Player Matchup

Kukulkan
Kukulkan
Axiiiii
Kukulkan
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
159W - 145L
1,629 Elo+
Party 1
Freya
Freya
Shadowfax0401
Freya
Level 125
God Stats
3W - 3L
1,279 SR
Queue Stats
174W - 159L
1,598 Elo+
Party 1
Cerberus
Cerberus
Taxi Bribri
Cerberus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,500 Elo+
Party 3
Chronos
Chronos
imNyGa
Chronos
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 61L
1,500 Elo+
Party 3
Thoth
Thoth
legendkilla916
Thoth
Level 122
God Stats
2W - 8L
1,500 SR
Queue Stats
397W - 421L
1,536 Elo+
Solo
Team Averages
Level 116
1,456 SR
1,553 Elo+

VS

Team Averages
Level 113
1,574 SR
1,493 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bowlaaja
Atlas
Level 146
God Stats
5W - 0L
1,500 SR
Queue Stats
149W - 125L
1,512 Elo+
Party 2
Hercules
Hercules
NOoooomis
Hercules
Level 81
God Stats
1W - 0L
1,769 SR
Queue Stats
34W - 26L
1,511 Elo+
Solo
Jing Wei
Jing Wei
YoungManJJ
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,443 Elo+
Party 2
Artemis
Artemis
madBeefSmiles
Artemis
Level 122
God Stats
4W - 3L
1,604 SR
Queue Stats
135W - 145L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Axiiiii
Kukulkan
20
3 / 5 / 6
11,496
639
19,349
13,609
8,160
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 3
10,192
566
9,365
16,753
10,582
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Taxi Bribri
Cerberus
20
7 / 5 / 8
13,370
743
13,770
24,922
37,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos
imNyGa
Chronos
17
1 / 7 / 4
9,912
551
8,480
17,634
7,281
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
1 / 11 / 10
11,517
640
7,520
16,696
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
13 / 4 / 17
13,750
764
21,717
24,629
31,050
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Bowlaaja
Atlas
20
4 / 1 / 22
13,654
759
17,621
17,074
21,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
NOoooomis
Hercules
20
3 / 2 / 19
11,891
661
9,859
20,529
26,110
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
YoungManJJ
Jing Wei
17
2 / 5 / 12
11,107
617
7,327
11,299
5,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
20
12 / 5 / 12
14,046
780
27,354
14,648
6,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
15
Kills
34
34
Deaths
17
31
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
4
17
5.38
L
Kukulkan
Axiiiii
Kukulkan
3
5
6
1.2
W
Atlas
Bowlaaja
Atlas
4
1
22
15
W
Hercules
NOoooomis
Hercules
3
2
19
6.25
L
3
6
3
0.75
L
Cerberus
Taxi Bribri
Cerberus
7
5
8
2.2
W
Jing Wei
YoungManJJ
Jing Wei
2
5
12
1.6
L
Chronos
imNyGa
Chronos
1
7
4
0.43
L
1
11
10
0.55
W
Artemis
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,484
Damage
83,878
89,614
Taken
88,179
69,904
Mitigated
90,243
25,884
Healing
42,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,717
1,512
1,919
8,918
24,629
31,050
490
12,524
12,105
0
42,914
L
Kukulkan
Axiiiii
Kukulkan
19,349
691
1,440
2,349
13,609
8,160
0
2,665
10,944
55,677
0
W
Atlas
Bowlaaja
Atlas
17,621
4,315
5,905
7,105
17,074
21,186
354
11,858
5,216
44,212
0
W
Hercules
NOoooomis
Hercules
9,859
1,784
1,369
9,631
20,529
26,110
625
14,366
6,163
0
19,837
L
9,365
2,509
2,527
3,132
16,753
10,582
94
4,251
12,502
17,076
0
L
Cerberus
Taxi Bribri
Cerberus
13,770
531
1,532
7,842
24,922
37,361
29
4,732
20,190
21,951
0
W
Jing Wei
YoungManJJ
Jing Wei
7,327
4,309
247
1,216
11,299
5,103
452
8,654
2,645
0
14,337
L
Chronos
imNyGa
Chronos
8,480
1,888
728
3,841
17,634
7,281
622
2,283
15,351
20,549
0
L
7,520
383
894
1,599
16,696
6,520
189
3,690
13,006
27,618
0
W
Artemis
27,354
8,055
2,483
3,829
14,648
6,794
4,748
11,082
3,566
0
61,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,487
Gold Earned
64,448
181
Minions Killed
195
0
Camps Cleared
0
1,462,309
Distance Traveled
1,641,344
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,750
764
26
1
0
305,718
3
L
Kukulkan
11,496
639
79
4
0
226,603
1
W
Atlas
13,654
759
52
3
0
351,275
2
W
Hercules
11,891
661
14
1
0
390,672
0
L
Freya
10,192
566
24
1
0
284,721
1
L
Cerberus
13,370
743
15
1
0
341,865
1
W
Jing Wei
11,107
617
21
1
0
282,867
0
L
Chronos
9,912
551
27
2
0
341,529
1
L
Thoth
11,517
640
36
2
0
267,591
1
W
Artemis
14,046
780
82
5
0
310,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role