Player Matchup

Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bulbaga6730
Olorun
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 194L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iverme
Morgan Le Fay
Level 80
God Stats
3W - 2L
1,677 SR
Queue Stats
217W - 228L
1,467 Elo+
Solo
Cliodhna
Cliodhna
UnethicalClown
Cliodhna
Level 47
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Zavaarson
Fafnir
Level 38
God Stats
2W - 0L
1,569 SR
Queue Stats
23W - 19L
1,467 Elo+
Solo
Team Averages
Level 73
1,508 SR
1,479 Elo+

VS

Team Averages
Level 53
1,453 SR
1,370 Elo+
Set
Set
ERZINAER
Set
Level 67
God Stats
3W - 3L
1,314 SR
Queue Stats
108W - 131L
1,418 Elo+
Party 1
Ares
Ares
HaZe510
Ares
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 53L
1,425 Elo+
Solo
Skadi
Skadi
HellRunner37
Skadi
Level 58
God Stats
1W - 7L
1,500 SR
Queue Stats
108W - 121L
1,251 Elo+
Solo
Hercules
Hercules
SebasTianSHeTOOO
Hercules
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 233L
1,363 Elo+
Solo
Nu Wa
Nu Wa
anaabbelen
Nu Wa
Level 46
God Stats
46W - 58L
1,450 SR
Queue Stats
86W - 114L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
5 / 0 / 0
7,630
694
5,321
7,345
2,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
11
2 / 1 / 0
6,149
559
3,467
4,736
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Iverme
Morgan Le Fay
13
5 / 0 / 0
7,706
701
5,963
3,913
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
9
0 / 0 / 3
5,885
535
1,217
6,391
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Zavaarson
Fafnir
10
0 / 1 / 2
6,410
583
2,986
8,190
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,326
484
624
4,592
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ares
HaZe510
Ares
8
0 / 1 / 2
5,354
487
2,445
6,976
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 1 / 0
5,248
477
6,091
4,858
1,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
4,959
451
3,941
7,676
5,274
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
8
0 / 5 / 1
4,738
431
2,372
6,468
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
12
Kills
2
2
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
0
5
W
Olorun
2
1
0
2
L
0
0
0
0
L
Ares
HaZe510
Ares
0
1
2
1
L
2
1
0
2
W
Morgan Le Fay
Iverme
Morgan Le Fay
5
0
0
5
L
0
5
0
0
W
Cliodhna
0
0
3
1.5
W
Fafnir
Zavaarson
Fafnir
0
1
2
1
L
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,954
Damage
15,473
30,575
Taken
30,570
12,780
Mitigated
13,941
14,389
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,321
2,304
0
5,210
7,345
2,458
0
91
7,216
41,398
0
W
Olorun
3,467
1,507
70
2,256
4,736
1,910
0
806
3,930
33,026
8,707
L
624
366
0
140
4,592
1,258
0
48
4,536
0
30,859
L
Ares
HaZe510
Ares
2,445
240
0
878
6,976
4,413
0
3,630
3,304
14,714
0
L
6,091
3,222
0
1,264
4,858
1,487
0
2,851
1,967
0
24,051
W
Morgan Le Fay
Iverme
Morgan Le Fay
5,963
591
0
819
3,913
1,287
62
1,450
2,323
51,156
0
L
3,941
1,774
0
1,062
7,676
5,274
52
5,321
2,355
0
20,641
W
Cliodhna
1,217
0
0
2,733
6,391
1,646
0
445
5,850
0
26,934
W
Fafnir
Zavaarson
Fafnir
2,986
875
258
3,043
8,190
5,479
0
1,713
6,439
13,805
0
L
Nu Wa
2,372
695
0
855
6,468
1,509
14
4,675
1,559
19,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,780
Gold Earned
25,625
344
Minions Killed
199
0
Camps Cleared
0
1,056,306
Distance Traveled
1,053,087
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,630
694
73
7
0
177,038
1
W
Olorun
6,149
559
85
8
0
187,888
3
L
Set
5,326
484
55
5
0
257,971
0
L
Ares
5,354
487
16
1
0
222,011
2
L
Skadi
5,248
477
52
5
0
185,271
0
W
Morgan Le Fay
7,706
701
111
10
0
210,848
5
L
Hercules
4,959
451
34
3
0
197,963
0
W
Cliodhna
5,885
535
55
5
0
256,700
1
W
Fafnir
6,410
583
20
2
0
223,832
5
L
Nu Wa
4,738
431
42
4
0
189,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role