Player Matchup

Vamana
Vamana
AwkwardCatie
Vamana
Level 36
God Stats
12W - 14L
1,477 SR
Queue Stats
136W - 223L
1,231 Elo+
Party 2
Hera
Hera
FrostyHpnotiq
Hera
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 83L
1,415 Elo+
Party 2
Izanami
Izanami
Tribe o donz
Izanami
Level 63
God Stats
1W - 2L
1,553 SR
Queue Stats
378W - 350L
1,527 Elo+
Solo
Team Averages
Level 53
1,510 SR
1,391 Elo+

VS

Team Averages
Level 80
1,632 SR
1,647 Elo+
Baron Samedi
Baron Samedi
BannedAlt
Baron Samedi
Level 12
God Stats
6W - 1L
1,691 SR
Queue Stats
23W - 7L
1,665 Elo+
Party 1
Arachne
Arachne
ZombieGxT
Arachne
Level 118
God Stats
2W - 0L
1,704 SR
Queue Stats
84W - 42L
1,693 Elo+
Party 1
Olorun
Olorun
jollyblondegiant
Olorun
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 52L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
1 / 5 / 5
6,821
682
4,384
10,700
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 8 / 6
6,919
692
7,111
9,923
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tribe o donz
Izanami
11
5 / 4 / 1
7,640
764
8,524
8,434
2,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BannedAlt
Baron Samedi
10
2 / 3 / 12
7,942
794
8,308
12,946
6,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
ZombieGxT
Arachne
12
9 / 3 / 3
8,836
884
5,486
9,112
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 2 / 8
8,869
887
11,890
10,834
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
17
17
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
5
5
0.7
W
Baron Samedi
BannedAlt
Baron Samedi
2
3
12
2.67
L
1
8
6
0.5
L
Izanami
Tribe o donz
Izanami
5
4
1
1.38
W
Arachne
ZombieGxT
Arachne
9
3
3
3.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
25,684
29,057
Taken
32,892
14,607
Mitigated
14,016
2,829
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,384
2,293
156
976
10,700
5,948
0
6,136
4,564
0
11,177
W
Baron Samedi
BannedAlt
Baron Samedi
8,308
699
1,619
6,218
12,946
6,299
32
2,303
9,622
13,449
0
L
7,111
1,970
55
1,392
9,923
5,718
0
6,590
3,333
15,184
0
L
Izanami
Tribe o donz
Izanami
8,524
4,281
0
250
8,434
2,941
0
5,984
2,450
0
22,316
W
Arachne
ZombieGxT
Arachne
5,486
3,779
0
2,555
9,112
3,200
714
1,426
7,494
0
27,531
W
11,890
6,921
694
5,067
10,834
4,517
957
3,124
7,506
33,576
4,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,380
Gold Earned
25,647
82
Minions Killed
91
1
Camps Cleared
8
512,659
Distance Traveled
594,993
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,821
682
25
3
1
183,714
0
W
Baron Samedi
7,942
794
7
1
0
204,987
3
L
Hera
6,919
692
18
2
0
158,377
3
L
Izanami
7,640
764
39
4
0
170,568
0
W
Arachne
8,836
884
29
3
6
217,337
1
W
Olorun
8,869
887
55
6
2
172,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role