Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JamalFastclap
Tiamat
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 143L
1,378 Elo+
Solo
Fenrir
Fenrir
NeikGrim
Fenrir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 125L
1,386 Elo+
Solo
Hachiman
Hachiman
Quinnsanity14
Hachiman
Level 106
God Stats
4W - 1L
1,669 SR
Queue Stats
93W - 72L
1,494 Elo+
Solo
Mulan
Mulan
Zackley
Mulan
Level 159
God Stats
20W - 16L
1,665 SR
Queue Stats
325W - 323L
1,596 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,471 Elo+

VS

Team Averages
Level 92
1,645 SR
1,540 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
H4RT
Athena
Level 85
God Stats
3W - 6L
1,841 SR
Queue Stats
53W - 71L
1,453 Elo+
Solo
Thoth
Thoth
Suaveaye
Thoth
Level 53
God Stats
3W - 3L
1,500 SR
Queue Stats
504W - 429L
1,533 Elo+
Solo
Cerberus
Cerberus
Thagliou
Cerberus
Level 57
God Stats
8W - 7L
1,685 SR
Queue Stats
15W - 26L
1,647 Elo+
Solo
Mercury
Mercury
natashaxs
Mercury
Level 108
God Stats
0W - 1L
1,701 SR
Queue Stats
90W - 64L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 1 / 2
7,354
525
3,100
7,699
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 4
6,939
496
7,769
5,861
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NeikGrim
Fenrir
12
1 / 3 / 3
7,173
512
3,306
11,955
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Quinnsanity14
Hachiman
13
4 / 1 / 1
7,915
565
8,730
5,481
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Zackley
Mulan
14
4 / 4 / 0
8,438
603
11,269
14,515
10,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 2
7,195
514
4,070
8,914
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
H4RT
Athena
10
1 / 1 / 4
6,297
450
3,469
11,873
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Suaveaye
Thoth
12
3 / 1 / 0
6,823
487
3,602
4,870
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Thagliou
Cerberus
12
1 / 3 / 4
7,099
507
4,231
13,681
11,328
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
natashaxs
Mercury
12
3 / 1 / 4
7,221
516
8,544
8,763
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
10
Kills
10
11
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
2
2
L
Medusa
 
Medusa
2
4
2
0.75
L
Athena
H4RT
Athena
1
1
4
3
W
0
2
4
1
W
Fenrir
NeikGrim
Fenrir
1
3
3
0.83
W
Hachiman
Quinnsanity14
Hachiman
4
1
1
4.5
L
Thoth
Suaveaye
Thoth
3
1
0
3
L
Cerberus
Thagliou
Cerberus
1
3
4
1
W
Mulan
Zackley
Mulan
4
4
0
1
L
Mercury
natashaxs
Mercury
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,174
Damage
23,916
45,511
Taken
48,101
23,675
Mitigated
23,979
14,371
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,100
745
1,419
3,221
7,699
4,080
0
2,613
5,086
19,427
4,097
L
Medusa
 
Medusa
4,070
2,061
0
2,476
8,914
2,470
0
1,795
7,119
0
50,314
L
Athena
H4RT
Athena
3,469
836
0
5,411
11,873
6,174
0
4,457
7,416
21,672
0
W
7,769
1,170
0
992
5,861
3,229
0
2,335
3,526
36,595
0
W
Fenrir
NeikGrim
Fenrir
3,306
753
0
1,607
11,955
4,955
46
1,635
10,320
0
48,937
W
Hachiman
Quinnsanity14
Hachiman
8,730
4,854
1
2,090
5,481
1,409
618
918
4,563
0
47,361
L
Thoth
Suaveaye
Thoth
3,602
221
0
714
4,870
1,215
0
2,443
2,427
30,985
0
L
Cerberus
Thagliou
Cerberus
4,231
111
0
3,737
13,681
11,328
222
302
13,379
33,662
0
W
Mulan
Zackley
Mulan
11,269
2,603
0
5,041
14,515
10,002
139
3,801
10,714
0
52,060
L
Mercury
natashaxs
Mercury
8,544
3,695
0
340
8,763
2,792
0
1,405
7,358
0
50,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
34,635
404
Minions Killed
366
0
Camps Cleared
0
1,315,778
Distance Traveled
1,322,750
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,354
525
37
3
0
260,530
8
L
Medusa
7,195
514
93
7
0
235,352
4
L
Athena
6,297
450
34
2
0
295,032
6
W
Tiamat
6,939
496
73
5
0
255,101
2
W
Fenrir
7,173
512
82
6
0
278,611
7
W
Hachiman
7,915
565
95
7
0
273,113
2
L
Thoth
6,823
487
72
5
0
252,516
4
L
Cerberus
7,099
507
81
6
0
224,923
2
W
Mulan
8,438
603
117
8
0
248,423
4
L
Mercury
7,221
516
86
6
0
314,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role