Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Iduna0o
Nox
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 114L
1,470 Elo+
Party 1
Chaac
Chaac
cobra95420
Chaac
Level 107
God Stats
7W - 3L
1,825 SR
Queue Stats
124W - 116L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
xiaohuan
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
ФеяГрёз
Tsukuyomi
Level 49
God Stats
1W - 3L
1,401 SR
Queue Stats
23W - 33L
1,500 Elo+
Solo
Team Averages
Level 93
1,545 SR
1,473 Elo+

VS

Team Averages
Level 80
1,532 SR
1,426 Elo+
Hades
Hades
TupsmBong2000
Hades
Level 87
God Stats
4W - 4L
1,695 SR
Queue Stats
547W - 533L
1,403 Elo+
Solo
Artemis
Artemis
Valefor049
Artemis
Level 76
God Stats
6W - 4L
1,500 SR
Queue Stats
408W - 416L
1,460 Elo+
Solo
Eset
Eset
WhiteScarrow
Eset
Level 123
God Stats
1W - 1L
1,261 SR
Queue Stats
157W - 119L
1,444 Elo+
Party 2
Medusa
Medusa
malouka_23
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,359 Elo+
Solo
Jormungandr
Jormungandr
Шанго
Jormungandr
Level 88
God Stats
22W - 19L
1,706 SR
Queue Stats
996W - 945L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
5 / 7 / 8
10,904
727
18,415
11,760
4,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
16
1 / 9 / 9
9,345
623
8,692
15,722
5,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
18
9 / 6 / 5
11,297
753
18,884
25,091
33,059
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
xiaohuan
Ne Zha
15
1 / 9 / 9
9,034
602
10,022
15,624
8,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
ФеяГрёз
Tsukuyomi
17
5 / 8 / 8
10,890
726
12,733
19,227
7,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 20
11,753
784
16,855
18,941
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Valefor049
Artemis
17
4 / 6 / 17
10,919
728
13,302
11,722
5,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 22
11,185
746
8,587
14,113
6,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
malouka_23
Medusa
20
12 / 4 / 21
12,605
840
25,231
16,240
7,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Шанго
Jormungandr
20
9 / 2 / 21
13,347
890
16,576
18,487
22,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
140
21
Kills
39
39
Deaths
21
39
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
7
8
1.29
L
Nox
1
9
9
0.61
W
9
4
20
4.75
W
Artemis
Valefor049
Artemis
4
6
17
2.08
W
5
5
22
3.2
L
Chaac
9
6
5
1.92
W
Medusa
malouka_23
Medusa
12
4
21
5.63
L
Ne Zha
xiaohuan
Ne Zha
1
9
9
0.61
L
Tsukuyomi
ФеяГрёз
Tsukuyomi
5
8
8
1.13
W
Jormungandr
Шанго
Jormungandr
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,746
Damage
80,551
87,424
Taken
79,503
59,691
Mitigated
51,712
25,413
Healing
28,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
18,415
544
164
471
11,760
4,281
0
8,596
2,969
33,572
0
L
Nox
8,692
966
1,625
3,612
15,722
5,667
16
6,979
8,522
15,141
0
W
16,855
2,652
2,140
7,872
18,941
10,452
806
8,225
10,716
22,260
0
W
Artemis
Valefor049
Artemis
13,302
4,618
1,218
888
11,722
5,286
1,418
2,108
9,614
0
24,670
W
8,587
806
3,701
2,492
14,113
6,002
1,019
5,660
8,453
24,928
0
L
Chaac
18,884
4,188
1,287
10,311
25,091
33,059
0
10,484
14,364
0
32,527
W
Medusa
malouka_23
Medusa
25,231
10,069
1,871
2,950
16,240
7,312
1,570
5,300
10,940
0
47,459
L
Ne Zha
xiaohuan
Ne Zha
10,022
1,114
198
786
15,624
8,906
0
5,651
9,821
398
20,571
L
Tsukuyomi
ФеяГрёз
Tsukuyomi
12,733
921
843
6,116
19,227
7,778
0
9,323
9,730
0
26,018
W
Jormungandr
Шанго
Jormungandr
16,576
2,331
1,218
3,850
18,487
22,660
492
5,935
12,552
37,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,470
Gold Earned
59,809
116
Minions Killed
183
0
Camps Cleared
0
1,207,909
Distance Traveled
1,268,507
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,904
727
20
1
0
225,586
0
L
Nox
9,345
623
26
2
0
226,191
0
W
Hades
11,753
784
12
1
0
236,106
1
W
Artemis
10,919
728
32
2
0
251,224
1
W
Eset
11,185
746
44
3
0
221,030
0
L
Chaac
11,297
753
26
2
0
261,716
1
W
Medusa
12,605
840
58
4
0
269,118
3
L
Ne Zha
9,034
602
21
1
0
229,485
0
L
Tsukuyomi
10,890
726
23
2
0
264,931
0
W
Jormungandr
13,347
890
37
2
0
291,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role