Player Matchup

Cthulhu
Cthulhu
FoamyRedPanda
Cthulhu
Level 66
God Stats
9W - 2L
1,864 SR
Queue Stats
49W - 60L
1,398 Elo+
Party 1
Neith
Neith
GoodNightBandit
Neith
Level 69
God Stats
35W - 37L
1,547 SR
Queue Stats
52W - 61L
1,425 Elo+
Solo
Baba Yaga
Baba Yaga
Toastiecoastie17
Baba Yaga
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,657 Elo+
Party 1
Team Averages
Level 52
1,637 SR
1,494 Elo+

VS

Team Averages
Level 82
1,603 SR
1,451 Elo+
Scylla
Scylla
Juice_the_Lizard
Scylla
Level 40
God Stats
6W - 6L
1,436 SR
Queue Stats
44W - 61L
1,304 Elo+
Solo
Hou Yi
Hou Yi
MR_HARDY315
Hou Yi
Level 48
God Stats
3W - 3L
1,563 SR
Queue Stats
435W - 625L
1,399 Elo+
Solo
Sylvanus
Sylvanus
Pattyfurg
Sylvanus
Level 157
God Stats
1W - 3L
1,809 SR
Queue Stats
100W - 82L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 2 / 6
10,205
638
11,015
10,469
13,391
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
5 / 3 / 4
11,095
693
11,202
10,867
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
16
2 / 1 / 7
10,740
671
16,912
7,295
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,227
577
6,932
11,015
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
13
1 / 6 / 3
8,835
552
6,527
15,942
6,994
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Pattyfurg
Sylvanus
15
4 / 1 / 2
10,533
658
7,526
19,494
22,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
2
6
3
W
5
3
4
2.33
L
1
3
3
0.83
L
Hou Yi
1
6
3
0.42
L
Sylvanus
Pattyfurg
Sylvanus
4
1
2
5
W
Baba Yaga
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,129
Damage
20,985
28,631
Taken
46,451
20,159
Mitigated
33,745
5,477
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,015
150
501
752
10,469
13,391
160
4,192
6,023
31,872
0
W
11,202
3,285
0
1,656
10,867
3,946
1,373
6,572
4,027
0
34,816
L
6,932
220
0
131
11,015
4,284
0
8,245
2,169
31,188
0
L
Hou Yi
6,527
2,691
60
3,114
15,942
6,994
0
8,837
6,371
0
20,971
L
Sylvanus
Pattyfurg
Sylvanus
7,526
1,329
2,947
9,685
19,494
22,467
0
9,373
9,486
29,854
0
W
Baba Yaga
16,912
439
0
2,568
7,295
2,822
1,108
3,350
3,873
51,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
28,595
182
Minions Killed
139
6
Camps Cleared
6
879,216
Distance Traveled
737,638
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,205
638
53
3
0
302,021
0
W
Neith
11,095
693
45
3
1
276,169
2
L
Scylla
9,227
577
65
4
4
249,537
3
L
Hou Yi
8,835
552
34
2
2
238,304
0
L
Sylvanus
10,533
658
40
3
0
249,797
2
W
Baba Yaga
10,740
671
84
5
5
301,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role