Player Matchup

Amaterasu
Amaterasu
RoyalAinzSama
Amaterasu
Level 54
God Stats
7W - 8L
1,596 SR
Queue Stats
160W - 154L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
Zombie Nuke8
Cthulhu
Level 63
God Stats
3W - 2L
1,724 SR
Queue Stats
76W - 84L
1,470 Elo+
Party 1
Da Ji
Da Ji
da808azn
Da Ji
Level 59
God Stats
0W - 1L
1,220 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jacknifejr
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,529 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 2
Hachiman
Hachiman
xProto85
Hachiman
Level 55
God Stats
4W - 3L
1,697 SR
Queue Stats
195W - 195L
1,408 Elo+
Party 1
Team Averages
Level 59
1,553 SR
1,414 Elo+

VS

Team Averages
Level 97
1,550 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Aw4hime
Gilgamesh
Level 57
God Stats
7W - 3L
1,689 SR
Queue Stats
35W - 34L
1,470 Elo+
Party 3
Bacchus
Bacchus
Dano0711
Bacchus
Level 118
God Stats
40W - 19L
1,739 SR
Queue Stats
292W - 271L
1,536 Elo+
Solo
Pele
Pele
NurseJMO
Pele
Level 92
God Stats
18W - 14L
1,646 SR
Queue Stats
59W - 55L
1,512 Elo+
Solo
Neith
Neith
Tragedy671
Neith
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,427 Elo+
Solo
Zeus
Zeus
でこぴん
Zeus
Level 65
God Stats
3W - 2L
1,177 SR
Queue Stats
55W - 40L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RoyalAinzSama
Amaterasu
15
0 / 3 / 2
9,567
456
6,735
14,499
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Zombie Nuke8
Cthulhu
14
1 / 5 / 4
9,110
434
7,029
16,266
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
da808azn
Da Ji
15
4 / 8 / 0
9,537
454
7,452
21,227
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
jacknifejr
Morgan Le Fay
15
1 / 10 / 1
9,248
440
8,823
16,003
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
xProto85
Hachiman
17
5 / 7 / 3
11,135
530
12,476
21,637
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aw4hime
Gilgamesh
19
3 / 0 / 9
12,346
588
9,524
17,269
16,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Dano0711
Bacchus
15
0 / 3 / 12
10,286
490
5,581
18,710
24,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
20
15 / 1 / 5
13,530
644
18,443
15,442
6,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
18
4 / 6 / 6
11,882
566
12,737
18,841
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 1 / 8
12,694
604
17,574
9,794
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
11
Kills
32
33
Deaths
11
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aw4hime
Gilgamesh
3
0
9
7.5
W
Bacchus
Dano0711
Bacchus
0
3
12
2
W
Pele
15
1
5
17.5
L
Amaterasu
RoyalAinzSama
Amaterasu
0
3
2
0.33
W
Neith
4
6
6
1.17
L
Cthulhu
Zombie Nuke8
Cthulhu
1
5
4
0.6
L
Da Ji
da808azn
Da Ji
4
8
0
0.5
L
Morgan Le Fay
jacknifejr
Morgan Le Fay
1
10
1
0.15
L
Hachiman
xProto85
Hachiman
5
7
3
0.93
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,515
Damage
63,859
89,632
Taken
80,056
43,031
Mitigated
58,881
20,391
Healing
21,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aw4hime
Gilgamesh
9,524
1,816
0
2,913
17,269
16,699
389
2,336
14,889
129
74,159
W
Bacchus
Dano0711
Bacchus
5,581
824
382
3,551
18,710
24,021
154
3,849
14,696
33,640
0
W
Pele
18,443
3,913
0
5,720
15,442
6,624
2,283
3,924
11,414
0
128,082
L
Amaterasu
RoyalAinzSama
Amaterasu
6,735
906
23
3,393
14,499
9,968
822
4,561
9,938
0
52,644
W
Neith
12,737
4,062
0
6,448
18,841
6,974
3,770
2,775
16,058
0
83,072
L
Cthulhu
Zombie Nuke8
Cthulhu
7,029
432
569
1,664
16,266
14,745
453
4,135
12,131
31,585
0
L
Da Ji
da808azn
Da Ji
7,452
2,087
0
5,726
21,227
7,251
0
5,117
16,110
0
61,646
L
Morgan Le Fay
jacknifejr
Morgan Le Fay
8,823
377
53
2,224
16,003
5,336
225
6,331
9,672
55,979
0
L
Hachiman
xProto85
Hachiman
12,476
7,656
0
6,739
21,637
5,731
0
3,466
18,171
0
77,719
W
17,574
1,899
0
2,043
9,794
4,563
374
2,633
6,919
80,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,597
Gold Earned
60,738
515
Minions Killed
632
0
Camps Cleared
0
1,858,061
Distance Traveled
2,147,695
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,346
588
150
7
0
449,803
9
W
Bacchus
10,286
490
38
2
0
405,786
3
W
Pele
13,530
644
162
8
0
506,096
6
L
Amaterasu
9,567
456
122
6
0
441,914
6
W
Neith
11,882
566
138
7
0
360,049
5
L
Cthulhu
9,110
434
62
3
0
399,594
2
L
Da Ji
9,537
454
86
4
0
329,470
1
L
Morgan Le Fay
9,248
440
127
6
0
353,020
1
L
Hachiman
11,135
530
118
6
0
334,063
4
W
Zeus
12,694
604
144
7
0
425,961
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role