Player Matchup

Chang'e
Chang'e
Diamond IV
EdwinNRG
Chang'e
Diamond IV
Level 156
God Stats
15W - 8L
1,800 SR
Queue Stats
165W - 152L
2,143 MMR
Solo
Cernunnos
Cernunnos
Diamond V
FatHughHefner
Cernunnos
Diamond V
Level 149
God Stats
6W - 2L
1,748 SR
Queue Stats
87W - 56L
2,074 MMR
Solo
Mulan
Mulan
Platinum I
KingNicholsx
Mulan
Platinum I
Level 160
God Stats
20W - 6L
1,912 SR
Queue Stats
421W - 420L
2,145 MMR
Solo
Ares
Ares
Platinum II
Sol Yago
Ares
Platinum II
Level 149
God Stats
3W - 2L
1,324 SR
Queue Stats
38W - 23L
2,142 MMR
Solo
Thanatos
Thanatos
Diamond V
aG Ragnarok
Thanatos
Diamond V
Level 160
God Stats
11W - 8L
1,876 SR
Queue Stats
308W - 288L
2,103 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,732 SR
2,122 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,571 SR
1,933 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum III
Susedo
Hachiman
Platinum III
Level 160
God Stats
0W - 4L
1,302 SR
Queue Stats
234W - 212L
1,891 MMR
Solo
Janus
Janus
Platinum II
busheyryan
Janus
Platinum II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 100L
1,998 MMR
Party 1
Athena
Athena
Diamond II
chówy
Athena
Diamond II
Level 160
God Stats
7W - 6L
1,761 SR
Queue Stats
450W - 392L
2,259 MMR
Solo
Atlas
Atlas
Platinum I
kurama_165
Atlas
Platinum I
Level 159
God Stats
6W - 1L
1,794 SR
Queue Stats
77W - 64L
2,015 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EdwinNRG
Chang'e
12
7 / 0 / 1
7,260
726
5,807
5,140
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
FatHughHefner
Cernunnos
11
3 / 1 / 3
6,608
661
5,850
7,453
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 0 / 1
6,618
662
4,325
7,005
2,964
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
11
0 / 0 / 9
6,318
632
4,566
6,844
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
aG Ragnarok
Thanatos
12
5 / 0 / 2
6,869
687
5,439
6,033
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
OdinThothArachneKali

VS

Bans
CliodhnaBastetLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 1 / 0
5,023
502
3,124
7,103
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Susedo
Hachiman
9
0 / 1 / 1
4,977
498
3,148
4,413
874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
8
0 / 6 / 0
4,794
479
1,498
6,266
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
chówy
Athena
8
0 / 4 / 1
4,945
495
2,563
9,468
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
10
1 / 4 / 0
5,513
551
3,641
9,236
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
1
1
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Chang'e
EdwinNRG
Chang'e
7
0
1
7.5
W
Cernunnos
FatHughHefner
Cernunnos
3
1
3
4.5
W
1
0
1
1.5
W
Ares
0
0
9
4.5
L
Hachiman
Susedo
Hachiman
0
1
1
0.5
W
Thanatos
aG Ragnarok
Thanatos
5
0
2
6
L
Janus
0
6
0
0
L
Athena
chówy
Athena
0
4
1
0.13
L
Atlas
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
13,974
32,475
Taken
36,486
14,536
Mitigated
14,665
21,020
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,124
1,654
0
2,448
7,103
4,089
0
95
7,008
0
26,436
W
Chang'e
EdwinNRG
Chang'e
5,807
151
645
2,152
5,140
1,791
390
1,548
3,592
41,494
0
W
Cernunnos
FatHughHefner
Cernunnos
5,850
3,195
0
4,559
7,453
2,456
342
1,808
5,645
0
43,699
W
4,325
1,133
0
2,533
7,005
2,964
0
330
6,675
0
38,199
W
Ares
4,566
726
257
2,489
6,844
4,704
0
2,801
4,043
15,468
0
L
Hachiman
Susedo
Hachiman
3,148
1,732
0
1,953
4,413
874
0
1,283
3,090
0
27,532
W
Thanatos
aG Ragnarok
Thanatos
5,439
1,399
0
8,385
6,033
2,621
0
1,215
4,818
0
44,906
L
Janus
1,498
95
0
710
6,266
1,395
0
2,461
3,657
30,743
0
L
Athena
chówy
Athena
2,563
661
102
2,388
9,468
3,629
0
3,069
6,359
7,800
0
L
Atlas
3,641
977
0
2,652
9,236
4,678
0
3,085
5,999
22,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
25,252
379
Minions Killed
231
0
Camps Cleared
0
1,104,926
Distance Traveled
1,083,796
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,023
502
52
5
0
229,038
1
W
Chang'e
7,260
726
90
9
0
219,853
3
W
Cernunnos
6,608
661
88
9
0
196,194
0
W
Mulan
6,618
662
100
10
0
211,192
4
W
Ares
6,318
632
20
2
0
224,217
7
L
Hachiman
4,977
498
54
5
0
180,117
3
W
Thanatos
6,869
687
81
8
0
253,470
1
L
Janus
4,794
479
56
6
0
215,358
2
L
Athena
4,945
495
19
2
0
239,817
4
L
Atlas
5,513
551
50
5
0
219,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role