Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alexdonut
Janus
Level 105
God Stats
5W - 9L
1,500 SR
Queue Stats
222W - 230L
1,555 Elo+
Solo
Ymir
Ymir
NastyCereal
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,310 Elo+
Solo
Chiron
Chiron
PrinceManny
Chiron
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 45L
1,594 Elo+
Solo
Odin
Odin
matt_ellisuky
Odin
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
372W - 383L
1,490 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,490 Elo+

VS

Team Averages
Level 102
1,553 SR
1,553 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Anoobis27
Serqet
Level 142
God Stats
1W - 0L
1,765 SR
Queue Stats
86W - 86L
1,730 Elo+
Solo
Khepri
Khepri
GrizzlyK1NG
Khepri
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 36L
1,536 Elo+
Solo
Arachne
Arachne
ThatPersonGuy0
Arachne
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
381W - 392L
1,503 Elo+
Solo
Skadi
Skadi
degdaddy
Skadi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 1 / 5
7,411
529
732
2,779
1,711
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Alexdonut
Janus
18
6 / 4 / 11
11,103
793
16,868
11,333
4,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 4 / 17
10,241
732
6,205
24,804
25,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
19
11 / 3 / 10
11,984
856
16,133
16,506
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 17
12,389
885
11,870
20,637
20,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 6 / 12
10,376
741
20,226
9,503
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Anoobis27
Serqet
17
2 / 7 / 8
10,330
738
8,432
11,561
8,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
17
3 / 4 / 9
10,376
741
7,202
15,849
17,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 5 / 7
10,670
762
7,729
13,979
14,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
degdaddy
Skadi
18
3 / 4 / 6
11,057
790
17,292
10,388
5,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
56
25
Kills
14
15
Deaths
26
60
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
5
2.5
W
Hera
 
Hera
2
6
12
1.33
L
Janus
Alexdonut
Janus
6
4
11
2.88
W
Serqet
Anoobis27
Serqet
2
7
8
0.86
W
Khepri
3
4
9
1.88
L
2
4
17
2.63
L
Chiron
11
3
10
5.33
W
4
5
7
1.5
W
Skadi
degdaddy
Skadi
3
4
6
1.5
L
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,808
Damage
60,881
76,059
Taken
61,280
58,639
Mitigated
50,768
30,147
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
732
33
242
397
2,779
1,711
0
768
2,011
1,666
0
W
Hera
 
Hera
20,226
4,782
716
681
9,503
4,559
586
4,267
5,072
47,068
0
L
Janus
Alexdonut
Janus
16,868
297
1,185
1,297
11,333
4,658
1,038
4,839
6,494
34,796
0
W
Serqet
Anoobis27
Serqet
8,432
1,429
1,346
905
11,561
8,158
1,262
3,374
8,143
0
8,897
W
Khepri
7,202
646
1,454
2,947
15,849
17,952
576
5,519
10,087
16,904
0
L
6,205
912
929
4,378
24,804
25,558
119
6,578
17,644
12,874
0
L
Chiron
16,133
5,476
2,749
6,498
16,506
6,633
2,351
7,174
8,624
0
50,922
W
7,729
5,209
236
4,045
13,979
14,104
850
5,729
8,056
0
11,878
W
Skadi
degdaddy
Skadi
17,292
7,038
2,039
2,036
10,388
5,995
2,358
4,656
5,653
0
42,214
L
11,870
1,414
4,916
7,556
20,637
20,079
752
8,069
11,740
540
26,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,128
Gold Earned
52,809
204
Minions Killed
139
0
Camps Cleared
0
1,032,322
Distance Traveled
1,149,413
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,411
529
3
0
0
35,546
0
W
Hera
10,376
741
39
3
0
192,158
2
L
Janus
11,103
793
53
4
0
256,377
0
W
Serqet
10,330
738
6
0
0
237,849
0
W
Khepri
10,376
741
16
1
0
242,399
1
L
Ymir
10,241
732
26
2
0
238,785
1
L
Chiron
11,984
856
88
6
0
228,773
0
W
Arachne
10,670
762
16
1
0
255,630
1
W
Skadi
11,057
790
62
4
0
221,377
0
L
Odin
12,389
885
34
2
0
272,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role