Player Matchup

Pele
Pele
Deranker21
Pele
Level 65
God Stats
33W - 31L
1,552 SR
Queue Stats
195W - 210L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
DeydrielDurako
Heimdallr
Level 32
God Stats
11W - 17L
1,278 SR
Queue Stats
276W - 305L
1,404 Elo+
Solo
Achilles
Achilles
Domeau
Achilles
Level 8
God Stats
3W - 9L
1,232 SR
Queue Stats
3W - 9L
1,195 Elo+
Party 1
Hera
Hera
Vzqa
Hera
Level 56
God Stats
18W - 18L
1,580 SR
Queue Stats
238W - 272L
1,484 Elo+
Party 1
Ares
Ares
strangeur
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,283 Elo+
Solo
Team Averages
Level 33
1,429 SR
1,369 Elo+

VS

Team Averages
Level 14
1,506 SR
1,472 Elo+
Cerberus
Cerberus
ABNMyster
Cerberus
Level 4
God Stats
3W - 2L
1,702 SR
Queue Stats
3W - 2L
1,687 Elo+
Solo
Ra
Ra
Einha
Ra
Level 2
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Chaac
Chaac
Fungers1
Chaac
Level 18
God Stats
13W - 16L
1,451 SR
Queue Stats
37W - 53L
1,423 Elo+
Solo
Olorun
Olorun
MAHARUDRA
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SwoleColeTrain
Heimdallr
Level 43
God Stats
3W - 2L
1,610 SR
Queue Stats
15W - 20L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
9,217
838
6,686
10,547
4,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
DeydrielDurako
Heimdallr
15
6 / 5 / 13
8,976
816
9,091
9,673
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Domeau
Achilles
15
5 / 2 / 4
8,812
801
8,314
11,039
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
Vzqa
Hera
16
6 / 2 / 7
9,150
832
14,726
5,754
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
14
1 / 8 / 10
8,364
760
4,136
15,365
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ABNMyster
Cerberus
16
4 / 3 / 5
9,070
825
5,487
9,524
4,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
14
3 / 5 / 3
7,919
720
2,284
5,166
1,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Fungers1
Chaac
15
7 / 4 / 6
9,198
836
13,212
18,806
11,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
MAHARUDRA
Olorun
12
0 / 9 / 7
7,056
641
1,126
10,316
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SwoleColeTrain
Heimdallr
16
7 / 3 / 8
9,112
828
11,858
8,833
3,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
50
24
Kills
21
21
Deaths
24
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ABNMyster
Cerberus
4
3
5
2.17
W
6
4
7
2.38
W
Heimdallr
DeydrielDurako
Heimdallr
6
5
13
2.5
W
Achilles
Domeau
Achilles
5
2
4
3.5
L
Ra
3
5
3
0.9
L
Chaac
Fungers1
Chaac
7
4
6
2.5
L
Olorun
MAHARUDRA
Olorun
0
9
7
0.39
L
Heimdallr
SwoleColeTrain
Heimdallr
7
3
8
3.67
W
Hera
Vzqa
Hera
6
2
7
4.75
W
Ares
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,953
Damage
33,967
52,378
Taken
52,645
35,300
Mitigated
24,222
5,307
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ABNMyster
Cerberus
5,487
569
0
3,146
9,524
4,203
861
3,637
5,775
28,540
0
W
6,686
1,863
0
1,449
10,547
4,200
1,640
1,870
8,677
0
28,558
W
Heimdallr
DeydrielDurako
Heimdallr
9,091
3,442
0
663
9,673
3,422
888
2,698
6,975
0
21,581
W
Achilles
Domeau
Achilles
8,314
2,505
0
1,919
11,039
10,003
1,058
2,003
9,036
0
21,456
L
Ra
2,284
466
359
52
5,166
1,749
336
1,458
3,612
13,600
0
L
Chaac
Fungers1
Chaac
13,212
2,611
0
3,783
18,806
11,131
0
6,162
12,221
0
32,350
L
Olorun
MAHARUDRA
Olorun
1,126
1,082
48
428
10,316
3,492
0
3,875
6,417
5,516
0
L
Heimdallr
SwoleColeTrain
Heimdallr
11,858
5,317
0
1,571
8,833
3,647
91
3,730
5,062
0
27,515
W
Hera
Vzqa
Hera
14,726
3,424
0
591
5,754
2,095
839
731
5,023
37,382
0
W
Ares
4,136
699
0
685
15,365
15,580
1,683
1,595
13,770
9,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,519
Gold Earned
42,355
161
Minions Killed
167
0
Camps Cleared
0
1,041,442
Distance Traveled
944,617
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,070
825
54
5
0
208,074
1
W
Pele
9,217
838
50
5
0
230,702
1
W
Heimdallr
8,976
816
26
2
0
203,746
3
W
Achilles
8,812
801
27
2
0
207,928
0
L
Ra
7,919
720
31
3
0
120,862
0
L
Chaac
9,198
836
48
4
0
280,154
4
L
Olorun
7,056
641
5
0
0
135,067
2
L
Heimdallr
9,112
828
29
3
0
200,460
2
W
Hera
9,150
832
51
5
0
220,765
0
W
Ares
8,364
760
7
1
0
178,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role