Player Matchup

Pele
Pele
Deranker21
Pele
Level 65
God Stats
33W - 31L
1,568 SR
Queue Stats
195W - 210L
1,491 Elo+
Party 1
Achilles
Achilles
Domeau
Achilles
Level 8
God Stats
3W - 9L
1,341 SR
Queue Stats
3W - 9L
1,305 Elo+
Party 1
Heimdallr
Heimdallr
Seaninthesmoke
Heimdallr
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 40L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Vzqa
Nu Wa
Level 56
God Stats
7W - 6L
1,500 SR
Queue Stats
238W - 272L
1,493 Elo+
Party 1
Agni
Agni
cookie3194
Agni
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 30
1,482 SR
1,436 Elo+

VS

Team Averages
Level 72
1,528 SR
1,477 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bluewatch
Nu Wa
Level 30
God Stats
5W - 4L
1,626 SR
Queue Stats
222W - 214L
1,495 Elo+
Solo
Ares
Ares
Firefly11
Ares
Level 25
God Stats
3W - 1L
1,840 SR
Queue Stats
64W - 69L
1,461 Elo+
Solo
Hel
Hel
TopshelfTurtz
Hel
Level 124
God Stats
2W - 3L
1,283 SR
Queue Stats
186W - 208L
1,501 Elo+
Solo
Charybdis
Charybdis
tougou555
Charybdis
Level 21
God Stats
99W - 137L
1,390 SR
Queue Stats
181W - 223L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
8,093
736
10,102
8,645
2,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
Domeau
Achilles
12
1 / 5 / 0
7,124
648
4,728
13,094
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Seaninthesmoke
Heimdallr
13
0 / 7 / 3
7,140
649
5,142
9,753
3,298
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Vzqa
Nu Wa
12
0 / 3 / 3
7,102
646
5,937
6,308
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 8 / 3
7,150
650
2,496
8,305
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
10 / 0 / 8
9,777
889
8,428
7,121
3,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Bluewatch
Nu Wa
16
7 / 3 / 10
9,273
843
11,360
5,643
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
0 / 2 / 14
8,333
758
6,087
12,283
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 0 / 11
9,210
837
10,321
5,510
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
tougou555
Charybdis
16
1 / 0 / 6
8,877
807
2,164
8,331
3,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
5
Kills
25
25
Deaths
5
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
0
8
14
W
Nu Wa
Bluewatch
Nu Wa
7
3
10
4
L
4
2
0
2
L
Achilles
Domeau
Achilles
1
5
0
0.2
W
Ares
0
2
14
3.5
L
Heimdallr
Seaninthesmoke
Heimdallr
0
7
3
0.21
W
7
0
11
12.5
L
Nu Wa
Vzqa
Nu Wa
0
3
3
0.5
L
0
8
3
0.19
W
Charybdis
tougou555
Charybdis
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
38,360
46,105
Taken
38,888
20,958
Mitigated
19,994
4,858
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,428
1,221
0
2,127
7,121
3,175
1,008
890
6,162
0
27,406
W
Nu Wa
Bluewatch
Nu Wa
11,360
2,618
0
420
5,643
2,019
1,219
1,528
4,080
27,251
0
L
10,102
1,598
0
1,654
8,645
2,952
0
5,901
2,744
0
31,055
L
Achilles
Domeau
Achilles
4,728
1,546
0
1,234
13,094
10,305
138
7,518
5,576
0
13,839
W
Ares
6,087
490
0
3,458
12,283
9,550
840
2,017
9,964
10,363
0
L
Heimdallr
Seaninthesmoke
Heimdallr
5,142
700
0
232
9,753
3,298
0
4,506
5,247
0
21,557
W
10,321
388
3,625
3,059
5,510
2,215
228
2,059
3,451
32,031
0
L
Nu Wa
Vzqa
Nu Wa
5,937
1,256
0
1,738
6,308
1,615
0
4,769
1,539
19,008
1,222
L
2,496
287
0
0
8,305
2,788
0
5,074
3,231
17,358
0
W
Charybdis
tougou555
Charybdis
2,164
1,165
91
4,031
8,331
3,035
2,803
1,654
6,584
0
34,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,609
Gold Earned
45,470
167
Minions Killed
212
0
Camps Cleared
0
921,552
Distance Traveled
1,149,772
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,777
889
46
4
0
253,747
3
W
Nu Wa
9,273
843
28
3
0
211,453
1
L
Pele
8,093
736
46
4
0
223,097
1
L
Achilles
7,124
648
28
3
0
194,272
0
W
Ares
8,333
758
18
2
0
247,615
4
L
Heimdallr
7,140
649
39
4
0
183,584
1
W
Hel
9,210
837
61
6
0
229,769
1
L
Nu Wa
7,102
646
28
3
0
163,625
0
L
Agni
7,150
650
26
2
0
156,974
0
W
Charybdis
8,877
807
59
5
0
207,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role