Player Matchup

Aphrodite
Aphrodite
MathFerro
Aphrodite
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 81L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
Megatron15-03
Cthulhu
Level 28
God Stats
73W - 49L
1,458 SR
Queue Stats
246W - 202L
1,479 Elo+
Party 2
Chaac
Chaac
SamCecile
Chaac
Level 39
God Stats
49W - 39L
1,534 SR
Queue Stats
207W - 186L
1,499 Elo+
Party 2
Da Ji
Da Ji
T4v0s
Da Ji
Level 46
God Stats
6W - 5L
1,721 SR
Queue Stats
363W - 371L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
opguidler
Jing Wei
Level 88
God Stats
16W - 23L
1,068 SR
Queue Stats
420W - 442L
1,377 Elo+
Party 1
Team Averages
Level 53
1,456 SR
1,469 Elo+

VS

Team Averages
Level 53
1,466 SR
1,407 Elo+
Fenrir
Fenrir
JJw-MaNu
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,362 Elo+
Party 3
Erlang Shen
Erlang Shen
MisterYamss
Erlang Shen
Level 67
God Stats
1W - 2L
1,208 SR
Queue Stats
51W - 40L
1,496 Elo+
Solo
Chang'e
Chang'e
xDaniloZx
Chang'e
Level 50
God Stats
10W - 8L
1,567 SR
Queue Stats
114W - 111L
1,446 Elo+
Party 3
Ratatoskr
Ratatoskr
xIxTryxTuxSnipe
Ratatoskr
Level 67
God Stats
4W - 4L
1,555 SR
Queue Stats
36W - 40L
1,400 Elo+
Party 3
Artemis
Artemis
zSheLovesLRS28
Artemis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MathFerro
Aphrodite
18
12 / 3 / 12
12,418
591
21,756
15,370
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
16
5 / 6 / 19
11,263
536
16,218
27,531
37,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
SamCecile
Chaac
16
5 / 5 / 12
11,036
526
19,799
22,797
17,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
T4v0s
Da Ji
20
9 / 2 / 7
12,491
595
12,679
17,352
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
opguidler
Jing Wei
18
10 / 2 / 9
12,126
577
13,769
16,765
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JJw-MaNu
Fenrir
13
1 / 4 / 7
8,700
414
4,874
20,922
14,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
MisterYamss
Erlang Shen
15
2 / 10 / 8
9,437
449
12,989
24,349
16,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
xDaniloZx
Chang'e
15
5 / 9 / 2
10,515
501
21,088
21,678
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
xIxTryxTuxSnipe
Ratatoskr
16
9 / 8 / 3
11,059
527
10,994
22,607
8,918
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 10 / 6
9,256
441
8,851
15,256
4,885
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
41
Kills
18
18
Deaths
41
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JJw-MaNu
Fenrir
1
4
7
1.13
W
Aphrodite
MathFerro
Aphrodite
12
3
12
6
W
Cthulhu
5
6
19
2.42
L
Erlang Shen
MisterYamss
Erlang Shen
2
10
8
0.6
W
Chaac
SamCecile
Chaac
5
5
12
2.2
W
Da Ji
T4v0s
Da Ji
9
2
7
6.25
W
Jing Wei
opguidler
Jing Wei
10
2
9
7.25
L
Chang'e
xDaniloZx
Chang'e
5
9
2
0.67
L
Ratatoskr
xIxTryxTuxSnipe
Ratatoskr
9
8
3
1.31
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,221
Damage
58,796
99,815
Taken
104,812
74,144
Mitigated
51,943
42,452
Healing
18,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JJw-MaNu
Fenrir
4,874
454
118
3,310
20,922
14,282
474
8,542
12,380
146
20,924
W
Aphrodite
MathFerro
Aphrodite
21,756
1,500
9,975
10,186
15,370
5,920
597
7,719
7,651
76,940
0
W
Cthulhu
16,218
1,480
420
5,056
27,531
37,159
50
5,969
21,562
37,815
4,657
L
Erlang Shen
MisterYamss
Erlang Shen
12,989
7,983
0
5,549
24,349
16,947
0
2,987
21,362
0
43,458
W
Chaac
SamCecile
Chaac
19,799
5,541
233
4,988
22,797
17,893
1,388
3,558
19,239
0
58,135
W
Da Ji
T4v0s
Da Ji
12,679
2,160
0
7,548
17,352
7,652
0
2,036
15,316
0
94,383
W
Jing Wei
opguidler
Jing Wei
13,769
11,294
0
4,046
16,765
5,520
4,681
1,952
14,813
0
70,885
L
Chang'e
xDaniloZx
Chang'e
21,088
1,781
1,236
4,618
21,678
6,911
462
10,562
11,116
61,623
0
L
Ratatoskr
xIxTryxTuxSnipe
Ratatoskr
10,994
2,915
0
2,952
22,607
8,918
0
8,634
13,973
0
53,273
L
8,851
4,106
0
1,203
15,256
4,885
1,370
6,544
8,712
0
43,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,334
Gold Earned
48,967
534
Minions Killed
345
0
Camps Cleared
0
1,997,312
Distance Traveled
1,894,504
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,700
414
30
1
0
397,982
1
W
Aphrodite
12,418
591
129
6
0
406,618
3
W
Cthulhu
11,263
536
48
2
0
384,080
0
L
Erlang Shen
9,437
449
70
3
0
372,767
3
W
Chaac
11,036
526
95
5
0
375,446
2
W
Da Ji
12,491
595
150
7
0
448,527
2
W
Jing Wei
12,126
577
112
5
0
382,641
2
L
Chang'e
10,515
501
92
4
0
345,386
3
L
Ratatoskr
11,059
527
78
4
0
450,465
1
L
Artemis
9,256
441
75
4
0
327,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role