Player Matchup

Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Awtee
Geb
Level 131
God Stats
35W - 20L
1,500 SR
Queue Stats
262W - 181L
1,637 Elo+
Party 1
Chaac
Chaac
Best__Ullr
Chaac
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Rama
Rama
ImDeeLo
Rama
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,215 Elo+
Party 1
Set
Set
Vader__Gator
Set
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 85L
1,448 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,460 Elo+

VS

Team Averages
Level 70
1,544 SR
1,525 Elo+
Guan Yu
Guan Yu
DiddlyDoo10
Guan Yu
Level 106
God Stats
8W - 4L
1,500 SR
Queue Stats
184W - 182L
1,582 Elo+
Solo
He Bo
He Bo
IXzD4RKzXI
He Bo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 138L
1,572 Elo+
Solo
Persephone
Persephone
Mitchy Boy42
Persephone
Level 69
God Stats
0W - 5L
1,500 SR
Queue Stats
327W - 392L
1,426 Elo+
Solo
Nemesis
Nemesis
iLike_Lolis
Nemesis
Level 83
God Stats
2W - 1L
1,723 SR
Queue Stats
29W - 30L
1,528 Elo+
Solo
Ullr
Ullr
notsammywastaken
Ullr
Level 66
God Stats
1W - 2L
1,499 SR
Queue Stats
177W - 189L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 2 / 6
8,943
894
16,356
6,668
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Awtee
Geb
12
1 / 1 / 7
7,604
760
4,908
9,075
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
14
5 / 0 / 6
8,168
817
9,024
11,972
7,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
ImDeeLo
Rama
16
8 / 3 / 8
9,150
915
16,015
11,886
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 7
7,097
710
2,949
4,304
2,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DiddlyDoo10
Guan Yu
14
3 / 3 / 1
8,012
801
6,714
13,934
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
12
0 / 9 / 4
6,676
668
4,048
10,051
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Mitchy Boy42
Persephone
13
0 / 3 / 4
7,475
748
5,035
9,533
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
iLike_Lolis
Nemesis
14
2 / 4 / 3
7,923
792
8,128
11,336
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 4
7,224
722
6,226
9,002
2,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
23
Kills
7
7
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
6
6
W
Geb
Awtee
Geb
1
1
7
4.5
W
Chaac
5
0
6
8
L
Guan Yu
DiddlyDoo10
Guan Yu
3
3
1
1.17
L
He Bo
0
9
4
0.22
W
Rama
ImDeeLo
Rama
8
3
8
4
L
Persephone
Mitchy Boy42
Persephone
0
3
4
0.67
W
0
1
7
3.5
L
Nemesis
iLike_Lolis
Nemesis
2
4
3
0.88
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,252
Damage
30,151
43,905
Taken
53,856
24,547
Mitigated
24,144
14,184
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,356
1,591
0
1,381
6,668
2,506
222
1,308
5,360
34,532
0
W
Geb
Awtee
Geb
4,908
478
0
2,613
9,075
7,587
190
2,736
6,339
12,434
0
W
Chaac
9,024
917
0
4,609
11,972
7,866
1,461
2,165
9,807
0
21,761
L
Guan Yu
DiddlyDoo10
Guan Yu
6,714
1,235
1,334
2,745
13,934
9,676
0
5,293
8,475
0
19,731
L
He Bo
4,048
361
0
0
10,051
2,254
0
2,973
6,992
6,937
0
W
Rama
ImDeeLo
Rama
16,015
11,757
0
5,408
11,886
4,508
1,395
2,061
9,825
0
31,269
L
Persephone
Mitchy Boy42
Persephone
5,035
132
82
1,849
9,533
2,556
0
5,784
3,500
26,450
0
W
2,949
1,301
0
173
4,304
2,080
225
813
3,491
0
12,139
L
Nemesis
iLike_Lolis
Nemesis
8,128
2,866
0
1,121
11,336
6,918
0
2,851
8,431
0
18,953
L
6,226
1,049
0
1,039
9,002
2,740
0
3,596
5,194
0
10,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
37,310
149
Minions Killed
116
0
Camps Cleared
0
1,069,777
Distance Traveled
979,834
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,943
894
40
4
0
225,306
3
W
Geb
7,604
760
19
2
0
204,452
2
W
Chaac
8,168
817
35
4
0
228,749
1
L
Guan Yu
8,012
801
23
2
0
227,338
2
L
He Bo
6,676
668
6
1
0
166,337
0
W
Rama
9,150
915
40
4
0
197,283
0
L
Persephone
7,475
748
46
5
0
191,798
3
W
Set
7,097
710
15
2
0
213,987
0
L
Nemesis
7,923
792
29
3
0
202,405
3
L
Ullr
7,224
722
12
1
0
191,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role