Player Matchup

Ymir
Ymir
ImmuneKDOG
Ymir
Level 75
God Stats
1W - 3L
1,346 SR
Queue Stats
321W - 344L
1,455 Elo+
Party 3
Skadi
Skadi
PhatBlueberry
Skadi
Level 128
God Stats
21W - 15L
1,617 SR
Queue Stats
217W - 184L
1,510 Elo+
Party 1
Loki
Loki
Trakz3
Loki
Level 134
God Stats
1W - 2L
1,484 SR
Queue Stats
47W - 59L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
docterpankake
Morgan Le Fay
Level 87
God Stats
29W - 21L
1,541 SR
Queue Stats
162W - 141L
1,520 Elo+
Party 1
Camazotz
Camazotz
pet bee
Camazotz
Level 123
God Stats
10W - 7L
1,656 SR
Queue Stats
413W - 430L
1,506 Elo+
Party 3
Team Averages
Level 109
1,529 SR
1,499 Elo+

VS

Team Averages
Level 75
1,449 SR
1,510 Elo+
Zeus
Zeus
CeeKing101
Zeus
Level 63
God Stats
1W - 3L
1,338 SR
Queue Stats
146W - 160L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
Chantz101
Guan Yu
Level 74
God Stats
10W - 11L
1,450 SR
Queue Stats
196W - 221L
1,517 Elo+
Party 2
He Bo
He Bo
EnforcingHail
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
PatientKiller04
Zhong Kui
Level 46
God Stats
7W - 9L
1,480 SR
Queue Stats
9W - 14L
1,476 Elo+
Solo
Skadi
Skadi
Pilliez
Skadi
Level 114
God Stats
14W - 12L
1,478 SR
Queue Stats
684W - 632L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,894
523
6,728
11,895
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 3 / 1
9,826
578
12,163
9,324
2,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Trakz3
Loki
15
2 / 2 / 3
8,757
515
4,584
11,484
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
docterpankake
Morgan Le Fay
16
4 / 2 / 3
9,768
575
9,869
8,349
3,031
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
pet bee
Camazotz
16
5 / 1 / 3
9,737
573
12,407
13,397
9,711
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,475
440
6,699
13,241
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Chantz101
Guan Yu
13
2 / 2 / 3
8,392
494
6,447
15,480
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 7 / 1
7,851
462
8,395
10,779
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
PatientKiller04
Zhong Kui
15
1 / 2 / 1
8,446
497
7,725
12,274
11,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Pilliez
Skadi
15
3 / 3 / 1
8,981
528
6,426
12,193
4,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
20
Kills
8
9
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Guan Yu
Chantz101
Guan Yu
2
2
3
1.75
L
2
7
1
0.36
W
4
1
5
6.5
L
Zhong Kui
PatientKiller04
Zhong Kui
1
2
1
0.75
W
5
3
1
1.83
L
Skadi
Pilliez
Skadi
3
3
1
1.17
W
Loki
Trakz3
Loki
2
2
3
1.75
W
Morgan Le Fay
docterpankake
Morgan Le Fay
4
2
3
2.75
W
Camazotz
pet bee
Camazotz
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,751
Damage
35,692
54,449
Taken
63,967
31,311
Mitigated
35,365
20,857
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,699
1,491
0
3,662
13,241
3,525
0
2,494
10,747
55,198
0
L
Guan Yu
Chantz101
Guan Yu
6,447
1,882
2,564
6,468
15,480
13,128
0
5,171
10,007
0
27,451
L
8,395
394
0
901
10,779
3,631
0
4,921
5,817
35,144
0
W
6,728
1,468
178
2,937
11,895
11,991
0
6,459
5,376
25,119
0
L
Zhong Kui
PatientKiller04
Zhong Kui
7,725
798
0
7,162
12,274
11,066
0
2,817
8,936
60,265
0
W
12,163
5,831
0
1,993
9,324
2,870
514
2,989
6,335
0
82,446
L
Skadi
Pilliez
Skadi
6,426
2,587
0
1,964
12,193
4,015
0
1,194
10,691
0
68,023
W
Loki
Trakz3
Loki
4,584
325
0
4,616
11,484
3,708
0
3,893
7,393
0
61,850
W
Morgan Le Fay
docterpankake
Morgan Le Fay
9,869
2,104
0
2,991
8,349
3,031
472
3,523
4,644
72,629
0
W
Camazotz
pet bee
Camazotz
12,407
4,808
0
8,142
13,397
9,711
578
5,471
7,882
0
56,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
41,145
557
Minions Killed
450
0
Camps Cleared
0
1,674,138
Distance Traveled
1,554,689
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,475
440
116
7
0
268,685
4
L
Guan Yu
8,392
494
39
2
0
348,864
1
L
He Bo
7,851
462
62
4
0
284,051
4
W
Ymir
8,894
523
40
2
0
316,102
3
L
Zhong Kui
8,446
497
120
7
0
313,670
4
W
Skadi
9,826
578
151
9
0
333,740
0
L
Skadi
8,981
528
113
7
0
339,419
3
W
Loki
8,757
515
122
7
0
376,861
6
W
Morgan Le Fay
9,768
575
121
7
0
297,836
5
W
Camazotz
9,737
573
123
7
0
349,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role