
22W - 13L
1,396 SR
Queue Stats
129W - 141L
878 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,514 SR
932 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,560 SR
1,131 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
EwigerGott三次
Bacchus
Silver III
Level 100
God Stats
7W - 6L
1,566 SR
Queue Stats
34W - 41L
853 MMR
Solo
Cupid
Cupid
Silver III
Ivonna
Cupid
Silver III
Level 160
God Stats
2W - 4L
1,735 SR
Queue Stats
416W - 438L
944 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
sergialal
Tsukuyomi
Silver III
Level 160
God Stats
5W - 9L
1,500 SR
Queue Stats
617W - 612L
858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C4ctusPie2
Tiamat
11
3 / 2 / 2
7,049
542
5,246
6,275
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Gevhart
Nemesis
13
3 / 4 / 3
7,627
587
4,467
10,475
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
amirhpg
Neith
11
2 / 2 / 0
6,791
522
2,461
5,114
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
glina11rus
Olorun
8
0 / 10 / 1
5,459
420
6,598
11,311
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
oKSAo
Loki
13
0 / 3 / 1
7,166
551
1,233
5,879
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SolAtlasBastetKali

VS

Bans
ThothArachneYmirBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 3
8,146
627
5,744
6,518
3,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
12
6 / 3 / 4
7,956
612
5,803
5,287
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 1 / 7
7,390
568
6,181
8,616
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Ivonna
Cupid
13
3 / 1 / 5
7,935
610
4,214
5,981
1,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
sergialal
Tsukuyomi
12
4 / 3 / 5
7,584
583
5,743
9,247
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
21
21
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
3
5.5
W
Scylla
 
Scylla
6
3
4
2.67
L
Tiamat
C4ctusPie2
Tiamat
3
2
2
2
W
4
1
7
7.5
L
Nemesis
Gevhart
Nemesis
3
4
3
1.13
W
Cupid
Ivonna
Cupid
3
1
5
5.5
L
Neith
amirhpg
Neith
2
2
0
1
L
Olorun
glina11rus
Olorun
0
10
1
0.05
L
Loki
oKSAo
Loki
0
3
1
0.17
W
Tsukuyomi
sergialal
Tsukuyomi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,005
Damage
27,685
39,054
Taken
35,649
12,522
Mitigated
18,929
9,664
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,744
777
0
2,796
6,518
3,667
692
568
5,950
0
45,705
W
Scylla
 
Scylla
5,803
972
0
657
5,287
1,450
520
1,552
3,735
32,737
0
L
Tiamat
C4ctusPie2
Tiamat
5,246
361
0
1,710
6,275
2,763
0
1,074
5,073
29,997
0
W
6,181
1,251
310
2,228
8,616
8,618
140
3,800
4,816
14,937
2,546
L
Nemesis
Gevhart
Nemesis
4,467
1,491
0
3,351
10,475
3,141
0
4,247
6,108
0
34,799
W
Cupid
Ivonna
Cupid
4,214
2,410
451
2,779
5,981
1,993
1,702
2,323
3,658
0
56,085
L
Neith
amirhpg
Neith
2,461
1,499
0
1,196
5,114
1,270
0
629
4,485
0
37,199
L
Olorun
glina11rus
Olorun
6,598
2,167
0
2,095
11,311
3,369
0
4,349
6,884
23,820
4,185
L
Loki
oKSAo
Loki
1,233
184
0
1,312
5,879
1,979
834
632
5,193
0
40,232
W
Tsukuyomi
sergialal
Tsukuyomi
5,743
1,569
0
3,929
9,247
3,201
0
2,754
6,493
0
38,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
39,011
349
Minions Killed
371
0
Camps Cleared
0
1,112,806
Distance Traveled
1,260,518
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,146
627
98
8
0
265,142
4
W
Scylla
7,956
612
60
5
0
243,648
3
L
Tiamat
7,049
542
52
4
0
231,524
4
W
Bacchus
7,390
568
23
2
0
271,442
4
L
Nemesis
7,627
587
70
5
0
267,468
2
W
Cupid
7,935
610
116
9
0
220,255
7
L
Neith
6,791
522
82
6
0
201,835
0
L
Olorun
5,459
420
49
4
0
201,236
0
L
Loki
7,166
551
96
7
0
210,743
0
W
Tsukuyomi
7,584
583
74
6
0
260,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role