Player Matchup

Osiris
Osiris
ApeXx11Predat0r
Osiris
Level 121
God Stats
1W - 7L
1,242 SR
Queue Stats
49W - 107L
1,229 Elo+
Solo
Neith
Neith
Cs0402196
Neith
Level 100
God Stats
4W - 7L
1,552 SR
Queue Stats
48W - 54L
1,389 Elo+
Solo
Geb
Geb
danl2050
Geb
Level 89
God Stats
10W - 16L
1,067 SR
Queue Stats
103W - 160L
1,432 Elo+
Solo
Team Averages
Level 103
1,287 SR
1,350 Elo+

VS

Team Averages
Level 69
1,678 SR
1,602 Elo+
Ra
Ra
Adios Amigos420
Ra
Level 43
God Stats
3W - 3L
1,583 SR
Queue Stats
19W - 37L
1,206 Elo+
Solo
Rama
Rama
ChangeIsBae
Rama
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 85L
1,818 Elo+
Party 1
Cu Chulainn
Cu Chulainn
viviatron
Cu Chulainn
Level 85
God Stats
5W - 1L
1,951 SR
Queue Stats
145W - 83L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 3
9,188
574
7,733
18,616
16,307
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Cs0402196
Neith
16
4 / 4 / 1
10,453
653
12,874
9,466
3,474
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 5
9,858
616
11,024
20,611
16,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 17
10,957
685
5,682
11,128
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 2 / 14
12,727
795
21,012
14,678
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
viviatron
Cu Chulainn
18
14 / 0 / 7
13,195
825
14,642
18,299
13,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
21
21
Deaths
6
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
4
17
2.38
L
2
11
3
0.32
W
6
2
14
6.5
L
Neith
Cs0402196
Neith
4
4
1
1.13
L
0
6
5
0.42
W
Cu Chulainn
viviatron
Cu Chulainn
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
41,336
48,693
Taken
44,105
35,815
Mitigated
24,067
7,711
Healing
19,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,682
314
2,626
3,992
11,128
4,011
0
3,319
7,809
29,408
0
L
7,733
3,313
191
578
18,616
16,307
39
2,342
16,274
0
15,562
W
21,012
14,986
798
5,190
14,678
6,437
2,675
3,370
11,308
0
73,388
L
Neith
Cs0402196
Neith
12,874
1,056
516
1,903
9,466
3,474
96
1,148
8,318
0
52,231
L
11,024
252
222
4,301
20,611
16,034
0
3,965
16,646
30,482
0
W
Cu Chulainn
viviatron
Cu Chulainn
14,642
3,015
818
5,603
18,299
13,619
566
5,512
12,787
5,917
38,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
36,879
130
Minions Killed
196
3
Camps Cleared
10
783,346
Distance Traveled
894,764
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,957
685
51
3
2
282,548
2
L
Osiris
9,188
574
17
1
0
219,628
0
W
Rama
12,727
795
89
6
5
270,749
2
L
Neith
10,453
653
91
6
3
278,715
7
L
Geb
9,858
616
22
1
0
285,003
3
W
Cu Chulainn
13,195
825
56
4
3
341,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role