Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CannabisCrusade
Horus
Level 160
God Stats
4W - 9L
1,357 SR
Queue Stats
143W - 137L
1,511 Elo+
Party 1
Agni
Agni
ProfitTaker
Agni
Level 130
God Stats
21W - 11L
1,889 SR
Queue Stats
428W - 446L
1,531 Elo+
Party 1
He Bo
He Bo
RvTGrim
He Bo
Level 127
God Stats
5W - 3L
1,669 SR
Queue Stats
148W - 141L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
joshian
Cliodhna
Level 49
God Stats
6W - 2L
1,637 SR
Queue Stats
31W - 22L
1,445 Elo+
Solo
Team Averages
Level 116
1,610 SR
1,507 Elo+

VS

Team Averages
Level 109
1,501 SR
1,529 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ClaireFromHR
Sol
Level 137
God Stats
1W - 1L
1,764 SR
Queue Stats
78W - 72L
1,604 Elo+
Party 2
Apollo
Apollo
DarkyWarky
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 84L
1,558 Elo+
Party 2
Ganesha
Ganesha
Fastflack
Ganesha
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 44L
1,471 Elo+
Solo
Da Ji
Da Ji
Kraxom
Da Ji
Level 105
God Stats
2W - 9L
1,241 SR
Queue Stats
83W - 69L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 3
5,931
494
2,241
7,818
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 2 / 5
6,816
568
4,031
8,269
2,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 3
7,313
609
8,731
5,555
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
RvTGrim
He Bo
12
6 / 1 / 0
7,131
594
5,596
5,694
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
joshian
Cliodhna
11
1 / 2 / 0
6,053
504
5,118
8,028
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 1
6,472
539
4,798
9,213
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 2 / 0
7,377
615
9,443
7,114
1,919
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
DarkyWarky
Apollo
10
1 / 3 / 0
6,426
536
2,988
9,486
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Fastflack
Ganesha
8
0 / 4 / 2
5,519
460
1,817
9,670
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Kraxom
Da Ji
9
1 / 4 / 1
5,874
490
3,407
8,787
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
7
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
2
3
0.75
L
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
W
2
2
5
2.25
L
4
2
0
2
L
Apollo
DarkyWarky
Apollo
1
3
0
0.33
L
Ganesha
Fastflack
Ganesha
0
4
2
0.25
L
Da Ji
Kraxom
Da Ji
1
4
1
0.38
W
4
0
3
5.5
W
He Bo
RvTGrim
He Bo
6
1
0
6
W
Cliodhna
joshian
Cliodhna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
22,453
35,364
Taken
44,270
10,671
Mitigated
19,641
15,708
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,241
1,114
242
3,219
7,818
2,172
1,202
5,755
2,063
0
28,625
L
Kumbhakarna
 
Kumbhakarna
4,798
463
0
3,870
9,213
7,305
133
181
8,234
26,515
0
W
4,031
1,289
2,040
2,741
8,269
2,481
0
3,767
3,874
0
16,915
L
9,443
3,506
0
3,137
7,114
1,919
448
807
6,307
56,197
0
L
Apollo
DarkyWarky
Apollo
2,988
1,616
0
2,928
9,486
2,514
0
7,079
2,045
0
37,490
L
Ganesha
Fastflack
Ganesha
1,817
328
0
1,644
9,670
5,214
0
3,492
6,100
13,614
0
L
Da Ji
Kraxom
Da Ji
3,407
589
0
1,280
8,787
2,689
0
2,241
6,433
0
28,916
W
8,731
1,248
0
1,042
5,555
1,351
0
220
5,335
45,361
0
W
He Bo
RvTGrim
He Bo
5,596
929
0
2,575
5,694
1,416
0
1,518
4,176
37,588
0
W
Cliodhna
joshian
Cliodhna
5,118
352
0
3,849
8,028
3,251
0
4,150
3,230
0
24,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,244
Gold Earned
31,668
308
Minions Killed
296
0
Camps Cleared
0
1,114,064
Distance Traveled
1,038,374
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,931
494
62
5
0
188,347
5
L
Kumbhakarna
6,472
539
51
4
0
171,682
4
W
Horus
6,816
568
30
3
0
229,981
3
L
Sol
7,377
615
112
9
0
212,970
2
L
Apollo
6,426
536
71
6
0
240,007
5
L
Ganesha
5,519
460
5
0
0
220,422
0
L
Da Ji
5,874
490
57
5
0
193,293
4
W
Agni
7,313
609
95
8
0
225,274
3
W
He Bo
7,131
594
67
6
0
245,519
1
W
Cliodhna
6,053
504
54
5
0
224,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role