Player Matchup

Janus
Janus
A_mis1
Janus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,333 Elo+
Party 2
Cliodhna
Cliodhna
D0P3_Magic1an
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,643 Elo+
Party 4
Bellona
Bellona
Suckin Dem Toes
Bellona
Level 96
God Stats
11W - 2L
1,843 SR
Queue Stats
85W - 83L
1,358 Elo+
Solo
Artemis
Artemis
TTV_Kawardice
Artemis
Level 9
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
one_all_man
Kuzenbo
Level 156
God Stats
3W - 5L
1,352 SR
Queue Stats
82W - 79L
1,434 Elo+
Party 2
Team Averages
Level 93
1,568 SR
1,454 Elo+

VS

Team Averages
Level 113
1,558 SR
1,418 Elo+
Eset
Eset
BastyNastard420
Eset
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
608W - 636L
1,390 Elo+
Party 3
Chaac
Chaac
CptSaveDaHoz3
Chaac
Level 123
God Stats
13W - 12L
1,754 SR
Queue Stats
192W - 198L
1,535 Elo+
Party 1
Artio
Artio
One-TailedDemon
Artio
Level 109
God Stats
1W - 1L
1,534 SR
Queue Stats
49W - 56L
1,229 Elo+
Party 1
Chiron
Chiron
crazyluke2014
Chiron
Level 123
God Stats
9W - 8L
1,500 SR
Queue Stats
656W - 670L
1,526 Elo+
Party 1
Fenrir
Fenrir
stormXsauce
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A_mis1
Janus
8
0 / 3 / 1
5,207
434
4,704
4,957
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
D0P3_Magic1an
Cliodhna
8
3 / 6 / 0
5,763
480
4,637
10,050
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 2 / 0
6,974
581
10,429
10,441
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
8
0 / 3 / 1
4,964
414
2,158
3,629
864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
one_all_man
Kuzenbo
7
0 / 4 / 1
4,965
414
3,014
10,458
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,689
641
4,380
6,058
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 3
6,368
531
7,282
12,300
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 0 / 8
6,585
549
2,121
9,604
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 5
7,009
584
6,414
4,819
1,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
10
5 / 3 / 3
6,932
578
5,268
7,986
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
18
18
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
A_mis1
Janus
0
3
1
0.17
W
5
1
3
6.5
W
3
3
3
1.5
L
Cliodhna
D0P3_Magic1an
Cliodhna
3
6
0
0.5
W
1
0
8
5
L
5
2
0
2.5
L
Artemis
0
3
1
0.17
W
4
1
5
6.5
L
Kuzenbo
one_all_man
Kuzenbo
0
4
1
0.13
W
Fenrir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
25,465
39,535
Taken
40,767
19,964
Mitigated
20,985
8,385
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
A_mis1
Janus
4,704
96
0
270
4,957
943
0
607
4,208
24,068
0
W
4,380
293
759
1,352
6,058
2,088
62
1,803
4,039
42,000
0
W
7,282
1,043
71
5,348
12,300
6,698
0
866
11,372
0
28,685
L
Cliodhna
D0P3_Magic1an
Cliodhna
4,637
521
0
2,267
10,050
2,744
52
1,913
7,883
0
28,659
W
2,121
208
240
3,763
9,604
8,157
70
2,543
6,885
14,274
0
L
10,429
4,925
0
4,093
10,441
8,539
0
352
9,453
0
37,451
L
Artemis
2,158
1,159
0
0
3,629
864
0
786
2,809
0
14,998
W
6,414
1,785
632
1,804
4,819
1,378
2,148
481
4,338
0
40,298
L
Kuzenbo
one_all_man
Kuzenbo
3,014
1,295
0
1,755
10,458
6,874
0
2,401
7,947
12,324
0
W
Fenrir
5,268
430
0
2,078
7,986
2,664
0
1,443
6,415
0
20,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
34,583
223
Minions Killed
312
0
Camps Cleared
0
1,189,294
Distance Traveled
1,227,033
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,207
434
48
4
0
234,664
6
W
Eset
7,689
641
103
9
0
249,581
1
W
Chaac
6,368
531
49
4
0
242,116
2
L
Cliodhna
5,763
480
53
4
0
253,359
2
W
Artio
6,585
549
36
3
0
252,605
1
L
Bellona
6,974
581
77
6
0
253,388
6
L
Artemis
4,964
414
28
2
0
223,579
0
W
Chiron
7,009
584
84
7
0
228,795
2
L
Kuzenbo
4,965
414
17
1
0
224,304
1
W
Fenrir
6,932
578
40
3
0
253,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role