Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
Jhontop18
Tsukuyomi
Silver II
Level 129
God Stats
13W - 9L
1,295 SR
Queue Stats
138W - 153L
1,316 MMR
Solo
Chaac
Chaac
Gold V
KidTrunksz
Chaac
Gold V
Level 129
God Stats
33W - 33L
1,586 SR
Queue Stats
203W - 188L
1,291 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
YOtheFireRat
Kuzenbo
Gold I
Level 160
God Stats
1W - 1L
1,774 SR
Queue Stats
307W - 294L
1,447 MMR
Party 1
Hera
Hera
Silver II
ylAmaTerasu
Hera
Silver II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,275 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,531 SR
1,366 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,467 SR
1,188 MMR
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze IV
CleaningEel1
Fenrir
Bronze IV
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 53L
209 MMR
Solo
Mulan
Mulan
Gold V
LSMG_2Cupz1Bump
Mulan
Gold V
Level 157
God Stats
4W - 13L
1,279 SR
Queue Stats
225W - 240L
1,322 MMR
Solo
Izanami
Izanami
Gold III
TnE Roy
Izanami
Gold III
Level 126
God Stats
27W - 27L
1,529 SR
Queue Stats
297W - 317L
1,455 MMR
Solo
Zeus
Zeus
Silver III
immune_platinum
Zeus
Silver III
Level 127
God Stats
12W - 16L
1,527 SR
Queue Stats
17W - 24L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
13 / 1 / 4
15,137
658
16,253
21,516
9,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Jhontop18
Tsukuyomi
20
5 / 4 / 8
13,312
579
12,438
20,485
8,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
20
8 / 3 / 10
13,735
597
22,145
31,987
33,842
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
YOtheFireRat
Kuzenbo
17
3 / 1 / 12
11,917
518
8,529
21,427
28,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
3 / 6 / 5
11,749
511
10,944
13,199
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Hou YiAtlasCliodhnaKing Arthur

VS

Bans
BastetArtioGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 3 / 4
9,781
425
6,582
15,521
19,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
16
6 / 5 / 0
10,994
478
8,409
18,949
9,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 3
9,809
426
11,504
27,407
21,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TnE Roy
Izanami
18
0 / 9 / 3
11,309
492
12,507
18,870
6,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 7 / 5
11,294
491
24,444
13,916
5,497
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
32
Kills
15
15
Deaths
32
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
1
4
15
L
Khepri
 
Khepri
2
3
4
1.33
L
Fenrir
6
5
0
1.2
W
Tsukuyomi
Jhontop18
Tsukuyomi
5
4
8
2.25
W
Chaac
8
3
10
4.33
L
0
8
3
0.19
L
Izanami
TnE Roy
Izanami
0
9
3
0.17
W
Kuzenbo
YOtheFireRat
Kuzenbo
3
1
12
9
L
7
7
5
1.36
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,309
Damage
63,446
108,614
Taken
94,663
85,363
Mitigated
62,598
43,996
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,253
7,013
0
12,010
21,516
9,204
6,086
5,060
16,456
0
134,363
L
Khepri
 
Khepri
6,582
307
514
2,468
15,521
19,171
0
4,815
10,406
27,398
0
L
Fenrir
8,409
477
0
5,097
18,949
9,748
0
3,918
14,971
0
61,208
W
Tsukuyomi
Jhontop18
Tsukuyomi
12,438
2,970
0
8,722
20,485
8,801
3,556
8,413
12,072
0
94,190
W
Chaac
22,145
3,502
0
14,064
31,987
33,842
1,972
9,476
22,511
187
99,375
L
11,504
745
370
5,128
27,407
21,837
1,138
3,754
23,561
8,994
63,848
L
Izanami
TnE Roy
Izanami
12,507
8,134
0
3,768
18,870
6,345
1,764
1,273
17,549
0
109,339
W
Kuzenbo
YOtheFireRat
Kuzenbo
8,529
2,624
0
5,853
21,427
28,505
394
8,374
13,053
27,131
4,054
L
24,444
1,828
0
1,312
13,916
5,497
1,060
5,451
8,205
79,091
0
W
10,944
2,488
352
2,995
13,199
5,011
64
6,598
6,601
73,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,850
Gold Earned
53,187
649
Minions Killed
591
0
Camps Cleared
0
2,254,841
Distance Traveled
1,901,200
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,137
658
199
9
0
432,834
10
L
Khepri
9,781
425
33
1
0
404,764
7
L
Fenrir
10,994
478
96
4
0
443,884
4
W
Tsukuyomi
13,312
579
138
6
0
502,187
3
W
Chaac
13,735
597
157
7
0
419,589
6
L
Mulan
9,809
426
127
6
0
372,521
2
L
Izanami
11,309
492
208
9
0
314,868
2
W
Kuzenbo
11,917
518
30
1
0
454,106
10
L
Zeus
11,294
491
127
6
0
365,163
12
W
Hera
11,749
511
125
5
0
446,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role