Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Dhalsx
Khepri
Bronze III
Level 30
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Gold III
fero57
Cliodhna
Gold III
Level 139
God Stats
5W - 2L
1,585 SR
Queue Stats
93W - 88L
1,533 MMR
Solo
Hou Yi
Hou Yi
Bronze III
sodASno
Hou Yi
Bronze III
Level 73
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Olorun
Olorun
Gold IV
yunus54637
Olorun
Gold IV
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 126L
1,541 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,538 SR
1,515 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,488 SR
1,515 MMR
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
IGuiter
Merlin
Gold V
Level 160
God Stats
2W - 0L
1,763 SR
Queue Stats
129W - 120L
1,556 MMR
Solo
Horus
Horus
Silver II
Klingelstreich
Horus
Silver II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,457 MMR
Party 1
Apollo
Apollo
Silver I
Naroadi
Apollo
Silver I
Level 158
God Stats
1W - 0L
1,178 SR
Queue Stats
35W - 29L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
0 / 9 / 6
8,263
551
5,371
13,105
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Dhalsx
Khepri
9
0 / 8 / 1
5,975
398
3,355
12,944
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
fero57
Cliodhna
15
8 / 2 / 1
9,456
630
12,354
12,536
7,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
sodASno
Hou Yi
10
1 / 9 / 1
6,638
443
7,028
10,675
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
yunus54637
Olorun
15
5 / 4 / 1
9,733
649
10,006
12,019
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetThothKaliGeb

VS

Bans
FenrirCharybdisMedusaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 1 / 3
8,910
594
10,003
15,127
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
 
Awilix
14
2 / 6 / 3
8,057
537
4,309
12,083
8,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
IGuiter
Merlin
15
3 / 3 / 6
8,842
589
9,320
8,001
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 14
9,265
618
4,889
16,351
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Naroadi
Apollo
16
14 / 2 / 8
10,234
682
18,970
14,580
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
14
Kills
31
32
Deaths
14
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
9
6
0.33
W
Arachne
 
Arachne
8
1
3
9.5
W
Awilix
 
Awilix
2
6
3
0.58
L
Khepri
Dhalsx
Khepri
0
8
1
0.06
W
Merlin
IGuiter
Merlin
3
3
6
2
W
4
2
14
5.5
W
Apollo
Naroadi
Apollo
14
2
8
9
L
Cliodhna
fero57
Cliodhna
8
2
1
4.25
L
Hou Yi
sodASno
Hou Yi
1
9
1
0.17
L
Olorun
yunus54637
Olorun
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
47,491
61,279
Taken
66,142
23,720
Mitigated
38,331
13,631
Healing
25,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,371
4,278
0
2,295
13,105
4,080
39
1,366
11,512
0
41,439
W
Arachne
 
Arachne
10,003
6,023
0
4,530
15,127
5,940
242
3,028
11,886
0
57,375
W
Awilix
 
Awilix
4,309
1,395
0
922
12,083
8,150
1,018
156
11,602
0
40,955
L
Khepri
Dhalsx
Khepri
3,355
473
0
940
12,944
5,984
0
2,196
10,604
11,365
0
W
Merlin
IGuiter
Merlin
9,320
666
0
1,396
8,001
3,117
551
3,692
4,289
63,973
0
W
4,889
1,400
3,059
6,998
16,351
15,109
18
4,123
12,208
0
25,131
W
Apollo
Naroadi
Apollo
18,970
12,484
0
8,399
14,580
6,015
1,300
1,787
12,783
0
71,497
L
Cliodhna
fero57
Cliodhna
12,354
1,566
0
4,924
12,536
7,715
0
165
12,004
0
58,910
L
Hou Yi
sodASno
Hou Yi
7,028
3,520
0
1,012
10,675
1,787
0
0
10,675
0
33,195
L
Olorun
yunus54637
Olorun
10,006
4,996
275
4,185
12,019
4,154
1,030
4,993
6,730
59,151
6,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
45,308
407
Minions Killed
431
0
Camps Cleared
0
1,439,385
Distance Traveled
1,514,129
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,263
551
85
6
0
313,122
3
W
Arachne
8,910
594
86
6
0
359,555
1
W
Awilix
8,057
537
77
5
0
300,978
3
L
Khepri
5,975
398
17
1
0
265,961
4
W
Merlin
8,842
589
122
8
0
275,590
3
W
Horus
9,265
618
31
2
0
309,752
6
W
Apollo
10,234
682
115
8
0
268,254
1
L
Cliodhna
9,456
630
126
8
0
337,911
2
L
Hou Yi
6,638
443
54
4
0
258,784
4
L
Olorun
9,733
649
125
8
0
263,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role