Player Matchup

Bastet
Bastet
 
Bastet
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DainiusCool12
Raijin
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2
Chernobog
Chernobog
lukisssx
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,675 Elo+
Party 2
King Arthur
King Arthur
new-37187184
King Arthur
Level 77
God Stats
4W - 9L
1,186 SR
Queue Stats
10W - 13L
1,481 Elo+
Solo
Cthulhu
Cthulhu
pirdalas
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Team Averages
Level 86
1,437 SR
1,531 Elo+

VS

Team Averages
Level 129
1,401 SR
1,537 Elo+
Fenrir
Fenrir
MarSoHyun
Fenrir
Level 160
God Stats
5W - 3L
1,322 SR
Queue Stats
99W - 90L
1,493 Elo+
Solo
Janus
Janus
Maxoubeez
Janus
Level 160
God Stats
21W - 29L
1,376 SR
Queue Stats
992W - 964L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Mokevious
Cthulhu
Level 44
God Stats
1W - 2L
1,173 SR
Queue Stats
202W - 250L
1,375 Elo+
Solo
Skadi
Skadi
Orox
Skadi
Level 160
God Stats
33W - 23L
1,341 SR
Queue Stats
634W - 596L
1,582 Elo+
Party 1
Ao Kuang
Ao Kuang
ballciansack
Ao Kuang
Level 123
God Stats
3W - 1L
1,793 SR
Queue Stats
184W - 187L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
5 / 4 / 0
10,769
538
6,475
14,772
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 7 / 2
8,750
438
8,118
13,221
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
lukisssx
Chernobog
16
2 / 4 / 3
9,602
480
7,176
12,769
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
new-37187184
King Arthur
15
0 / 8 / 1
9,079
454
4,629
15,164
10,358
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
pirdalas
Cthulhu
12
1 / 3 / 4
8,408
420
10,715
14,893
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MarSoHyun
Fenrir
19
8 / 0 / 6
12,099
605
14,226
14,087
13,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Maxoubeez
Janus
18
3 / 1 / 7
11,699
585
12,038
9,317
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mokevious
Cthulhu
8
0 / 3 / 4
7,086
354
2,737
7,091
3,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Orox
Skadi
18
5 / 3 / 5
11,080
554
10,128
10,339
2,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ballciansack
Ao Kuang
18
10 / 3 / 6
11,909
595
10,264
17,884
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
26
26
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
0
1.25
L
2
7
2
0.43
W
Fenrir
MarSoHyun
Fenrir
8
0
6
11
W
Janus
Maxoubeez
Janus
3
1
7
6.5
W
Cthulhu
Mokevious
Cthulhu
0
3
4
0.67
W
Skadi
Orox
Skadi
5
3
5
2.5
W
Ao Kuang
ballciansack
Ao Kuang
10
3
6
4.33
L
Chernobog
lukisssx
Chernobog
2
4
3
0.88
L
King Arthur
new-37187184
King Arthur
0
8
1
0.06
L
Cthulhu
pirdalas
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,113
Damage
49,393
70,819
Taken
58,718
37,739
Mitigated
29,032
11,530
Healing
19,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,475
2,104
0
3,054
14,772
5,943
18
4,540
10,190
0
91,562
L
8,118
289
0
820
13,221
3,291
0
7,347
5,618
55,864
0
W
Fenrir
MarSoHyun
Fenrir
14,226
4,055
0
7,484
14,087
13,274
0
3,202
10,885
0
70,544
W
Janus
Maxoubeez
Janus
12,038
399
0
476
9,317
2,474
0
4,903
4,414
97,349
0
W
Cthulhu
Mokevious
Cthulhu
2,737
388
214
870
7,091
3,176
0
2,669
4,422
10,274
0
W
Skadi
Orox
Skadi
10,128
4,120
0
1,660
10,339
2,689
2,046
4,593
5,746
0
74,638
W
Ao Kuang
ballciansack
Ao Kuang
10,264
1,956
0
8,827
17,884
7,419
0
4,110
13,774
55,504
13,948
L
Chernobog
lukisssx
Chernobog
7,176
4,958
0
5,394
12,769
4,857
1,339
3,668
9,059
0
75,220
L
King Arthur
new-37187184
King Arthur
4,629
369
0
125
15,164
10,358
0
2,167
12,981
3,513
48,034
L
Cthulhu
pirdalas
Cthulhu
10,715
1,094
59
2,078
14,893
13,290
385
5,510
9,181
26,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
53,873
572
Minions Killed
541
0
Camps Cleared
0
1,910,500
Distance Traveled
1,812,433
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,769
538
149
7
0
416,550
7
L
Raijin
8,750
438
108
5
0
336,014
2
W
Fenrir
12,099
605
122
6
0
370,373
0
W
Janus
11,699
585
194
10
0
416,745
5
W
Cthulhu
7,086
354
10
1
0
205,284
1
W
Skadi
11,080
554
120
6
0
421,710
0
W
Ao Kuang
11,909
595
95
5
0
398,321
8
L
Chernobog
9,602
480
151
8
0
358,365
6
L
King Arthur
9,079
454
123
6
0
367,393
1
L
Cthulhu
8,408
420
41
2
0
432,178
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role