Player Matchup

Artemis
Artemis
 
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
TheLoudOnly
Sol
Level 129
God Stats
3W - 3L
1,531 SR
Queue Stats
24W - 20L
1,573 Elo+
Party 2
Fenrir
Fenrir
shinobi_saltlord
Fenrir
Level 155
God Stats
3W - 4L
1,602 SR
Queue Stats
588W - 528L
1,552 Elo+
Solo
Team Averages
Level 145
1,544 SR
1,542 Elo+

VS

Team Averages
Level 128
1,618 SR
1,529 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Cs0402196
Bastet
Level 100
God Stats
10W - 3L
1,660 SR
Queue Stats
48W - 54L
1,373 Elo+
Solo
Atlas
Atlas
gojiraenjoyer
Atlas
Level 157
God Stats
15W - 2L
1,694 SR
Queue Stats
466W - 257L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 1
6,557
656
5,497
7,490
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 1
6,250
625
5,880
7,118
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
5,632
563
3,202
11,208
7,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 0 / 5
7,452
745
8,100
6,131
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Cs0402196
Bastet
11
3 / 1 / 5
7,374
737
5,575
4,947
1,822
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 1 / 6
7,856
786
8,294
11,683
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
W
Bastet
Cs0402196
Bastet
3
1
5
5.5
L
1
1
1
1.5
W
3
1
6
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,579
Damage
21,969
25,816
Taken
22,761
11,858
Mitigated
15,306
5,075
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,497
1,855
0
2,239
7,490
2,455
0
4,596
2,894
0
21,025
W
Baron Samedi
 
Baron Samedi
8,100
414
1,098
3,881
6,131
3,815
654
1,358
4,773
30,110
0
W
Bastet
Cs0402196
Bastet
5,575
799
0
980
4,947
1,822
0
1,135
3,812
0
16,873
L
5,880
1,862
86
2,242
7,118
2,346
0
4,712
2,406
17,356
1,528
W
8,294
3,078
0
4,668
11,683
9,669
176
3,311
8,372
19,119
0
L
3,202
487
0
508
11,208
7,057
0
7,281
3,927
0
11,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,439
Gold Earned
22,682
93
Minions Killed
98
2
Camps Cleared
6
511,465
Distance Traveled
563,705
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,557
656
45
5
1
163,547
1
W
Baron Samedi
7,452
745
53
5
1
178,616
2
W
Bastet
7,374
737
24
2
5
203,399
4
L
Sol
6,250
625
36
4
1
160,833
0
W
Atlas
7,856
786
21
2
0
181,690
4
L
Fenrir
5,632
563
12
1
0
187,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role