Player Matchup

Chaac
Chaac
 
Chaac
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KingZubr
Fenrir
Level 89
God Stats
65W - 56L
1,649 SR
Queue Stats
293W - 270L
1,567 Elo+
Solo
Vulcan
Vulcan
Utopianfr
Vulcan
Level 46
God Stats
2W - 6L
1,500 SR
Queue Stats
116W - 150L
1,470 Elo+
Solo
Team Averages
Level 69
1,550 SR
1,512 Elo+

VS

Team Averages
Level 92
1,477 SR
1,491 Elo+
Achilles
Achilles
ManLykTom
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
eineZahl
Baron Samedi
Level 139
God Stats
18W - 23L
1,431 SR
Queue Stats
127W - 148L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xToxic_ViperZ-x
Tsukuyomi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 279L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 5 / 10
10,666
627
14,925
22,885
19,501
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
KingZubr
Fenrir
17
10 / 5 / 4
12,001
706
17,053
21,972
14,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Utopianfr
Vulcan
15
2 / 1 / 9
10,867
639
9,719
10,484
6,706
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ManLykTom
Achilles
17
7 / 3 / 4
12,687
746
13,521
14,248
16,133
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
eineZahl
Baron Samedi
15
1 / 6 / 8
10,868
639
16,226
14,461
9,678
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xToxic_ViperZ-x
Tsukuyomi
17
3 / 5 / 7
11,828
696
15,498
20,007
8,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
14
Kills
11
11
Deaths
14
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
10
1.4
L
Fenrir
KingZubr
Fenrir
10
5
4
2.4
W
Achilles
ManLykTom
Achilles
7
3
4
3
L
Vulcan
Utopianfr
Vulcan
2
1
9
6.5
W
Baron Samedi
eineZahl
Baron Samedi
1
6
8
0.83
W
Tsukuyomi
xToxic_ViperZ-x
Tsukuyomi
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,697
Damage
45,245
55,341
Taken
48,716
41,032
Mitigated
33,963
16,848
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,925
1,087
0
8,392
22,885
19,501
82
6,206
16,505
586
42,052
L
Fenrir
KingZubr
Fenrir
17,053
2,420
0
3,266
21,972
14,825
220
6,248
15,694
0
35,108
W
Achilles
ManLykTom
Achilles
13,521
2,108
0
2,409
14,248
16,133
168
3,649
10,407
0
23,545
L
Vulcan
Utopianfr
Vulcan
9,719
4,136
449
4,741
10,484
6,706
317
4,072
6,412
36,599
0
W
Baron Samedi
eineZahl
Baron Samedi
16,226
1,090
4,190
3,754
14,461
9,678
774
3,412
10,734
47,199
0
W
Tsukuyomi
xToxic_ViperZ-x
Tsukuyomi
15,498
5,036
0
6,219
20,007
8,152
691
3,485
16,153
0
46,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
35,383
156
Minions Killed
165
9
Camps Cleared
5
864,244
Distance Traveled
863,528
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,666
627
51
3
4
310,046
1
L
Fenrir
12,001
706
38
2
3
295,791
3
W
Achilles
12,687
746
25
1
0
295,700
4
L
Vulcan
10,867
639
67
4
2
258,407
3
W
Baron Samedi
10,868
639
75
4
4
259,055
3
W
Tsukuyomi
11,828
696
65
4
1
308,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role