Player Matchup

Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GamerAsteroid
Jing Wei
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 66L
1,556 Elo+
Solo
Scylla
Scylla
Jay485
Scylla
Level 20
God Stats
1W - 2L
1,772 SR
Queue Stats
10W - 6L
1,642 Elo+
Solo
Loki
Loki
ShadowE102yr
Loki
Level 158
God Stats
89W - 98L
1,508 SR
Queue Stats
194W - 214L
1,413 Elo+
Solo
Team Averages
Level 116
1,556 SR
1,522 Elo+

VS

Team Averages
Level 115
1,470 SR
1,489 Elo+
Eset
Eset
Badhopes
Eset
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
48W - 55L
1,528 Elo+
Solo
Neith
Neith
El Fhappo
Neith
Level 122
God Stats
2W - 1L
1,496 SR
Queue Stats
108W - 106L
1,460 Elo+
Party 1
Izanami
Izanami
MorningWooderson
Izanami
Level 56
God Stats
38W - 38L
1,538 SR
Queue Stats
269W - 310L
1,434 Elo+
Solo
Xing Tian
Xing Tian
SleepyBoyZach
Xing Tian
Level 126
God Stats
17W - 15L
1,529 SR
Queue Stats
160W - 164L
1,522 Elo+
Party 1
Scylla
Scylla
Zathanie1
Scylla
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 4 / 0
8,272
689
7,914
11,984
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
 
Mulan
13
1 / 4 / 2
7,813
651
5,188
13,269
11,358
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
GamerAsteroid
Jing Wei
12
0 / 8 / 3
7,773
648
2,458
13,230
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Jay485
Scylla
15
2 / 7 / 2
8,465
705
6,987
10,783
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 0
7,891
658
5,178
6,276
1,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 0 / 10
9,891
824
6,882
4,021
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
El Fhappo
Neith
17
7 / 2 / 8
10,073
839
9,602
7,922
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 1 / 7
10,179
848
11,266
9,432
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
SleepyBoyZach
Xing Tian
16
1 / 2 / 16
9,494
791
6,171
10,755
12,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Zathanie1
Scylla
17
10 / 1 / 4
10,213
851
14,848
8,327
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
6
Kills
27
27
Deaths
6
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
0
0.5
L
Mulan
 
Mulan
1
4
2
0.5
W
Eset
3
0
10
8
W
Neith
El Fhappo
Neith
7
2
8
5.5
L
Jing Wei
GamerAsteroid
Jing Wei
0
8
3
0.19
L
Scylla
Jay485
Scylla
2
7
2
0.43
W
6
1
7
9.5
L
1
4
0
0.25
W
Xing Tian
SleepyBoyZach
Xing Tian
1
2
16
4.5
W
Scylla
Zathanie1
Scylla
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,725
Damage
48,769
55,542
Taken
40,457
24,749
Mitigated
22,947
7,241
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,914
316
0
2,824
11,984
7,546
0
5,318
6,322
0
24,271
L
Mulan
 
Mulan
5,188
906
0
1,806
13,269
11,358
0
5,494
7,326
0
12,479
W
Eset
6,882
323
401
1,197
4,021
1,431
598
1,098
2,891
40,416
0
W
Neith
El Fhappo
Neith
9,602
2,986
0
2,889
7,922
3,185
1,723
590
7,233
0
27,709
L
Jing Wei
GamerAsteroid
Jing Wei
2,458
1,609
0
968
13,230
2,231
0
8,392
4,512
0
13,959
L
Scylla
Jay485
Scylla
6,987
129
0
740
10,783
2,193
0
5,057
5,556
29,278
0
W
11,266
7,201
0
1,111
9,432
3,088
1,718
2,353
6,958
0
44,535
L
5,178
726
0
903
6,276
1,421
0
2,257
3,925
0
12,672
W
Xing Tian
SleepyBoyZach
Xing Tian
6,171
275
662
1,633
10,755
12,484
207
1,261
9,328
12,585
0
W
Scylla
Zathanie1
Scylla
14,848
3,307
0
716
8,327
2,759
2,389
1,685
6,536
40,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
49,850
155
Minions Killed
268
0
Camps Cleared
0
1,031,999
Distance Traveled
1,290,205
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,272
689
53
4
0
232,409
1
L
Mulan
7,813
651
15
1
0
201,246
4
W
Eset
9,891
824
55
5
0
259,802
5
W
Neith
10,073
839
37
3
0
229,142
0
L
Jing Wei
7,773
648
18
2
0
154,854
0
L
Scylla
8,465
705
55
5
0
212,442
2
W
Izanami
10,179
848
80
7
0
259,628
1
L
Loki
7,891
658
14
1
0
231,048
5
W
Xing Tian
9,494
791
19
2
0
274,584
4
W
Scylla
10,213
851
77
6
0
267,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role