Player Matchup

Merlin
Merlin
ImTaiLss
Merlin
Level 36
God Stats
0W - 3L
1,087 SR
Queue Stats
4W - 11L
1,169 Elo+
Party 2
King Arthur
King Arthur
Kirow50
King Arthur
Level 27
God Stats
0W - 1L
1,152 SR
Queue Stats
4W - 11L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
mdm-40
Hun Batz
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,060 Elo+
Party 2
Team Averages
Level 25
1,246 SR
1,227 Elo+

VS

Team Averages
Level 64
1,199 SR
1,324 Elo+
Poseidon
Poseidon
JaMi SHOTTA
Poseidon
Level 88
God Stats
61W - 76L
1,318 SR
Queue Stats
394W - 601L
1,430 Elo+
Solo
Odin
Odin
shrimpalimp89
Odin
Level 40
God Stats
6W - 8L
1,020 SR
Queue Stats
35W - 68L
1,270 Elo+
Party 1
Fenrir
Fenrir
snoopaloop87
Fenrir
Level 65
God Stats
3W - 7L
1,260 SR
Queue Stats
35W - 68L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImTaiLss
Merlin
20
7 / 5 / 2
17,866
777
24,146
14,815
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Kirow50
King Arthur
18
1 / 10 / 9
14,362
624
6,548
23,964
16,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
mdm-40
Hun Batz
18
3 / 13 / 7
14,836
645
11,150
21,013
6,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JaMi SHOTTA
Poseidon
20
13 / 5 / 10
16,771
729
23,633
15,184
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 1 / 20
16,728
727
10,577
23,049
30,931
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
8 / 5 / 15
15,546
676
16,820
22,878
12,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
11
Kills
28
28
Deaths
11
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
ImTaiLss
Merlin
7
5
2
1.6
W
Poseidon
JaMi SHOTTA
Poseidon
13
5
10
3.6
L
King Arthur
Kirow50
King Arthur
1
10
9
0.55
L
Hun Batz
mdm-40
Hun Batz
3
13
7
0.5
W
7
1
20
17
W
Fenrir
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,844
Damage
51,030
59,792
Taken
61,111
28,025
Mitigated
47,399
5,547
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ImTaiLss
Merlin
24,146
2,184
0
1,516
14,815
4,773
1,534
5,563
9,252
95,683
0
W
Poseidon
JaMi SHOTTA
Poseidon
23,633
2,007
0
4,783
15,184
4,378
657
6,574
8,610
118,246
0
L
King Arthur
Kirow50
King Arthur
6,548
476
0
4,013
23,964
16,624
0
10,164
13,800
5,107
33,612
L
Hun Batz
mdm-40
Hun Batz
11,150
3,568
18
0
21,013
6,628
0
8,995
12,018
0
26,298
W
10,577
2,240
194
2,907
23,049
30,931
700
9,069
13,980
0
42,622
W
Fenrir
16,820
3,827
424
3,558
22,878
12,090
2,166
10,152
11,805
469
38,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
49,045
209
Minions Killed
224
2
Camps Cleared
19
1,065,978
Distance Traveled
1,230,694
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,866
777
145
6
1
364,307
3
W
Poseidon
16,771
729
128
6
11
374,820
0
L
King Arthur
14,362
624
40
2
1
387,666
5
L
Hun Batz
14,836
645
24
1
0
314,005
0
W
Odin
16,728
727
47
2
2
463,782
0
W
Fenrir
15,546
676
49
2
6
392,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role