Player Matchup

Medusa
Medusa
Knacki1121
Medusa
Level 24
God Stats
5W - 8L
1,587 SR
Queue Stats
25W - 35L
1,340 Elo+
Solo
Ares
Ares
Livingdeath1913
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Tiamat
Tiamat
LordFridgiza
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,167 Elo+
Solo
Kukulkan
Kukulkan
Makxym
Kukulkan
Level 26
God Stats
0W - 1L
1,287 SR
Queue Stats
11W - 8L
1,514 Elo+
Solo
Cliodhna
Cliodhna
MaxRiveraCR
Cliodhna
Level 23
God Stats
3W - 3L
1,463 SR
Queue Stats
34W - 40L
1,496 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,350 Elo+

VS

Team Averages
Level 120
1,468 SR
1,378 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DaBreez9
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
SULJA_
Bastet
Level 158
God Stats
1W - 0L
1,854 SR
Queue Stats
4W - 8L
1,216 Elo+
Party 1
Ganesha
Ganesha
TrickyLastWish
Ganesha
Level 129
God Stats
1W - 1L
1,202 SR
Queue Stats
1W - 4L
1,337 Elo+
Party 1
Agni
Agni
XSlick-VicX
Agni
Level 148
God Stats
1W - 0L
1,286 SR
Queue Stats
1W - 2L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Knacki1121
Medusa
13
2 / 6 / 1
6,879
764
7,562
8,354
3,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 0
5,535
615
127
2,745
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
11
0 / 6 / 1
6,083
676
5,393
8,081
3,553
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Makxym
Kukulkan
10
0 / 4 / 1
5,789
643
3,483
6,114
2,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
MaxRiveraCR
Cliodhna
16
4 / 0 / 0
8,054
895
5,770
2,552
887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 1 / 7
7,703
856
4,954
6,319
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
DaBreez9
Sun Wukong
13
3 / 2 / 7
6,857
762
2,916
6,413
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
SULJA_
Bastet
14
5 / 1 / 5
7,870
874
4,316
7,021
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 12
7,786
865
5,527
8,703
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
4 / 2 / 4
7,174
797
4,548
6,351
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
6
Kills
17
19
Deaths
6
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
7
8.5
W
Sun Wukong
DaBreez9
Sun Wukong
3
2
7
3.25
L
Medusa
Knacki1121
Medusa
2
6
1
0.42
L
0
3
0
0
L
Tiamat
0
6
1
0.08
L
Kukulkan
Makxym
Kukulkan
0
4
1
0.13
L
Cliodhna
MaxRiveraCR
Cliodhna
4
0
0
4
W
Bastet
SULJA_
Bastet
5
1
5
7.5
W
0
0
12
6
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
22,261
27,846
Taken
34,807
10,837
Mitigated
22,085
1,741
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,954
4,051
0
2,834
6,319
2,451
426
1,746
4,573
0
24,049
W
Sun Wukong
DaBreez9
Sun Wukong
2,916
340
0
2,209
6,413
4,520
68
1,745
4,668
0
7,552
L
Medusa
Knacki1121
Medusa
7,562
2,920
65
454
8,354
3,049
37
3,552
4,500
0
22,134
L
127
75
0
0
2,745
1,331
0
445
2,250
215
0
L
Tiamat
5,393
592
192
720
8,081
3,553
0
3,348
4,341
8,269
0
L
Kukulkan
Makxym
Kukulkan
3,483
327
0
310
6,114
2,017
0
1,661
4,236
6,505
0
L
Cliodhna
MaxRiveraCR
Cliodhna
5,770
128
0
0
2,552
887
0
503
1,945
0
37,279
W
Bastet
SULJA_
Bastet
4,316
845
0
2,566
7,021
3,238
0
1,033
5,988
0
25,708
W
5,527
398
0
3,142
8,703
9,442
456
3,059
5,644
22,468
0
W
4,548
337
0
1,950
6,351
2,434
831
1,420
4,931
19,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
37,390
132
Minions Killed
187
0
Camps Cleared
0
772,725
Distance Traveled
945,616
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,703
856
57
6
0
183,930
0
W
Sun Wukong
6,857
762
24
3
0
157,767
0
L
Medusa
6,879
764
40
4
0
180,964
2
L
Ares
5,535
615
0
0
0
40,446
0
L
Tiamat
6,083
676
9
1
0
168,377
0
L
Kukulkan
5,789
643
4
0
0
159,350
0
L
Cliodhna
8,054
895
79
9
0
223,588
1
W
Bastet
7,870
874
47
5
0
219,229
1
W
Ganesha
7,786
865
11
1
0
199,335
5
W
Agni
7,174
797
48
5
0
185,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role